CALLOUS Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 13, D:1) a +0 club (3, 2, D:1) a +0 robe (3, 15, D:1) a +0 club (5, -4, D:1) a +0 flail (18, 17, D:1) a +0 ring mail (20, 38, D:1) a +0 hand axe (27, 47, D:1) 24 bolts (29, 38, D:1) 16 sling bullets (36, 37, D:1) a +0 leather armour (37, 45, D:1) a cursed +0 club a +0 club (38, 6, D:1) a +0 chain mail (47, 2, D:1) a +0 club (53, 36, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 0, D:2) a wand of flame (30/48) (10, -3, D:2) a potion of magic (11, 25, D:2) a slice of pizza (14, 26, D:2) a +0 dagger (19, 26, D:2) 9 bread rations (21, 3, D:2) a +0 club (21, 31, D:2) a +0 club (32, 8, D:2) a +0 short sword (34, 16, D:2) a +0 robe (42, 6, D:2) a +0 robe (44, 22, D:2) a +0 club (45, 23, D:2) a +0 club (49, 37, D:2) 21 sling bullets (49, 45, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, -6, D:3) a +0 ring mail (8, 16, D:3) a +0 leather armour a +0 hand axe (13, 0, D:3) a +0 robe (13, 22, D:3) a +0 leather armour (13, 26, D:3) a +0 short sword (16, -1, D:3) a +0 short sword (20, -1, D:3) 8 sling bullets (28, 26, D:3) a +0 long sword (40, -13, D:3) 6 sling bullets (41, 4, D:3) a +0 chain mail a +0 dagger (43, 3, D:3) a +0 club (50, -4, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 16 sling bullets (1, 3, D:4) a +0 flail (4, -1, D:4) a +0 flail (9, -9, D:4) a +0 dagger (10, -6, D:4) a +0 flail a +0 leather armour (12, 1, D:4) a +0 giant club (13, -4, D:4) a +0 robe (20, -15, D:4) a +0 ring mail (21, -25, D:4) a +0 leather armour (22, 0, D:4) a +0 falchion (26, 0, D:4) a +0 whip (28, -27, D:4) a +0 club (32, -5, D:4) a +0 whip (34, -1, D:4) a +0 spear (38, 14, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (42, 0, D:4) a +0 morningstar a +0 scale mail (42, 2, D:4) a +0 short sword a +0 ring mail (52, -23, D:4) a +0 ring mail Level 5 of the Dungeon (5, 0, D:5) 17 bolts (9, -1, D:5) a +0 leather armour (13, -7, D:5) a +0 leather armour a +0 dagger a +0 leather armour (14, -7, D:5) a +0 club (17, -2, D:5) a +0 dagger (21, -29, D:5) a +0 shortbow (30, -14, D:5) a +0 robe (34, 9, D:5) a +0 short sword (37, -28, D:5) a +0 mace (37, 5, D:5) a +0 leather armour (40, 0, D:5) a +0 ring mail a +0 hand axe a cursed -1 club (45, -5, D:5) a +0 robe a +0 dagger (51, 10, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Fufixuin's Armour Emporium a +0 chain mail (63 gold) a +0 pair of boots (63 gold) a +0 centaur barding (322 gold) a +0 leather armour (28 gold) the cursed +1 ring mail of Responsibility {rPois} (240 gold) It protects you from poison. It has a curse placed upon it. a +0 troll leather armour (210 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) (0, 0, D:6) a +0 robe a cursed -1 halberd (0, 4, D:6) a +0 robe (0, 42, D:6) a +0 robe (2, 26, D:6) a +0 scale mail a +0 dagger (4, 34, D:6) a +0 dagger (16, -6, D:6) 20 bolts (19, 5, D:6) a +0 robe a +0 hand axe (25, 6, D:6) a +0 scale mail (27, 0, D:6) 12 bolts (29, 20, D:6) a +0 hand axe a +0 short sword a +0 chain mail (30, 20, D:6) a +0 trident a +0 ring mail a +0 flail (31, 16, D:6) a +0 robe a +0 dagger (47, -3, D:6) a cursed -2 robe a +0 mace Level 7 of the Dungeon (2, -26, D:7) a +0 leather armour (5, 11, D:7) 25 sling bullets (11, 10, D:7) a +0 mace (21, -26, D:7) a sling bullet (33, -22, D:7) a +0 hand crossbow (34, -18, D:7) 2 sling bullets (36, -17, D:7) a +0 robe (36, -12, D:7) a +0 robe (36, -1, D:7) a +0 dagger (37, -11, D:7) a +0 shortbow (41, -21, D:7) a sling bullet (42, -25, D:7) 12 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger (1, 6, D:8) the +6 chain mail of Sati {rF- Regen+ SInv} It makes you vulnerable to fire. It lets you see invisible. It increases your rate of regeneration. (5, 6, D:8) a +0 robe (21, -10, D:8) a +0 ring mail (23, 44, D:8) a +0 scale mail (26, -7, D:8) a +0 pair of boots (27, 16, D:8) the +7 whip "Pakim" {holy, *Rage rElec Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). It insulates you from electricity. It may make you go berserk in combat. (32, -18, D:8) a cursed +0 robe a +0 dagger (33, -18, D:8) a +0 leather armour (33, 2, D:8) a +0 leather armour (35, -14, D:8) a +0 robe a +0 dagger (36, -13, D:8) a +0 ring mail a +0 club (36, -12, D:8) a +0 club (38, -18, D:8) a +0 giant spiked club (38, -16, D:8) a +0 robe a +0 dagger (38, -1, D:8) a potion of ambrosia (38, 2, D:8) a +0 plate armour a +0 halberd a +0 cloak (38, 3, D:8) a +0 falchion a +0 robe a +0 dagger (38, 4, D:8) a +0 robe a cursed -3 dagger (38, 5, D:8) a book of Spatial Translocations (38, 6, D:8) a cursed +0 robe a +0 dagger (38, 7, D:8) a book of Ice (38, 11, D:8) a +0 leather armour (39, -16, D:8) a +0 chain mail a +0 dire flail (41, -3, D:8) a +0 scale mail a +0 short sword (43, -13, D:8) a +0 dagger (44, -4, D:8) a +0 scale mail a +0 trident (45, -5, D:8) a +0 hand axe (45, -2, D:8) a +0 robe a +0 dagger (45, 14, D:8) a +0 hand axe (47, 16, D:8) a +0 robe a +0 dagger (54, 3, D:8) a +0 chain mail a +0 scimitar (56, 5, D:8) a +0 flail (58, 5, D:8) 2 needles of sleeping (59, 1, D:8) a +0 shortbow (60, 6, D:8) a +0 ring mail (60, 10, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (5, -10, D:9) a cursed +0 robe a +0 dagger (6, -9, D:9) a +0 leather armour a +0 short sword (7, 21, D:9) a cursed +0 leather armour a +0 mace (11, 21, D:9) 3 potions of brilliance a +0 club a +0 club (17, -5, D:9) a +0 dagger (17, 20, D:9) a +0 chain mail a +0 short sword (18, -10, D:9) a +0 hand axe a +0 scale mail (19, 4, D:9) a +0 plate armour a +0 long sword a +0 plate armour a +0 glaive (22, 0, D:9) a +0 chain mail a +0 morningstar (22, 1, D:9) a +0 club (22, 4, D:9) a +0 ring mail a +0 dagger (22, 6, D:9) a +0 ring mail a +0 trident (25, 19, D:9) a +0 giant club a +0 giant club (28, -13, D:9) a royal jelly (28, -12, D:9) a royal jelly (28, -11, D:9) a royal jelly (28, -10, D:9) a royal jelly (28, -9, D:9) a royal jelly (29, -13, D:9) a royal jelly (29, -12, D:9) a royal jelly (30, -12, D:9) a royal jelly (30, -9, D:9) a royal jelly (30, 8, D:9) a wand of acid (4/15) (30, 21, D:9) a +0 whip a +0 club (31, -14, D:9) a royal jelly (31, -9, D:9) a royal jelly (31, 9, D:9) a +0 hand axe (31, 10, D:9) a +0 animal