Dungeon Crawl Stone Soup version 0.33-a0-981-g4732f40816 (webtiles) character file. Game seed: 13032029484694834781 212 CCTTmelody the Vexing (level 5, -1/32 HPs) Began as a Poltergeist Hexslinger on Feb 21, 2025. Was a Believer of Uskayaw. Slain by a wight ... wielding a +5 dire flail (9 damage) ... on level 5 of the Dungeon. The game lasted 00:06:52 (2771 turns). CCTTmelody the Vexing (Poltergeist Hexslinger) Turns: 2771, Time: 00:06:52 Health: -1/32 AC: 3 Str: 4 XL: 5 Next: 58% Magic: 4/6 EV: 16 Int: 16 God: Uskayaw [**....] Gold: 128 SH: 0 Dex: 18 Spells: 1/6 levels left rFire . . . a - +2 sling rCold + + . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.25/turn C - ring of protection from cold {rC+} MPRegen 0.10/turn h - +5 ring of evasion %: no passive effects @: weak-willed, flying, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: Renounce Religion, Stomp, Line Pass You were on level 5 of the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Missiles g - 6 atropa-tipped darts l - 2 javelins Armour c - a +0 cloak (haunted) Jewellery h - a +5 ring of evasion (worn) (You found it on level 1 of the Dungeon) C - a ring of protection from cold (worn) {rC+} (You found it on level 1 of the Dungeon) Wands t - a wand of flame (21) (You took it off an orc on level 3 of the Dungeon) u - a wand of polymorph (12) (You found it on level 3 of the Dungeon) y - a wand of roots (9) (You found it on level 4 of the Dungeon) Scrolls b - 2 scrolls of poison e - a scroll of revelation {unknown} i - a scroll of fear {unknown} k - a scroll of identify {unknown} n - a scroll of amnesia {unknown} s - a scroll of blinking {!r!d} w - a scroll of enchant armour {unknown} z - a scroll of enchant weapon A - a scroll of teleportation {unknown} Potions d - a potion of enlightenment {unknown} f - 2 potions of haste {unknown} j - 2 potions of curing {unknown} m - 2 potions of moonshine {unknown} o - a potion of mutation {unknown} p - a potion of brilliance {unknown} q - 3 potions of heal wounds {unknown} r - 3 potions of lignification {unknown} v - a potion of cancellation {unknown} x - a potion of ambrosia {unknown} Skills: - Level 0.8 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 5.9 Stealth - Level 1.0 Spellcasting + Level 7.2 Hexes - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 48% N/A 1% 2 b - Inner Flame Hex/Fire 13% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 24% N/A 3% 3 Cause Fear Hex 12% N/A 12% 4 Dimensional Bullseye Hex/Tloc 6% N/A 45% 4 Mephitic Cloud Conj/Alch/Air 0% N/A 56% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Chain Lightning Conj/Air 0% N/A 100% 9 Fire Storm Conj/Fire 1% 7d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Hepliaklqana Makhleb Okawaru Uskayaw Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The sling bullet hits the endoplasm but does no damage. You shoot a sling bullet. The sling bullet barely misses the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! No target in view! z - 2 scrolls labelled VIQORA VUITIZ (gained 1) There is a stone staircase leading up here. There is a stone staircase leading up here. Done exploring. No target in view! No target in view! No target in view! Done exploring. Search for what [Enter for "."]? As you read the scroll labelled VIQORA VUITIZ, it crumbles to dust. It is a scroll of enchant weapon. Your +1 sling glows red for a moment. There is a stone staircase leading down here. Search for what [Enter for "."]? You fly downwards. There is a stone staircase leading up here. A wight comes into view. It is wielding a +0 spear. You shoot a sling bullet. The sling bullet hits the wight but does no damage. Casting: Jinxbite (safe; 1% risk of failure) Aiming: Inner Flame (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target Aim: a wight, wielding a +0 spear and wearing a +0 robe (chance to affect: 66%) The wight struggles to resist. You now have 3/6 mp. There is a stone staircase leading up here. Casting: Inner Flame (quite dangerous; 14% risk of failure) You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 2/6 mp. You shoot a sling bullet. The sling bullet hits the wight but does no damage. You shoot a sling bullet. The sling bullet hits the wight. You feel bolstered by spreading misfortune. A giggling sprite leaps out and makes the wight trip over its own feet. A wight comes into view. It is wielding a +5 dire flail. The wight closely misses you. You shoot a sling bullet. The sling bullet hits the wight. A giggling sprite leaps out and makes the wight trip over its own feet. You destroy the wight! You can now pass through a line of other dancers. Your Hexes skill increases to level 7! You shoot a sling bullet. The sling bullet hits the wight but does no damage. You shoot a sling bullet. The sling bullet barely misses the wight. A giggling sprite leaps out and makes the wight trip over its own feet. