CDDA Level 1 of the Dungeon (0, 0, D:1) 17 arrows (0, 7, D:1) a +0 hunting sling (1, 6, D:1) a +0 short sword (1, 8, D:1) a +0 club (3, -3, D:1) a +0 helmet (5, 5, D:1) 20 stones (13, 25, D:1) a stone (14, 27, D:1) a stone (22, 32, D:1) 23 stones (23, 31, D:1) a +0 hunting sling (40, 1, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (41, -14, D:2) a +0 dagger 3 stones (46, -20, D:2) a +0 club (49, -26, D:2) a +0 mace (51, -34, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 13 bolts (6, -7, D:3) a +0 leather armour (7, 7, D:3) a +0 ring mail (10, 6, D:3) 2 arrows (11, 6, D:3) 3 arrows (12, 5, D:3) a +0 shortbow 12 arrows (14, 16, D:3) 2 tomahawks (20, 5, D:3) a +0 robe (23, 7, D:3) a +0 quarterstaff (28, 5, D:3) 4 large rocks (28, 6, D:3) a +0 dagger (31, -10, D:3) a +0 dagger (36, 10, D:3) 17 stones (38, 10, D:3) a +0 dagger (46, -21, D:3) 14 stones (47, -8, D:3) 2 potions of degeneration Level 4 of the Dungeon (0, 0, D:4) 21 arrows (16, 19, D:4) a +0 short sword (18, 26, D:4) a +0 mace (21, 8, D:4) 4 stones (32, 53, D:4) a +0 robe (33, 36, D:4) a +0 flail (34, 36, D:4) a +0 spear (54, 41, D:4) a book of Necromancy (58, 9, D:4) a tomahawk (59, 10, D:4) a tomahawk (59, 43, D:4) a +0 flail (60, 11, D:4) a tomahawk (61, 40, D:4) a scroll of noise (62, 9, D:4) a +0 trident (62, 32, D:4) a +0 war axe (65, 42, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 19 stones (14, -14, D:5) a +0 whip (16, 9, D:5) a +0 leather armour (22, -26, D:5) a +0 dagger (22, -23, D:5) a +0 dagger (23, 7, D:5) 10 arrows (27, -23, D:5) a +0 hand crossbow (29, 13, D:5) a +0 trident (31, -26, D:5) 19 stones (31, -11, D:5) a +0 ring mail (36, 3, D:5) a +0 spear a +0 club (41, -24, D:5) a book of Changes (43, -6, D:5) a cursed -2 long sword (44, -26, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) 18 stones (0, 4, D:6) a book of Power (6, -30, D:6) 22 arrows (13, -22, D:6) a +0 hunting sling (13, 0, D:6) a +0 ring mail (21, -9, D:6) a +0 robe a +0 dagger a cursed -2 long sword a +0 plate armour (21, -8, D:6) a +0 robe a +2 dagger of protection (32, 0, D:6) a +0 robe (34, 0, D:6) a +0 dagger (35, 13, D:6) a +0 flail (39, -30, D:6) a +0 scale mail (40, -20, D:6) 25 stones (42, -3, D:6) a +0 shield (43, 4, D:6) a +0 club (47, 7, D:6) 32 bolts (48, -8, D:6) 19 stones (51, -24, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a scroll of immolation (12, -14, D:7) 21 stones (15, 4, D:7) a +0 trident (16, -15, D:7) a +0 scale mail (17, -3, D:7) a +0 war axe (18, -12, D:7) 28 stones (23, 5, D:7) a +0 long sword (29, -6, D:7) 22 sling bullets (30, 10, D:7) a +0 long sword (43, -17, D:7) a scroll of immolation (45, -16, D:7) a +0 hunting sling (45, 10, D:7) a +0 quarterstaff (46, 9, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Iluggawk's Book Shop a book of Changes (375 gold) a book of Cantrips (300 gold) a book of Misfortune (300 gold) the Catalogue of the Blaze and Augmentations (799 