skin (31, 19, D:9) a +0 hand axe (31, 21, D:9) a +0 leather armour (33, -23, D:9) a beef jerky (33, 12, D:9) a +0 dagger (35, 8, D:9) a +0 giant spiked club (36, -16, D:9) a +0 hunting sling (38, 7, D:9) 11 bolts (58, -13, D:9) a +0 mace (61, -25, D:9) a cursed -1 club (61, -18, D:9) a +0 dagger a +0 dire flail a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a cursed +0 ring mail (10, 14, D:10) a +0 quarterstaff of speed (12, -27, D:10) a +0 leather armour (12, -2, D:10) a +0 flail (14, 1, D:10) an Akashic Record (19, 5, D:10) a +0 quarterstaff of crushing (20, -22, D:10) a +0 trident (21, -26, D:10) a potion of mutation a +0 dagger (21, -21, D:10) 2 potions of cancellation (23, -5, D:10) 12 sling bullets (24, 16, D:10) a +0 shortbow (25, -10, D:10) a +0 hand axe (31, 0, D:10) a +1 mace of protection (still there?) a +0 giant spiked club (still there?) a +0 leather armour (still there?) a +0 flail (still there?) (31, 16, D:10) a +0 dagger of speed (32, 15, D:10) a +0 robe a +0 dagger (33, -22, D:10) a wand of polymorph (9/24) (33, 4, D:10) a +0 plate armour a +0 hand axe (34, -14, D:10) a +0 flail (35, 7, D:10) a +0 hand axe (37, 5, D:10) a +0 scale mail a +0 short sword (37, 11, D:10) a +0 robe a +0 dagger (38, -31, D:10) the +2 robe of the Garden {rElec rPois rN++ MR-} It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (50, -24, D:10) 18 bolts (56, -13, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 arbalest (3, -19, D:11) a large rock (5, -19, D:11) a +0 robe (5, -16, D:11) 3 large rocks (6, -21, D:11) 7 tomahawks (6, -13, D:11) 2 stones (7, -12, D:11) 2 stones (7, -3, D:11) 24 sling bullets (8, 11, D:11) a +0 giant club (13, -18, D:11) a +0 helmet (16, -3, D:11) 2 stones (17, -2, D:11) a stone (17, -1, D:11) a stone (17, 1, D:11) a stone (18, 4, D:11) a stone (20, -1, D:11) a stone (23, 3, D:11) a stone (23, 4, D:11) a stone (24, 5, D:11) 2 stones (25, 6, D:11) a stone (25, 7, D:11) a stone (26, -3, D:11) a +0 club a +0 leather armour (26, 7, D:11) a +0 whip (28, -15, D:11) the +0 pair of boots of Patterns {rElec rF+ rC+} It protects you from fire. It protects you from cold. It insulates you from electricity. (28, 7, D:11) a +0 plate armour (29, 7, D:11) a +0 long sword (30, -4, D:11) a +0 robe a +0 dagger (30, 3, D:11) a +0 robe a +0 dagger (36, 9, D:11) a +0 whip (53, -3, D:11) 11 poisoned needles Level 12 of the Dungeon (0, 0, D:12) a +0 large shield (3, -7, D:12) a +0 leather armour (3, -3, D:12) a +0 robe (5, -10, D:12) 2 large rocks (6, -10, D:12) a large rock (6, -9, D:12) 2 large rocks (6, -8, D:12) a +0 flail a +0 scale mail (6, -7, D:12) a large rock (6, 8, D:12) a stone (7, -10, D:12) a +0 scale mail (7, -6, D:12) a stone a tomahawk (8, -8, D:12) a +0 dagger a +0 robe (8, -5, D:12) an arrow (9, -7, D:12) an arrow (9, -6, D:12) a stone (9, -5, D:12) an arrow (10, -6, D:12) a tomahawk (10, -5, D:12) a tomahawk (still there?) a stone (still there?) (10, -4, D:12) a stone (11, -2, D:12) 2 stones (11, 0, D:12) a stone (11, 5, D:12) 25 stones (14, -6, D:12) a wand of acid (7/15) the Ecumenical Temple