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet hits the wight. The wight seems less drained. The wight completely misses you. You shoot a sling bullet. The sling bullet barely misses the wight. The wight hits you with a +5 dire flail! The wight barely misses you. You take 11 damage, and have 21/32 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet closely misses the wight. The wight hits you with a +5 dire flail! You take 9 damage, and have 12/32 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight closely misses you. You shoot a sling bullet. The sling bullet hits the wight. The wight misses you. The wight hits you with a +5 dire flail! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 6/32 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the wight. The wight misses you. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +5 dire flail and wearing a +0 robe (severely damaged, not susceptible) Okay, then. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Okay, then. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight barely misses you. You shoot a sling bullet. The sling bullet closely misses the wight. The wight closely misses you. The wight completely misses you. You shoot a sling bullet. The sling bullet closely misses the wight. The wight barely misses you. You shoot a sling bullet. The sling bullet completely misses the wight. The wight hits you with a +5 dire flail! You die... Your body falls in perfect tune with the rhythm. #.# #.# #.# #.# #.# #.# #)# #z# #@# ### You could see a wight. Vanquished Creatures A wight (D:5) 3 gnolls (D:2) 7 adders (D:2 D:3 D:4) 2 dart slugs (D:2 D:4) 2 ribbon worms (D:2) An orc (D:3) 8 ball pythons (D:1 D:2 D:3) 4 endoplasms (D:2 D:4) 3 giant cockroaches (D:3 D:4) 3 goblins (D:1 D:3 D:4) 8 hobgoblins (D:1 D:2 D:3 D:4) 4 quokkas (D:1 D:2 D:3 D:4) 8 bats (D:1 D:2 D:3) 3 frilled lizards (D:1 D:2) 4 kobolds (D:1 D:4) 4 rats (D:1 D:2) 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CCTTmelody the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 49 | D:1 | Reached skill level 1 in Stealth 171 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 318 | D:1 | Found a faded altar of an unknown god. 545 | D:2 | Reached skill level 5 in Hexes 550 | D:2 | Learned a level 2 spell: Jinxbite 657 | D:2 | Reached XP level 3. HP: 20/22 MP: 4/4 1216 | D:2 | Reached skill level 6 in Hexes 1216 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/5 1310 | D:2 | Learned a level 3 spell: Inner Flame 1704 | D:3 | Reached skill level 5 in Stealth 1866 | D:3 | Reached XP level 5. HP: 31/32 MP: 6/6 2324 | D:4 | Found a staircase to the Ecumenical Temple. 2333 | Temple | Entered the Ecumenical Temple 2338 | Temple | Became a worshipper of Uskayaw the Reveller 2351 | D:4 | Reached * piety under Uskayaw 2728 | D:5 | Entered Level 5 of the Dungeon 2758 | D:5 | Reached ** piety under Uskayaw 2759 | D:5 | Reached skill level 7 in Hexes 2771 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, ebering_ecumenical_altar_ruins D:2: layout_basic, guppyfry_early_lair_pool D:3: layout_basic D:4: layout_layer_cave, minmay_temple_entry_butterflies D:5: layout_basic, mainiacjoe_overflow_large_starburst Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 4 5 | 5.9 Hexes | 5 6 7 | 7.2 Fighting | | 0.8 Ranged Weapons | | 1.5 Dodging | | 2.1 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 112 | 96 || 208 Cast: Jinxbite | 1 | 2 || 3 Inner Flame | | 1 || 1 Use: Scroll | | 2 || 2 Armour: Skin | 16 | 14 || 30 Dodge: Dodged | 28 | 30 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2837 | 2760 | 77 | 31 | 2288 | 6 | 472.8 | Dungeon | 2826 | 2753 | 73 | 31 | 2288 | 5 | 565.2 | Temple | 10 | 6 | 4 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 810 daAuts D:3: 747 daAuts D:4: 666 daAuts D:1: 553 daAuts D:5: 48 daAuts Temple: 10 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, ebering_ecumenical_altar_ruins D:2: layout_basic, guppyfry_early_lair_pool D:3: layout_basic D:4: layout_layer_cave, minmay_temple_entry_butterflies D:5: layout_basic, mainiacjoe_overflow_large_starburst Temple: nicolae_temple_ecumenical_triangle Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2837 | 2760 | 77 | 31 | 2288 | 6 | 472.8 | Dungeon | 2826 | 2753 | 73 | 31 | 2288 | 5 | 565.2 | Temple | 10 | 6 | 4 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 810 daAuts D:3: 747 daAuts D:4: 666 daAuts D:1: 553 daAuts D:5: 48 daAuts Temple: 10 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.6 +-------+-------+-------+-------+-------+----------------------