Dungeon Crawl Stone Soup version 0.20-a0-303-g575bbf7 (webtiles) character file. 4 CDDA the Slasher (level 1, 10/11 HPs) Began as a Vine Stalker Monk on Dec 17, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:02 (213 turns). CDDA the Slasher (Vine Stalker Monk) Turns: 213, Time: 00:01:02 Health: 10/11 AC: 2 Str: 11 (13) XL: 1 Next: 70% Magic: 2/2 EV: 13 Int: 7 (10) God: Gold: 17 SH: 0 Dex: 17 (18) Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm + (no gloves) MR ..... Rnd*Rage + (no boots) Stlth +++....... g - amulet of harm (curse) (no ring) (no ring) @: very slightly contaminated, hasted, very quick A: fangs 2, hooves 1, thin skeletal structure 1, berserk 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Jewellery g - a cursed amulet of harm (around neck) Scrolls e - a scroll of identify {unknown} i - a scroll of teleportation Comestibles c - 2 bread rations h - a slice of pizza Skills: - Level 2.6 Fighting + Level 3.0 Long Blades - Level 2.4 Dodging - Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. You have large cloven feet. You have a somewhat thin skeletal structure. (Dex +2, Stealth) You tend to lose your temper in combat. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! i - a scroll of teleportation j - a fuming emerald potion It was a potion of haste. You feel yourself speed up. You are very lightly contaminated with residual magic. It was a potion of mutation. You feel extremely strange. Your bones become slightly less dense. You feel a little pissed off. Your feet thicken and deform. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Found an escape hatch in the floor. Found a hand axe. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.#..# ...##..# ... #####..## ... ........# .... ........# ).... ..#####.###########..... ........................ ################....### #@...# #....# #$.>.# #....# ###### There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CDDA the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 88 | D:1 | Reached skill level 3 in Long Blades 208 | D:1 | Gained mutation: You have a somewhat thin skeletal structure. (Dex +2, Stealth) [potion of mutation] 208 | D:1 | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 208 | D:1 | Gained mutation: You have large cloven feet. [potion of mutation] 213 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_stone_box Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 2.6 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Falchion || 11 Bite || 2 Use: Potion || 3 Scroll || 1 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 6 Rpst.: Falchion || 2