Dungeon Crawl Stone Soup version 0.33-a0-1012-gc279ef658a (webtiles) character file. Game seed: 767674502443402754 10 CCTTmelody the Vexing (level 2, 18/18 HPs) Began as a Poltergeist Hexslinger on Feb 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (351 turns). CCTTmelody the Vexing (Poltergeist Hexslinger) Turns: 351, Time: 00:01:08 Health: 18/18 AC: 1 Str: 4 XL: 2 Next: 10% Magic: 3/3 EV: 11 Int: 15 God: Gold: 30 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) Jewellery F - a ring of protection from fire {rF+} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of poison d - a scroll of summoning {unknown} f - a scroll of fear {unknown} Potions e - a potion of attraction {unknown} Skills: + Level 0.9 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging - Level 3.0 Stealth - Level 1.0 Spellcasting - Level 4.4 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History There is an open door here. You shoot a sling bullet. The sling bullet hits the giant cockroach. The giant cockroach barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (50% to hit) You shoot a sling bullet. The sling bullet hits the giant cockroach. The giant cockroach closely misses you. The giant cockroach bites you. You take 2 damage, and have 10/12 hp. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (50% to hit) You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! Your Stealth skill increases to level 1! You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a +0 short sword. The kobold misses you. You take 3 damage, and have 7/12 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You start resting. Health restored: 12 You see here a +0 short sword. There is an open door here. You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the ball python. You kill the ball python! Your Stealth skill increases to level 2! No target in view! You now have 21 gold pieces (gained 7). You reach down and open the door. There is an open door here. e - a dark potion A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python but does no damage. The ball python hisses angrily. The ball python closely misses you. A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! There is an open door here. Things that are here: a +0 club; a goblin corpse You reach down and open the door. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! Search for what [? for help]? . You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You see here a hobgoblin corpse. You see here a hobgoblin corpse. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You now have 30 gold pieces (gained 9). f - a scroll labelled SIL FETICHOUK No target in view! You reach down and open the door. A goblin comes into view. It is wielding a +0 club. Found a stone staircase leading down. You shoot a sling bullet. The sling bullet hits the goblin. A goblin is nearby! You shoot a sling bullet. The sling bullet hits the goblin. A goblin is nearby! You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you but does no damage. A goblin is nearby! You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You have reached level 2! There is an open door here. Things that are here: a +0 club; a goblin corpse A ball python comes into view. Health restored: 18; MP restored: 3 You shoot a sling bullet. The sling bullet hits the ball python. A ball python is nearby! A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! You need to enable at least one skill for training. Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome back, CCTTmelody the Poltergeist Hexslinger. #.......# #.......# #.......# #.......#####.. #.............. #.......###### #########.......# #.......).......###### #......@#............# #.......#######......# #.......##...........# #...>...+............# #.......##.........### #..†....########.### #.......########.###### #.......##.#.#.†.#....# #.#.#.###.#### There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 3 ball pythons (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CCTTmelody the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 120 | D:1 | Reached skill level 1 in Stealth 347 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 351 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, ebering_ecumenical_altar_hall Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 3 | 3.0 Fighting | | 0.9 Ranged Weapons | | 1.5 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 4.4 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 19 Armour: Skin || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 357 | 357 | 0 | 8 | 274 | 1 | 357.0 | Dungeon | 357 | 357 | 0 | 8 | 274 | 1 | 357.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 357 daAuts Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, ebering_ecumenical_altar_hall Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 357 | 357 | 0 | 8 | 274 | 1 | 357.0 | Dungeon | 357 | 357 | 0 | 8 | 274 | 1 | 357.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 357 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------