CInkIbrahim Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (6, -5, D:1) 19 sling bullets (7, -4, D:1) a stone (7, 21, D:1) a +0 dagger (11, 21, D:1) a +0 ring mail (12, 23, D:1) a stone (16, 39, D:1) a +0 dagger (34, 9, D:1) 11 stones (38, 36, D:1) a +0 mace (40, 8, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 13 stones (0, 27, D:2) 14 stones (12, 26, D:2) 16 arrows (20, 3, D:2) 20 stones (24, 10, D:2) a +0 club (25, 11, D:2) a +0 club (26, 3, D:2) a +0 club (27, 11, D:2) 23 bolts (29, 31, D:2) 22 arrows (31, 1, D:2) a +0 leather armour (31, 6, D:2) a +0 hand axe (54, -5, D:2) a +0 dagger (58, -23, D:2) a +0 short sword (59, -16, D:2) a +0 chain mail Level 3 of the Dungeon (12, 26, D:3) a +0 trident (13, 39, D:3) a +0 war axe (15, 18, D:3) a +0 club (21, 36, D:3) a +0 leather armour of cold resistance (21, 39, D:3) 27 stones a +0 hunting sling a +0 dagger (21, 47, D:3) a +0 short sword (22, 17, D:3) a +0 club (24, 20, D:3) a +0 flail (27, 3, D:3) a +0 club (28, 3, D:3) a +0 club (34, 3, D:3) a +0 club (37, 3, D:3) a cursed -3 club (42, 26, D:3) a +0 dagger (50, 6, D:3) a +0 mace (58, 19, D:3) 16 sling bullets (59, 29, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 0, D:4) a cursed +0 ring mail (9, 4, D:4) 15 stones (10, -30, D:4) an uncursed staff of conjuration (11, -30, D:4) a +0 dagger (14, -4, D:4) a +0 leather armour (15, -7, D:4) a +0 dagger a +0 leather armour (15, -2, D:4) a +0 spear (15, 1, D:4) 25 stones (19, 6, D:4) a +0 plate armour (35, 0, D:4) a +0 spear (40, -35, D:4) a +0 scale mail (42, -20, D:4) a +0 robe (46, -30, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) 17 sling bullets (22, -15, D:5) 12 stones (29, -8, D:5) a +0 giant club (32, 22, D:5) a +0 short sword (33, -10, D:5) 21 sling bullets (33, 23, D:5) a +0 falchion a +0 leather armour a +0 whip a +0 scale mail (34, 14, D:5) 2 large rocks (34, 23, D:5) a cursed +0 short sword (48, 19, D:5) 27 stones (48, 20, D:5) 12 stones (64, 2, D:5) a +1 long sword of holy wrath Level 6 of the Dungeon (0, 0, D:6) 9 stones (12, -9, D:6) a +0 robe a +1 dagger of venom (12, -8, D:6) a +0 leather armour a +0 chain mail a +0 whip (15, -13, D:6) a +0 flail (15, -12, D:6) a +0 mace (16, -12, D:6) a +0 club (25, 14, D:6) a +0 mace (35, -12, D:6) a +0 short sword (37, -13, D:6) a +2 robe a +2 dagger of protection (37, -2, D:6) 13 sling bullets (43, -4, D:6) a +0 scimitar (43, 20, D:6) a +1 dagger of venom (62, 7, D:6) a +0 dagger (63, -11, D:6) 18 arrows Level 7 of the Dungeon (0, 0, D:7) 25 stones (4, 42, D:7) 17 stones (10, 4, D:7) a +0 giant club (14, 27, D:7) 12 arrows a +0 shortbow (22, 13, D:7) 23 arrows (30, 14, D:7) 4 scrolls of random uselessness (33, 38, D:7) a +0 animal skin (33, 44, D:7) a +2 robe of cold resistance a +1 whip of flaming Level 8 of the Dungeon (0, 0, D:8) a +0 spear (10, -2, D:8) a +0 giant club (13, -36, D:8) the +3 leather armour of Words of Power {-Cast +Blink MR++ rCorr} It affects your resistance to hostile enchantments. It lets you blink. It prevents spellcasting. It protects you from acid and corrosion. (13, -7, D:8) a +0 battleaxe a +0 chain mail (13, -3, D:8) a +0 dagger (14, -28, D:8) a +0 whip (14, -10, D:8) a +0 dagger (15, -29, D:8) a +0 giant club a +0 dagger (15, -28, D:8) 2 stones a +0 dagger (19, -21, D:8) a +0 falchion (20, -21, D:8) a +0 club a +0 hand axe a +0 club a +0 hand axe (20, 6, D:8) 18 stones (21, 4, D:8) a +0 quarterstaff (23, -10, D:8) a +0 shortbow 9 arrows (23, -8, D:8) an arrow (23, -6, D:8) an arrow (23, -4, D:8) an arrow (28, -26, D:8) a +0 leather armour (28, -25, D:8) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (39, -11, D:8) a +0 ring mail (45, -21, D:8) a +0 whip a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 1, D:9) a +0 dagger a +0 leather armour (5, 2, D:9) a +0 hand axe (9, 4, D:9) a +0 dagger (unseen) (12, 12, D:9) a +0 giant club a +0 giant spiked club (13, 13, D:9) a +0 hand axe (unseen) (16, -6, D:9) a +0 blowgun (17, -34, D:9) a +0 leather armour (20, -18, D:9) a +0 robe a +0 dagger (21, -18, D:9) a +0 chain mail a +0 trident (22, -18, D:9) a +0 ring mail a +0 hand axe of draining a +0 hand axe (23, -18, D:9) a +1 scale mail of magic resistance (28, 3, D:9) a +0 robe a +0 dagger (41, -5, D:9) 14 arrows Level 10 of the Dungeon (0, 0, D:10) a book of the Warp (0, 31, D:10) a +0 robe a +0 giant spiked club (3, 17, D:10) 13 arrows a +0 shortbow (4, 14, D:10) an arrow (4, 15, D:10) an arrow (12, 30, D:10) the +9 hunting sling "Hisass" {freeze, *Corrode Int+4 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It lets you see invisible. It may corrode you when you take damage. (13, 1, D:10) a +0 robe (18, 25, D:10) an uncursed staff of energy (18, 34, D:10) a +0 giant club (20, 34, D:10) a +0 giant club (33, 30, D:10) 3 arrows (33, 33, D:10) an arrow (33, 35, D:10) 15 arrows a +0 shortbow (44, 16, D:10) an arrow (48, 16, D:10) 27 arrows a +0 shortbow (53, 6, D:10) a cursed -2 dagger a +0 flail (53, 7, D:10) a +0 leather armour a +0 mace a +0 robe a cursed +0 dagger (53, 8, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) 10 arrows a +0 shortbow (0, 1, D:11) 25 arrows a +0 shortbow (3, -32, D:11) a potion of degeneration (4, -23, D:11) a +0 giant club (5, 5, D:11) 21 sling bullets (19, -31, D:11) a +0 giant spiked club (26, -11, D:11) a +0 leather armour a +0 club (29, -7, D:11) a +0 war axe (29, -3, D:11) a +0 pair of gloves (33, -21, D:11) a cursed -2 giant club (37, -14, D:11) a +0 ring mail (44, -12, D:11) a -1 spear a +0 animal skin (45, -12, D:11) a +0 club (53, -3, D:11) a +0 spear (54, -10, D:11) a cursed -2 giant spiked club (57, 2, D:11) 13 stones Level 12 of the Dungeon (0, 0, D:12) 27 arrows (6, 8, D:12) a +0 dagger (8, 12, D:12) 11 stones (10, 27, D:12) a +0 giant club (13, 0, D:12) 4 stones (14, 0, D:12) a +0 dagger a +0 blowgun a +0 club (19, 15, D:12) a +0 scale mail (20, -25, D:12) a +0 dagger (28, 10, D:12) a +0 giant club (32, 32, D:12) a +0 scale mail a +1 great mace of protection (33, 32, D:12) a +0 robe a +0 dagger (34, 31, D:12) a +0 dagger a +2 falchion of holy wrath a +0 dagger a +0 robe a +0 dagger (34, 32, D:12) a +0 morningstar (44, -4, D:12) a +0 hand axe (47, 18, D:12) an arrow (47, 25, D:12) 7 arrows a +0 shortbow (50, 0, D:12) a +2 ring mail of cold resistance (50, 18, D:12) 2 arrows (50, 20, D:12) 12 arrows a +0 shortbow (51, 18, D:12) 2 arrows (52, 18, D:12) 18 arrows (53, 29, D:12) an arrow (54, -4, D:12) a +0 robe a +0 flail (54, 27, D:12) an arrow (55, -3, D:12) a cursed -1 giant club a +0 mace (56, -3, D:12) a +0 flail a +0 robe a +2 morningstar of crushing a +0 robe a cursed +0 mace (57, -3, D:12) a +0 ring mail a +0 mace (57, -2, D:12) a +0 hand axe a +0 flail a +0 chain mail (58, 34, D:12) a +1 centaur barding of flying 18 arrows a +2 longbow of flaming (60, -3, D:12) 28 bolts (67, -9, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club (1, -8, D:13) a +0 shortbow a +0 shortbow 34 arrows (1, -7, D:13) a +0 longbow 16 arrows (3, 2, D:13) a +0 chain mail (8, -3, D:13) an arrow (17, 8, D:13) a +0 dagger (20, 18, D:13) a +0 war axe (21, 17, D:13) a +0 giant spiked club (22, 42, D:13) a +0 scale mail (26, 19, D:13) a +4 long sword a +8 long sword (29, 15, D:13) a +0 chain mail (30, 22, D:13) a troll hide (31, 18, D:13) the +1 robe "Weovvot" {*Drain Dex+3} It affects your dexterity (+3). It causes draining when unequipped. (53, 8, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (8, 6, D:14) a +0 shortbow (13, -10, D:14) a +0 giant club (16, -12, D:14) a +0 giant club (20, 9, D:14) a +2 scimitar of flaming (24, 6, D:14) 7 arrows (33, -12, D:14) 11 stones (37, -7, D:14) a troll hide (44, -21, D:14) a +0 pair of gloves (44, 0, D:14) a wand of iceblast (0/15) (45, 9, D:14) 21 arrows a +0 shortbow of velocity (46, 1, D:14) a +0 hunting sling (47, 22, D:14) a +0 giant spiked club (47, 26, D:14) 14 stones (49, -19, D:14) 15 stones (49, 30, D:14) a +0 dagger a +0 robe (50, -18, D:14) a +0 longbow 4 arrows (50, -12, D:14) an arrow (50, 1, D:14) 26 arrows (51, -1, D:14) a +0 ring mail (52, -27, D:14) an arrow (53, -28, D:14) a large rock (55, -31, D:14) an arrow (55, -30, D:14) a +0 morningstar (56, -29, D:14) a +0 giant club (56, -28, D:14) an arrow (57, -29, D:14) a +0 shortbow 6 arrows a large rock (58, -30, D:14) a +0 giant club (58, -29, D:14) a +0 shortbow 21 arrows (59, -29, D:14) a large rock (59, -25, D:14) a cursed -1 shortbow 23 arrows (59, 11, D:14) a +0 trident (60, -26, D:14) a +0 rapier a +0 scale mail (60, 26, D:14) 12 stones (62, -4, D:14) a +0 rapier (65, -13, D:14) a +0 shortbow 21 arrows (66, -23, D:14) a book of Conjurations (66, 15, D:14) 17 stones Level 15 of the Dungeon (0, 0, D:15) a +0 scale mail (23, 8, D:15) 22 stones (25, 8, D:15) a +0 giant club a +0 giant spiked club (29, 15, D:15) a +0 robe (33, -4, D:15) a +0 short sword (still there?) 5 stones (still there?) (33, -3, D:15) 4 stones (unseen) (33, -2, D:15) a +0 dagger (unseen) (33, -1, D:15) a stone (33, 2, D:15) a stone (33, 3, D:15) 4 stones (33, 4, D:15) a stone (33, 5, D:15) a large rock (33, 6, D:15) a large rock (33, 7, D:15) 2 large rocks (41, 0, D:15) a +0 club (unseen) (42, 0, D:15) a +0 dagger (unseen) Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (3, 6, Orc:1) a +0 leather armour a +0 short sword (4, 7, Orc:1) a +0 whip a +3 hand axe a +0 scale mail (5, 5, Orc:1) a +0 mace a +0 plate armour (5, 6, Orc:1) a +0 leather armour a +0 dagger (5, 7, Orc:1) a +0 hand axe a +0 dagger a +0 robe (11, 26, Orc:1) a +0 robe a +2 dagger of speed a +4 mace (11, 27, Orc:1) a +0 leather armour a +0 flail a +0 flail a +0 ring mail (18, 1, Orc:1) a +0 halberd (18, 3, Orc:1) a +0 scale mail a +0 spear (19, 1, Orc:1) a +0 club (20, -6, Orc:1) a +0 dagger a +0 robe (20, -5, Orc:1) a +0 dagger (21, 2, Orc:1) a +0 scale mail a +1 dagger of speed a +0 flail (21, 3, Orc:1) a +0 plate armour a +0 halberd (24, 33, Orc:1) a cursed -1 giant club Level 2 of the Orcish Mines [Shop] Ilicw's Antique Weapon Shop the +14 plutonium sword {*Contam Stlth-} (2560 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +0 scimitar (128 gold) the +2 dagger of the Jester {vamp, Int+3 Stlth+} (1027 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+3). It makes you more stealthy. a +0 club (32 gold) a +0 club (32 gold) a +0 great sword (208 gold) a +0 battleaxe (208 gold) a +0 mace (96 gold) a +1 quarterstaff of speed (608 gold) a +0 trident (112 gold) a +0 whip (80 gold) (0, 0, Orc:2) a +0 chain mail (unseen) (1, -1, Orc:2) a +0 leather armour (unseen) (1, 0, Orc:2) a +0 hand axe (unseen) (4, -7, Orc:2) 10 gold pieces (17, 0, Orc:2) 14 gold pieces (22, 9, Orc:2) 18 gold pieces (25, 9, Orc:2) a +0 dagger (unseen) (25, 10, Orc:2) a +0 flail (unseen) (27, 2, Orc:2) 34 gold pieces (33, 1, Orc:2) 14 gold pieces (41, -17, Orc:2) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (41, -16, Orc:2) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (42, -35, Orc:2) a +0 club a +0 chain mail (42, -34, Orc:2) a +0 hand axe a +0 plate