Bzz Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 4, D:1) a +0 hunting sling (9, 2, D:1) a +0 club (18, -18, D:1) a +0 short sword (22, -15, D:1) 15 bolts (24, -19, D:1) 6 arrows (38, 5, D:1) a +0 leather armour (38, 23, D:1) a +0 club (41, -24, D:1) 7 bolts Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 spear of Hell's Wrath {vamp, Str+7} (5570 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+7). the +10 whip "Iku Tighu" {freeze, Dex+6} (7410 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). the ring "Xohic" {Ice Str+6} (4460 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+6). It makes you vulnerable to fire. It protects you from cold. the +8 hunting sling of Famine {speed, Int+3 Dex+2} (6200 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (+2). (2, 8, D:2) a +0 club (18, 3, D:2) a +0 whip (26, 33, D:2) a +0 scale mail (29, 38, D:2) a +0 leather armour (30, 17, D:2) a +0 club (32, 40, D:2) 17 poisoned needles (33, 43, D:2) a +0 dagger (33, 45, D:2) a throwing net Level 3 of the Dungeon (0, 0, D:3) 3 tomahawks of returning (9, -8, D:3) a tomahawk (10, -55, D:3) 14 sling bullets (10, -8, D:3) a +0 dagger a +0 leather armour a +0 whip a +0 ring mail a +0 club a +0 ring mail a tomahawk (12, 3, D:3) a +0 hand axe (14, -18, D:3) a +0 leather armour (15, -24, D:3) a +0 club (26, -9, D:3) a +0 club (27, -50, D:3) 15 bolts (37, -42, D:3) a +0 leather armour (38, -11, D:3) a cursed -1 club (40, -18, D:3) a +0 ring mail (46, -40, D:3) a scroll of random uselessness (46, -9, D:3) a +0 war axe (48, -41, D:3) a +0 robe (51, -27, D:3) a cursed -3 dagger (51, -9, D:3) a +1 dagger of draining (52, -52, D:3) 15 poisoned needles (57, -43, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Kusucvat's Antique Weapon Shoppe a +6 giant spiked club (813 gold) a +0 hand axe (72 gold) a +0 morningstar (96 gold) a +0 whip (60 gold) a +3 hand crossbow of flaming (559 gold) a +0 hand axe (72 gold) a +0 whip (60 gold) a +0 short sword (72 gold) a +0 trident (84 gold) a +4 longbow of freezing (722 gold) (0, 0, D:4) a +0 chain mail (8, 34, D:4) a +0 hand axe a +0 leather armour (8, 35, D:4) a +0 whip a +0 club a +0 mace a +0 dagger a +0 robe (8, 38, D:4) a +0 robe (18, 47, D:4) a +0 ring mail (24, 40, D:4) a cursed -3 dagger a +0 robe (25, 36, D:4) a +0 giant club (27, -1, D:4) a +0 leather armour (29, 41, D:4) a +0 club a +0 scale mail (29, 42, D:4) a +0 dagger a +0 robe a +0 mace a +0 ring mail (39, 11, D:4) a +0 giant club (41, -2, D:4) 32 sling bullets (41, 4, D:4) a +0 giant spiked club (49, 31, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of loudness (1, -6, D:5) a +2 chain mail of cold resistance (15, -10, D:5) a +0 club (19, -11, D:5) a cursed -2 war axe a +2 leather armour of fire resistance (20, -11, D:5) a +0 dagger of speed a +0 robe (21, -9, D:5) a +0 club (32, -4, D:5) 13 sling bullets (41, -19, D:5) a cursed -2 longbow (44, -38, D:5) a +0 robe a +0 animal skin a +0 animal skin (50, -10, D:5) a +1 rapier of holy wrath Level 6 of the Dungeon (0, 0, D:6) a cursed +0 club a +0 leather armour (1, 0, D:6) a +0 morningstar (2, 0, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, 