gold) Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Repel Missiles Charms/Air 2 d - Conjure Flame Conjuration/Fire 3 e - Inner Flame Hexes/Fire 3 f - Bolt of Fire Conjuration/Fire 6 a Young Poisoner's Handbook (600 gold) a book of Beasts (825 gold) a book of Battle (600 gold) Jorche Esebupt's Disquisition on the Glacier and Stones (787 gold) Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Hexes/Earth 4 c - Summon Ice Beast Ice/Summoning 4 d - Bolt of Magma Conjuration/Fire/Earth 5 a book of Minor Magic (300 gold) a book of Fire (975 gold) a book of Party Tricks (750 gold) a book of Enchantments (750 gold) (0, 0, D:8) a +0 giant club (0, 4, D:8) 21 bolts (1, -43, D:8) a +0 long sword (8, 13, D:8) 25 sling bullets (31, -22, D:8) a +0 hand axe a +0 animal skin (36, -10, D:8) a +0 hand axe (36, -9, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (37, -29, D:8) a scroll of immolation (38, 15, D:8) a +0 whip a +0 dagger a +0 robe a +0 scimitar a +0 chain mail a +0 dagger a +0 robe (53, -47, D:8) a +1 morningstar of protection (62, 6, D:8) an uncursed staff of poison Level 9 of the Dungeon (0, 0, D:9) 15 stones (1, -14, D:9) a +0 rapier (3, -1, D:9) a +0 flail (11, -7, D:9) a cursed +4 battleaxe a +0 robe (11, 7, D:9) a +0 robe (14, -4, D:9) a +2 mace of draining a +0 robe (14, -3, D:9) a +0 long sword a +0 robe (15, -6, D:9) a cursed +3 dagger of freezing a +0 robe a +0 mace a +0 robe (20, -1, D:9) a +0 robe (30, -14, D:9) a +0 leather armour a +0 dagger (30, -13, D:9) a +0 dagger a +0 short sword a +0 ring mail (31, -25, D:9) an arrow (32, -23, D:9) a +1 trident a +0 dagger a +0 robe a +0 shortbow 3 arrows (33, -23, D:9) a +0 chain mail a +0 flail a +0 dagger (34, -24, D:9) 9 arrows (34, -23, D:9) a +0 robe a +1 dagger of flaming (35, -24, D:9) an arrow (35, -6, D:9) a box of beasts (35, -1, D:9) a +0 chain mail (37, 0, D:9) a +1 ring mail of positive energy Level 10 of the Dungeon (0, 0, D:10) 22 arrows (5, 25, D:10) a cursed +0 ring mail (8, -8, D:10) a +0 robe a +0 vampiric dagger (15, -4, D:10) 18 stones (18, -5, D:10) an uncursed ring of ice (20, -7, D:10) a +0 mace (20, 7, D:10) a +0 giant club (23, 5, D:10) an uncursed ring of loudness (24, 1, D:10) a +0 robe (24, 27, D:10) a +0 giant club (32, 20, D:10) a +0 scale mail (33, 17, D:10) a +0 fustibalus (34, 0, D:10) a +0 glaive (36, -13, D:10) a +0 giant club (43, -12, D:10) a +0 scale mail (50, 15, D:10) a +0 giant club Level 11 of the Dungeon [Shop] Puireh's Antique Armour Shop a +0 buckler of protection (402 gold) a +0 buckler (157 gold) a +0 leather armour (70 gold) a +1 scale mail of fire resistance (560 gold) a +0 helmet (157 gold) a +0 robe (24 gold) the +2 scale mail of the Valley {+Fly rPois rC- Int+4} (1004 gold) It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from poison. It lets you fly. a +0 chain mail of cold resistance (402 gold) a +3 ring mail of poison resistance (805 gold) a +2 scale mail of magic resistance (735 gold) a +0 pair of