armour (42, -33, Orc:2) a +1 dagger of draining a +0 robe (44, -15, Orc:2) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (45, -14, Orc:2) a +3 short sword a +0 chain mail (45, -13, Orc:2) a +2 dire flail of crushing a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (4, 7, Lair:1) 26 arrows (6, -4, Lair:1) a +0 hand axe (14, 43, Lair:1) a +0 long sword (17, 32, Lair:1) a +0 broad axe (17, 43, Lair:1) 30 arrows (18, 32, Lair:1) a +0 dagger (37, 0, Lair:1) 21 stones (40, 35, Lair:1) a potion of ambrosia a scroll of torment the +4 large shield of Grace {rElec rPois Dex-3 Stlth+} It affects your dexterity (-3). It insulates you from electricity. It protects you from poison. It makes you more stealthy. a wand of paralysis (22/24) a book of Maledictions a wand of slowing (9/48) 2 potions of heal wounds a wand of lightning (12/15) a book of the Warp a scroll of immolation 15 tomahawks a scroll of brand weapon 2 scrolls of identify a wand of random effects (26/48) 2 scrolls of enchant weapon a book of the Earth a scroll of vulnerability a wand of lightning (11/15) 8 curare-tipped needles 7 needles of frenzy the +4 great mace of Collusion {freeze, rElec Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It insulates you from electricity. a book of Conjurations a book of Alchemy 3 needles of confusion 13 scrolls of teleportation a wand of random effects (24/48) a Necronomicon a book of Cantrips a Young Poisoner's Handbook a book of the Dragon a book of Death 15 bread rations an Akashic Record 2 scrolls of amnesia 3 potions of flight 3 scrolls of recharging a +1 vampiric glaive 5 scrolls of magic mapping a +1 trident 65 poisoned needles 17 scrolls of remove curse 3 scrolls of fear a +3 rod of clouds (10/10) a +0 blowgun 2 royal jellies a wand of flame (28/48) a wand of lightning (6/15) a wand of digging (3/24) 4 potions of brilliance a wand of polymorph (11/24) 3 scrolls of enchant armour a wand of random effects (32/48) (41, 35, Lair:1) a +1 quarterstaff of draining a wand of iceblast (0/15) (56, 14, Lair:1) a +0 hunting sling (58, 7, Lair:1) a +2 rapier of speed (59, -8, Lair:1) 23 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 bolts (3, 26, Lair:2) 28 stones (5, 7, Lair:2) 14 stones (7, 15, Lair:2) a +0 ring mail (12, 6, Lair:2) a +0 dagger (13, 17, Lair:2) 12 arrows (25, 21, Lair:2) 20 stones (31, 0, Lair:2) a +0 whip (32, 23, Lair:2) a +0 hand axe (43, 15, Lair:2) a +0 robe (45, 10, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (11, 3, Lair:3) a +0 scale mail (18, 28, Lair:3) 23 stones (20, -7, Lair:3) a +0 hunting sling (36, -3, Lair:3) a +0 dagger of venom a +0 blowgun (37, 24, Lair:3) 15 sling bullets (42, 2, Lair:3) a +0 leather armour (44, -3, Lair:3) 26 arrows (51, 6, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) 31 sling bullets (6, -18, Lair:4) a +0 robe (10, -30, Lair:4) 20 stones (16, -25, Lair:4) a +0 leather armour (16, -6, Lair:4) a +0 longbow (17, -29, Lair:4) a +0 trident (22, -28, Lair:4) a +0 dagger (25, -27, Lair:4) a +0 robe (28, -47, Lair:4) 18 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (14, 22, Lair:5) a cursed +0 trident (20, 13, Lair:5) 15 stones (30, 23, Lair:5) a troll hide {Snorg} (32, 41, Lair:5) a +0 scale mail (45, 24, Lair:5) 28 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 cloak (17, 8, Lair:6) a +0 glaive (27, 39, Lair:6) a +0 leather armour (48, 2, Lair:6) 27 sling bullets (49, 35, Lair:6) a +0 leather armour (50, 23, Lair:6) a +0 robe (52, -9, Lair:6) a +0 leather armour (53, 38, Lair:6) a +0 plate armour (55, -17, Lair:6) 18 bolts (56, -9, Lair:6) a +0 scale mail (56, 27, Lair:6) 22 stones (63, -18, Lair:6) 14 arrows