10, D:6) an arrow (23, 11, D:6) an arrow (23, 13, D:6) 2 arrows (23, 14, D:6) 3 arrows (23, 17, D:6) a +0 shortbow 2 arrows (40, -19, D:6) 20 sling bullets (40, 27, D:6) 5 tomahawks (41, 15, D:6) a +0 scale mail (46, -6, D:6) a +0 club Level 7 of the Dungeon [Shop] Hoss's Distillery a potion of brilliance (44 gold) a potion of brilliance (44 gold) 2 potions of cure mutation (550 gold) a potion of cure mutation (275 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of berserk rage (55 gold) a potion of heal wounds (55 gold) a potion of might (44 gold) a potion of resistance (110 gold) a potion of heal wounds (55 gold) (0, 0, D:7) a +0 hand axe (1, -4, D:7) 13 sling bullets (1, 0, D:7) a +0 hand axe a +0 leather armour (2, 0, D:7) a +0 whip a +0 whip a +0 mace a +0 blowgun 2 poisoned needles a +0 chain mail a +0 dagger a +0 ring mail (4, 11, D:7) a +0 mace (4, 13, D:7) a +0 mace (5, 11, D:7) a +0 mace (5, 12, D:7) a +2 quarterstaff of chaos a +0 mace (5, 13, D:7) a +0 mace (6, 11, D:7) a +0 mace (6, 12, D:7) a +0 mace (6, 13, D:7) a +1 mace of protection (7, -13, D:7) a +0 short sword a +0 ring mail (7, 12, D:7) a +0 mace (8, 12, D:7) a +0 mace (9, 13, D:7) a +0 mace (10, 13, D:7) a +3 mace (11, 14, D:7) a +0 mace (12, 13, D:7) a +0 mace (13, -11, D:7) a cursed -1 hand axe (13, 14, D:7) a +0 mace (15, -1, D:7) a +1 trident of pain a +0 flail a +0 leather armour (20, -25, D:7) 3 potions of degeneration (21, -1, D:7) 25 arrows (29, -23, D:7) a +0 ring mail (33, -19, D:7) a +0 chain mail (34, -19, D:7) a +1 dagger of draining a +0 hand axe (35, 18, D:7) a +0 robe (37, -20, D:7) a +0 giant club a throwing net (38, -19, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 mace (7, -24, D:8) an arrow (9, -24, D:8) a +0 shortbow 6 arrows (28, -13, D:8) a +0 trident (29, -16, D:8) a +0 flail (29, -15, D:8) a +0 falchion (32, -4, D:8) a +1 dagger of draining 2 silver tomahawks a +0 ring mail (32, 1, D:8) a +0 dagger (33, 1, D:8) a +0 dagger (34, -3, D:8) a silver tomahawk a +0 leather armour a +0 short sword a +0 trident a +1 chain mail of positive energy a +0 dagger a +0 dagger (34, 3, D:8) a +1 dagger of speed a cursed +0 chain mail (35, 4, D:8) a +0 halberd a +0 flail 11 arrows (36, -3, D:8) a +0 long sword a +0 plate armour a +0 mace a +0 leather armour (37, 2, D:8) a +0 spear (40, -28, D:8) a +0 war axe (47, -2, D:8) a +0 leather armour (49, -1, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (4, -19, D:9) a +0 helmet (5, -37, D:9) a +0 short sword (9, 0, D:9) 2 needles of sleeping (10, -44, D:9) a +0 hunting sling (10, -4, D:9) a +0 giant club (25, -24, D:9) a cursed -3 giant club (25, -21, D:9) a cursed +0 falchion (26, -8, D:9) a +0 falchion (30, -8, D:9) a +0 giant club (40, -39, D:9) a +0 dagger (40, -15, D:9) a +0 short sword a +0 leather armour a +0 flail a +0 leather armour (41, -39, D:9) a +0 dagger a +0 robe (41, -38, D:9) a +0 flail a +1 short sword of protection a +0 plate armour (41, -18, D:9) a scroll of noise (41, -14, D:9) a +0 club (42, -38, D:9) a +0 chain mail (46, -25, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (5, -7, D:10) 15 poisoned needles (7, -1, D:10) 12 bolts (8, -8, D:10) a +0 plate armour (8, 0, D:10) a +0 giant club (12, -14, D:10) a +0 short sword a +0 chain mail (12, -13, D:10) a +0 falchion a cursed +0 chain mail a +0 dagger (12, -11, D:10) a cursed -3 hand axe (13, -8, D:10) an arrow (14, 11, D:10) a +0 hand axe (17, -10, D:10) a +0 shortbow 22 arrows (19, -25, D:10) a +0 shortbow 8 arrows (19, -23, D:10) an arrow (24, -36, D:10) 30 arrows (25, -12, D:10) a +0 hunting sling (26, -3, D:10) a +0 dagger a +0 robe (26, -2, D:10) a +0 dagger a +0 robe (27, 19, D:10) a +0 short sword (28, -3, D:10) Sif Muna's Collected Works on Clay Spells Type Level a - Sandblast Earth 1 (28, 3, D:10) a +0 scimitar (33, 4, D:10) a cursed -1 giant club (42, -23, D:10) 3 poisoned needles (42, -20, D:10) a +0 mace (46, 0, D:10) an uncursed ring of sustain attributes Level 11 of the Dungeon (0, 0, D:11) a +1 pair of boots (4, -12, D:11) a +0 giant club (11, -21, D:11) 22 bolts (18, 12, D:11) a +0 dagger a +0 robe (21, 12, D:11) a +0 war axe 5 tomahawks a +0 chain mail a +0 shortbow 12 arrows (23, 12, D:11) 2 arrows (24, 12, D:11) an arrow (25, 12, D:11) an arrow (26, -26, D:11) 2 tomahawks (26, -21, D:11) a +0 shortbow 14 arrows (26, 12, D:11) an arrow (27, -20, D:11) a +0 shortbow 7 arrows a scroll of torment (27, 12, D:11) an arrow (28, -20, D:11) 12 arrows (29, -20, D:11) a +2 shortbow of velocity 20 arrows (30, -28, D:11) a +0 dagger 2 tomahawks a +0 leather armour (30, -20, D:11) 2 arrows (30, -6, D:11) 2 arrows (30, -5, D:11) 4 tomahawks a +2 short sword of speed a +0 mace a +0 dagger a +0 robe (30, -4, D:11) an arrow a +0 war axe a +0 chain mail a +0 dagger a +0 robe (30, -3, D:11) 2 arrows (30, -2, D:11) a +0 long sword a +0 chain mail (30, -1, D:11) an arrow (30, 0, D:11) a +0 shortbow 5 arrows a +0 whip (31, -6, D:11) a +0 shortbow 13 arrows a +0 dagger a +0 robe (32, -17, D:11) a cursed -2 flail (32, -6, D:11) a tomahawk (32, 2, D:11) 2 arrows (33, -20, D:11) 4 arrows (37, -10, D:11) 22 bolts (40, 12, D:11) a cursed -3 halberd a +0 plate armour (41, 12, D:11) a +0 dagger a +0 robe a cursed -1 flail a +0 plate armour (42, -28, D:11) a +0 leather armour (54, 20, D:11) a +0 giant spiked club (56, 12, D:11) a scroll of random uselessness (59, 19, D:11) a +1 vampiric spear 25 sling bullets Level 12 of the Dungeon (0, 0, D:12) 14 poisoned needles (5, 18, D:12) a wand of flame (13/48) a wand of paralysis (16/24) a wand of slowing (42/48) (6, 22, D:12) 4 potions of flight (10, 29, D:12) a +0 flail a +0 leather armour (11, 29, D:12) a +0 dagger a +0 robe a +0 glaive a cursed +0 plate armour (12, -1, D:12) 15 bolts (14, 29, D:12) a +2 ring of protection (20, -8, D:12) a cursed -2 broad axe (26, 26, D:12) a +0 ring mail (36, -3, D:12) a +0 club (39, 12, D:12) a +0 great sword (40, 9, D:12) a +0 dagger of flaming a +0 robe (40, 10, D:12) a +0 mace a +0 short sword a +0 chain mail (45, 10, D:12) 6 arrows Level 13 of the Dungeon (0, 0, D:13) a +2 morningstar of distortion a +0 leather armour (1, -16, D:13) 21 bolts (1, -1, D:13) a +0 mace a +0 chain mail (4, -4, D:13) a +0 flail (4, 2, D:13) 2 arrows (5, 4, D:13) 2 arrows (6, 4, D:13) a cursed -2 