gloves (157 gold) (0, 0, D:11) a +0 robe (1, -19, D:11) a +0 short sword 2 stones (2, -19, D:11) a +0 club a stone a +0 blowgun 12 poisoned needles (3, -19, D:11) a stone a +0 whip a +0 whip (4, -19, D:11) 2 stones a poisoned needle (9, 3, D:11) a +0 hunting sling a +0 leather armour (9, 5, D:11) a cursed +0 hand axe a +0 dagger a potion of blood a +0 vampiric long sword a +0 chain mail a +0 flail a +0 chain mail a +0 club a +0 leather armour (9, 24, D:11) a +0 dagger a cursed +0 robe (11, 13, D:11) a +0 battleaxe a +0 plate armour (12, 27, D:11) a +0 dagger a +0 ring mail (15, -3, D:11) a +0 rapier (16, -8, D:11) a +0 plate armour a +0 mace (16, 13, D:11) a +0 flail (16, 25, D:11) a +0 scale mail (27, 27, D:11) a +0 mace a +0 scale mail a +0 leather armour (28, 25, D:11) a +0 club 3 tomahawks a +0 ring mail a +0 flail a +0 chain mail a +0 flail a +0 leather armour (28, 26, D:11) a +0 flail a +0 leather armour (28, 27, D:11) a +0 flail (29, 26, D:11) a +0 chain mail (31, -10, D:11) 22 stones (33, 24, D:11) a +0 dagger a +0 robe (37, 23, D:11) a +0 dagger (unseen) (38, -3, D:11) 17 stones (39, 7, D:11) a +0 trident (46, -7, D:11) a +0 dagger (46, 20, D:11) an uncursed ring of teleportation (47, 19, D:11) 23 arrows (48, -3, D:11) a +2 pair of gloves (53, -19, D:11) a +0 ring mail (59, 13, D:11) an uncursed staff of death Level 12 of the Dungeon (0, 0, D:12) an arrow (0, 1, D:12) an arrow (1, 1, D:12) an arrow (2, 1, D:12) an arrow (3, 1, D:12) an arrow (4, 1, D:12) 2 arrows (5, 1, D:12) a +0 shortbow 11 arrows (6, -27, D:12) a +0 giant club a +0 dire flail (9, -17, D:12) a +0 shortbow 25 arrows (10, -18, D:12) 2 arrows (13, -18, D:12) 11 stones (17, -20, D:12) a +0 hand axe (18, -22, D:12) a +0 ring mail a +0 club (18, -21, D:12) a +0 flail of venom (19, -32, D:12) a +0 giant club (19, -13, D:12) a potion of degeneration (31, -41, D:12) a +0 ring mail (32, -25, D:12) a +0 scale mail (33, -6, D:12) 3 scrolls of noise (34, -25, D:12) 14 arrows (37, -45, D:12) a +0 scale mail (41, -16, D:12) a +0 giant spiked club (43, -43, D:12) a +0 mace (44, -14, D:12) a +2 short sword of flaming (45, -36, D:12) a lamp of fire (47, -26, D:12) the +1 robe "Ralec" {rElec rF+ Str-5 Dex+4} It affects your strength (-5). It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. (49, -30, D:12) a +1 trident of holy wrath a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) an arrow a +0 morningstar (0, 1, D:13) a +0 shortbow 15 arrows (6, 11, D:13) a +3 ring of strength the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a spiny frog corpse (skeletalised by now) (3, 1, Lair:1) 8 gold pieces (7, -13, Lair:1) a +0 leather armour (22, -20, Lair:1) 2 inedible chunks of flesh (31, -10, Lair:1) 30 arrows a volcano (0, 0, Volcano) a +0 cloak (1, -5, Volcano) a +1 longbow of flaming (13, -1, Volcano) a +3 ring mail of fire resistance (25, 1, Volcano) a +1 glaive of flaming (29, -4, Volcano) a +2 chain mail of fire resistance