CInkIbrahim Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -18, D:1) 16 sling bullets (5, -17, D:1) 8 stones (9, -21, D:1) 2 stones (9, -15, D:1) 2 stones (12, -18, D:1) a +0 club (15, -5, D:1) a cursed +0 robe (16, 27, D:1) a +0 plate armour (28, 15, D:1) a +0 club (37, 12, D:1) 22 stones (40, -15, D:1) 20 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 15, D:2) 22 bolts (1, -22, D:2) an adder corpse (skeletalised by now) (2, -19, D:2) a bat corpse (skeletalised by now) (5, -10, D:2) 7 bolts (10, -14, D:2) 24 stones (10, -2, D:2) a cursed -2 club (13, -2, D:2) 19 bolts (14, -15, D:2) a +0 leather armour (14, -12, D:2) 2 stones (14, 7, D:2) 21 stones (15, -13, D:2) a stone (16, 0, D:2) a +0 club (27, -4, D:2) a jackal corpse (28, -5, D:2) a jackal corpse (33, -28, D:2) a frilled lizard corpse (skeletalised by now) (35, -11, D:2) a +0 flail (41, -8, D:2) a +0 short sword (44, -18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -6, D:3) a +0 hand axe (7, 6, D:3) a +0 dagger a +0 robe (8, 7, D:3) a +0 hand axe a +0 leather armour of magic resistance a +0 short sword a +0 scale mail (9, -6, D:3) a rat corpse (15, 13, D:3) a bat corpse (28, 10, D:3) a +0 leather armour