dagger a +0 robe (7, -16, D:13) a +0 giant club (7, 4, D:13) a +0 flail a +0 leather armour a +0 shortbow 18 arrows (9, -15, D:13) a +0 war axe (9, -14, D:13) 4 arrows (10, -14, D:13) an arrow a +0 short sword a +0 chain mail (10, 3, D:13) a +0 hand axe 3 tomahawks a +0 chain mail (11, -14, D:13) 5 arrows (11, 5, D:13) a cursed -1 battleaxe a +0 chain mail (11, 11, D:13) 12 poisoned needles (12, -14, D:13) a cursed -1 flail a +0 longbow 10 arrows (12, 4, D:13) a +0 hand axe a +0 ring mail a +0 battleaxe a +0 plate armour a +0 club a +2 great mace of crushing a +0 chain mail (12, 11, D:13) 29 arrows (13, -13, D:13) a +2 trident of venom a +0 chain mail (13, 4, D:13) an arrow a +0 long sword a +0 plate armour a +0 shield a +0 broad axe a +0 plate armour of fire resistance a +0 battleaxe a cursed -2 chain mail a +0 great sword a +3 chain mail a +0 dire flail a +0 plate armour (16, -17, D:13) a +0 mace (19, -16, D:13) 19 sling bullets (20, -15, D:13) a +0 ring mail (21, 13, D:13) a +0 lajatang (30, 22, D:13) a +0 ring mail a +0 ring mail (32, 24, D:13) a +0 war axe (34, -18, D:13) a +0 club (34, 22, D:13) a +0 chain mail (39, -18, D:13) a potion of lignification (40, -17, D:13) the +4 hand axe of the Two Names {freeze, MR++ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you see invisible. (42, -18, D:13) a +0 hand axe (43, 1, D:13) a +0 giant club a +0 giant club (44, -5, D:13) 11 poisoned needles (45, -16, D:13) a +0 flail (46, 12, D:13) a +0 giant spiked club (50, -12, D:13) 12 bolts (51, 6, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a +5 ring of dexterity a +5 ring of strength (3, -24, D:14) a +0 shortbow 4 arrows (3, -23, D:14) a +0 shortbow a +0 shortbow 38 arrows (4, -27, D:14) a +0 shortbow a +0 giant club a +0 shortbow a +0 shortbow a +4 shortbow 54 arrows (7, 0, D:14) a hippogriff skeleton (19, -16, D:14) 2 large rocks (20, -14, D:14) an uncursed ring of resist corrosion (24, -15, D:14) 4 large rocks (28, -14, D:14) a +0 long sword a +0 chain mail the Ecumenical Temple (15, 0, Temple) a +0 halberd (17, 1, Temple) a +0 spear Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Enchantments a book of Air a book of the Dragon a Necronomicon a book of Geomancy a Young Poisoner's Handbook the cursed +1 plate armour of Hylioge {rElec MR+ Str-2 Int+3} It affects your strength (-2). It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +6 quarterstaff "Xoef" {crush, rF+ MR- Dex+10} It inflicts extra damage upon your enemies. It affects your dexterity (+10). It protects you from fire. It affects your resistance to hostile enchantments. an uncursed ring of sustain attributes an uncursed ring of stealth a +1 robe of fire resistance the +0 long sword of Peril {freeze, +Rage rPois Int-3 Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It affects your dexterity (+6). It protects you from poison. It lets you go berserk. the +4 mace "Setavun" {crush, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). a +0 robe of cold resistance the +5 mace "Wiocouf" {crush, rF+ rC- rN+++ Dex-4} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It protects you from fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. a +0 quarterstaff of crushing an uncursed ring of positive energy a wand of random effects (0/48) the +1 robe of the Pirate {rN+} It protects you from negative energy. (1, 28, Lair:1) a +0 short sword (2, 6, Lair:1) a +0 short sword (23, 38, Lair:1) a +0 war axe (27, 26, Lair:1) a +0 leather armour (32, 15, Lair:1) a plain deck of defence (48, 21, Lair:1) a scroll of immolation (53, 17, Lair:1) a +0 falchion (57, 2, Lair:1) 2 potions of degeneration (61, 1, Lair:1) 3 javelins Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail a +0 long sword (3, 0, Lair:2) a +0 falchion a throwing net (7, 0, Lair:2) a +0 buckler (7, 3, Lair:2) a +0 leather armour (16, 2, Lair:2) a +4 scimitar of flaming a +2 hat (16, 41, Lair:2) a +0 arbalest (22, 40, Lair:2) a +0 cloak (25, 21, Lair:2) an uncursed staff of summoning (25, 32, Lair:2) a +0 rapier (27, 12, Lair:2) a +0 robe (27, 37, Lair:2) 6 tomahawks (29, 22, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 broad axe (11, -1, Lair:3) a +0 great mace (15, -40, Lair:3) a +0 leather armour (33, -29, Lair:3) 26 arrows (36, -20, Lair:3) 24 sling bullets (40, 8, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 broad axe (7, -16, Lair:4) a +0 trident 6 tomahawks of returning a +0 trident (8, -17, Lair:4) a +0 trident (9, -17, Lair:4) a +0 spear (26, 14, Lair:4) 5 large rocks (27, 19, Lair:4) 2 needles of confusion (28, -15, Lair:4) a +0 whip (34, -6, Lair:4) a +0 flail (34, 8, Lair:4) 28 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 arrows (0, 2, Lair:5) a +0 shortbow 18 arrows (5, -36, Lair:5) a +0 whip (5, 5, Lair:5) a +0 dagger a +0 robe (6, 8, Lair:5) a +0 chain mail (14, -21, Lair:5) a +0 whip (17, 8, Lair:5) 12 arrows (22, 10, Lair:5) a potion of lignification (31, -26, Lair:5) a cursed -3 arbalest (35, -1, Lair:5) a +0 cloak (41, -36, Lair:5) a cursed -2 chain mail (50, -16, Lair:5) a wand of flame (41/48) (54, -20, Lair:5) 15 sling bullets (55, -38, Lair:5) a +1 quarterstaff of protection Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 hunting sling of freezing (22, -23, Lair:6) a wand of slowing (24/48) (24, 0, Lair:6) a +0 falchion (28, -33, Lair:6) an uncursed amulet of dismissal (32, -27, Lair:6) a potion of degeneration (49, 0, Lair:6) a +0 rapier (52, -15, Lair:6) an uncursed staff of summoning (52, 9, Lair:6) the cursed +1 chain mail of Yffa {*Drain rF+ Slay+2 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (53, 8, Lair:6) a scroll of noise Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 war axe (41, 11, Lair:7) a +0 scale mail (47, 22, Lair:7) 8 javelins Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 hand axe (3, 6, Lair:8) a +0 scale mail (5, 20, Lair:8) a +0 scale mail (11, -1, Lair:8) a +0 quarterstaff (15, 37, Lair:8) a +0 robe (32, 20, Lair:8) a phial of floods (36, 21, Lair:8) a potion of degeneration (39, 48, Lair:8) a +0 robe (45, 11, Lair:8) 15 sling bullets (50, 38, Lair:8) an uncursed staff of power (52, 43, Lair:8) an uncursed amulet of guardian spirit a +0 trident a +0 trident a +0 trident of protection (58, 48, Lair:8) a +0 dagger a +0 robe (58, 49, Lair:8) a +0 trident