Dungeon Crawl Stone Soup version 0.33-a0-998-ged98ad6427 (webtiles) character file. Game seed: 10005838460291795472 84 CCTTmelody the Vexing (level 4, -1/29 HPs) Began as a Poltergeist Hexslinger on Feb 23, 2025. Killed from afar by Terence (14 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:32 (1647 turns). CCTTmelody the Vexing (Poltergeist Hexslinger) Turns: 1647, Time: 00:04:33 Health: -1/29 AC: 1 Str: 10 XL: 4 Next: 24% Magic: 5/5 EV: 11 Int: 15 God: Gold: 87 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn d - +6 ring of strength MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) Jewellery d - a +6 ring of strength (worn) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of poison f - a scroll of identify {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of noise {unknown} j - 3 scrolls of blinking {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of torment {unknown} Potions e - a potion of resistance {unknown} h - 2 potions of curing {unknown} k - a potion of moonshine {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Ranged Weapons - Level 2.1 Dodging - Level 2.0 Stealth + Level 1.1 Spellcasting - Level 6.0 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 36% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 18% N/A 6% 3 Inner Flame Hex/Fire 11% N/A 17% 3 Soul Splinter Necr 0% N/A 24% 1 Grave Claw Necr 0% 2d7 36% 2 Vampiric Draining Necr 0% 2d6 58% 3 Cause Fear Hex 9% N/A 21% 4 Dimensional Bullseye Hex/Tloc 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You shoot a sling bullet. The sling bullet hits the adder but does no damage. A hobgoblin comes into view. You shoot a sling bullet. The hobgoblin shouts! The sling bullet hits the adder. You shoot a sling bullet. The sling bullet misses the adder. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (62% to hit) You shoot a sling bullet. The sling bullet misses the adder. The sling bullet hits the hobgoblin. The adder barely misses you. x2 Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (almost dead, 62% to hit) You shoot a sling bullet. The sling bullet hits the adder! The adder bites you. The adder misses you. You take 2 damage, and have 27/29 hp. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (almost dead, 62% to hit) You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! Training target 6.0 for Hexes reached! Your Hexes skill increases to level 6! You need to enable at least one skill for training. Training target 1.0 for Fire Magic reached! Your Fire Magic skill increases to level 1! You need to enable at least one skill for training. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! Things that are here: a hobgoblin corpse; an adder corpse An orc and a kobold come into view. The orc shouts! You hear a shout! Health restored: 29 Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (62% to hit) You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (62% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (62% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (62% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. The orc barely misses you. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! No target in view! Things that are here: a +0 club; a +0 whip There is a large open door here. You see here an adder skeleton. You see here an adder skeleton. There is a stone staircase leading up here. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Search for what [Enter for "."]? n - a scroll labelled POPSEO GADOCO g - 2 scrolls labelled WULAIDWIK (gained 1) Terence is nearby! The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. You shoot a sling bullet. Terence shouts! The sling bullet hits Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet closely misses Terence. Terence zaps a wand. The puff of flame hits you! You take 7 damage, and have 22/29 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits Terence. Terence zaps a wand. The puff of flame misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence zaps a wand. The puff of flame hits you! You take 10 damage, and have 12/29 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "And stay out!" #.######.##.############# #...○.##.#.#.############ #####§##..###.##......... #§##.## ##.#.######## #.§☼## ##..# # ###§☼## ##.#.# #○§§###.##.# #☼☼○○#.....# #§@##.##...### #§☼###.......###### ### #○°§............... #.. .○○☼###.......###### #.# ##☼§# ##....### #.# #§°# #....# #.# #§§# #..### #.####○@####..### #.#.............# You could see Terence. Vanquished Creatures 4 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) An orc (D:2) An endoplasm (D:1) 2 giant cockroaches (D:2) 2 goblins (D:1) 6 hobgoblins (D:1 D:2) 3 quokkas (D:1 D:2) 4 ball pythons (D:1 D:2) 5 bats (D:1 D:2) 4 frilled lizards (D:1 D:2) 5 kobolds (D:2) 3 rats (D:1 D:2) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CCTTmelody the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 111 | D:1 | Reached skill level 1 in Stealth 173 | D:1 | Reached skill level 1 in Fighting 221 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 494 | D:1 | Reached skill level 5 in Hexes 498 | D:1 | Learned a level 2 spell: Jinxbite 727 | D:2 | Noticed Terence 879 | D:2 | Reached XP level 3. HP: 20/24 MP: 4/4 1237 | D:2 | Reached XP level 4. HP: 20/29 MP: 5/5 1401 | D:2 | Reached skill level 6 in Hexes 1401 | D:2 | Reached skill level 1 in Fire Magic 1647 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic D:2: layout_loops_ring, grunt_decor_arrowhead, minmay_misc_feat_roman, minmay_circle_x, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Fighting | 1 2 | 2.0 Hexes | 5 6 | 6.0 Ranged Weapons | 2 | 2.0 Fire Magic | 1 | 1.0 Dodging | | 2.1 Spellcasting | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 100 | 24 || 124 Use: Scroll | | 1 || 1 Armour: Skin | 30 | 7 || 37 Dodge: Dodged | 21 | 6 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1684 | 1620 | 64 | 83 | 1259 | 2 | 842.0 | Dungeon | 1684 | 1620 | 64 | 83 | 1259 | 2 | 842.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 963 daAuts D:1: 721 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic D:2: layout_loops_ring, grunt_decor_arrowhead, minmay_misc_feat_roman, minmay_circle_x, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1684 | 1620 | 64 | 83 | 1259 | 2 | 842.0 | Dungeon | 1684 | 1620 | 64 | 83 | 1259 | 2 | 842.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 963 daAuts D:1: 721 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.5 +-------+-------+-------+-------+-------+----------------------