CALLOUS Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (14, 7, D:1) a potion of brilliance (14, 8, D:1) 3 scrolls of fog (14, 9, D:1) a +0 short sword (15, 7, D:1) a +3 ring of protection (15, 8, D:1) 13 gold pieces (15, 9, D:1) 13 gold pieces (16, 7, D:1) a bread ration (16, 8, D:1) a +0 club (16, 9, D:1) 22 bolts (19, -4, D:1) a +0 short sword (24, 1, D:1) a +0 robe (26, -1, D:1) a +0 dagger (49, -4, D:1) a +0 leather armour (54, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 whip (3, -11, D:2) a potion of degeneration (7, 20, D:2) a +0 spear (20, 0, D:2) a +0 dagger (23, 9, D:2) a +0 dagger (29, -4, D:2) a +0 scale mail (32, -5, D:2) a +0 robe (32, 12, D:2) a +0 dagger (33, -9, D:2) a cursed -3 club (35, 17, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (still there?) a +0 short sword (still there?) (1, 5, D:3) a +3 spear of piercing (2, -5, D:3) 5 gold pieces (4, 1, D:3) a cursed -1 centaur barding (6, 0, D:3) a +0 scale mail (28, -3, D:3) a stone (29, -1, D:3) 3 stones (30, -2, D:3) a +0 spear (31, -4, D:3) 3 stones (36, -10, D:3) 10 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (13, -8, D:4) a +0 whip (19, -17, D:4) a +0 giant spiked club (25, -17, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 16 stones (9, -22, D:5) a +0 dagger (22, 0, D:5) 9 gold pieces (24, -3, D:5) a cursed +0 hand axe (25, 0, D:5) a +0 dagger (26, -3, D:5) a sling bullet (29, -26, D:5) a +0 leather armour a +0 trident (30, -18, D:5) a -2 leather armour a +0 mace of draining a cursed -3 mace (30, -13, D:5) a +0 ring mail (31, -12, D:5) a +0 scale mail a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger a +0 mace a +0 plate armour (0, 11, D:6) a scroll of amnesia (1, 15, D:6) a cursed +0 robe (3, 0, D:6) a +0 leather armour a +0 short sword (8, 6, D:6) a +0 leather armour a +0 flail (9, 7, D:6) a +0 leather armour a +0 club (9, 9, D:6) a +0 ring mail (12, -6, D:6) a +0 giant club (13, 11, D:6) a cursed +0 robe a +0 dagger (18, -6, D:6) a +0 leather armour a +0 hand axe (25, 24, D:6) a +0 halberd a +0 spear (32, -25, D:6) a +0 dagger (33, 1, D:6) a +0 leather armour a +0 long sword (37, 24, D:6) a +0 club (38, 20, D:6) a +0 whip (38, 24, D:6) a +0 leather armour (43, -22, D:6) a +0 mace (46, -20, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 robe a cursed -2 dagger (1, 0, D:7) a +0 ring mail a +0 flail a +0 short sword (10, 18, D:7) a sling bullet (12, 17, D:7) a sling bullet (13, 20, D:7) 13 gold pieces Level 8 of the Dungeon (0, 0, D:8) a +0 whip a cursed +0 leather armour (1, 1, D:8) 13 gold pieces (2, 0, D:8) an arrow (3, -1, D:8) an arrow (4, -1, D:8) an arrow (5, -2, D:8) the cursed +1 bardiche "Ustamp" {venom, Dex+4 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+4). It makes you more stealthy. It has a curse placed upon it. (5, 0, D:8) a sling bullet (5, 7, D:8) 14 gold pieces (6, -5, D:8) an arrow (unseen) (6, -2, D:8) 2 arrows (6, 0, D:8) a sling bullet (6, 2, D:8) 15 poisoned needles (7, -7, D:8) an arrow (7, 1, D:8) a sling bullet (8, 0, D:8) an arrow (26, 7, D:8) an arrow (26, 8, D:8) an arrow (34, 11, D:8) a +0 shortbow (37, 15, D:8) 7 gold pieces Level 9 of the Dungeon [Shop] Lint's General Store a potion of flight (33 gold) a +0 leather armour (22 gold) a potion of curing (33 gold) a scroll of enchant armour (82 gold) the +4 battleaxe of Duty {pain, rF+ Dex+4 SInv} (690 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from fire. It lets you see invisible. a potion of haste (110 gold) a scroll of identify (22 gold) 27 bolts (59 gold) 17 bolts (37 gold) a scroll of identify (22 gold) a bread ration (55 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) (0, 0, D:9) a +0 ring mail (3, 4, D:9) a cursed -3 dagger a +0 mace a +0 leather armour (4, 4, D:9) a +0 club a +0 mace a +0 chain mail (6, 5, D:9) a +0 mace (17, 35, D:9) a +0 rapier (30, 27, D:9) a +0 ring mail (42, 14, D:9) a cursed -3 falchion (44, 8, D:9) a +0 ring mail a +0 dagger a +0 mace a +0 dagger a +0 robe (48, 5, D:9) a +0 short sword (50, 12, D:9) a +0 whip (55, 20, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a sling bullet Level 11 of the Dungeon (0, 0, D:11) a potion of flight (2, -5, D:11) 19 stones (15, -18, D:11) a +0 dagger (17, -16, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) an arrow (1, -2, D:12) a +0 dagger (still there?) an arrow (still there?) (1, 1, D:12) a +0 chain mail (2, -1, D:12) a +0 shortbow (still there?) 19 sling bullets (still there?) (2, 0, D:12) 3 arrows the +2 robe "Okip" {rF+ Dex+3 Slay-5 SInv} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from fire. It lets you see invisible. (2, 1, D:12) a +0 short sword (unseen) (3, 1, D:12) a +0 morningstar (4, -2, D:12) an arrow (5, -3, D:12) 2 arrows (6, -4, D:12) 2 arrows (6, -2, D:12) a scroll of random uselessness (22, -3, D:12) a curare-tipped needle (23, -2, D:12) 2 curare-tipped needles (24, -2, D:12) a curare-tipped needle (25, -10, D:12) 2 poisoned javelins (27, -9, D:12) a poisoned javelin (40, -5, D:12) an arrow (41, -5, D:12) an arrow (43, -6, D:12) a tomahawk of returning (43, -3, D:12) a +0 ring mail (45, -2, D:12) a scroll of summoning the Ecumenical Temple (6, 6, Temple) a +0 ring mail a scroll of amnesia (7, 7, Temple) a +0 club