CInkIbrahim Level 1 of the Dungeon (0, 0, D:1) 14 arrows (2, 9, D:1) a +0 club (3, -12, D:1) a +0 ring mail (6, 8, D:1) a +0 ring mail (13, 13, D:1) a +0 mace (14, -8, D:1) a +0 dagger (19, -17, D:1) a +0 club (22, -18, D:1) 19 stones (22, -8, D:1) 2 stones (26, -8, D:1) a stone (28, -8, D:1) a stone (30, -8, D:1) a +0 club (33, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (3, 0, D:2) 2 stones (5, -16, D:2) a +0 dagger (14, 15, D:2) a +0 robe (23, 5, D:2) a +0 dagger (24, 5, D:2) a stone (27, 4, D:2) 17 sling bullets (28, 4, D:2) a stone (29, 2, D:2) a stone (31, 12, D:2) a +0 short sword (33, -22, D:2) 15 stones (33, -21, D:2) a +0 club (38, 9, D:2) a +0 short sword (50, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (1, -32, D:3) a +0 club (6, -39, D:3) a +0 leather armour (6, -22, D:3) a +0 whip (8, -15, D:3) a +0 scale mail (13, -32, D:3) a +2 hunting sling of flaming (15, -26, D:3) 24 stones (15, -18, D:3) 22 stones (20, -2, D:3) a +0 flail (21, -44, D:3) 16 arrows (27, -33, D:3) a +0 falchion (28, -44, D:3) a +0 flail a +0 blowgun (28, 2, D:3) a +0 ring mail (36, -14, D:3) a +0 dagger (40, -41, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, -13, D:4) a +0 short sword a +0 scale mail (4, -13, D:4) a +0 dagger a +0 robe (6, -28, D:4) a +0 ring mail (8, -42, D:4) a +0 giant club (8, -28, D:4) 13 bolts (32, -34, D:4) the +10 dagger of Cegei {flame, rPois rF- rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (42, -35, D:4) a +0 hunting sling (44, 13, D:4) a +0 ring mail (45, -11, D:4) a +1 dagger of chaos Level 5 of the Dungeon (0, 0, D:5) a +0 robe (11, 5, D:5) 8 stones (14, -11, D:5) 23 sling bullets (15, -10, D:5) a +0 morningstar a +0 scale mail (17, 1, D:5) a +0 giant spiked club (20, 18, D:5) a +0 leather armour (21, 33, D:5) a cursed +0 leather armour (30, 35, D:5) a +0 chain mail (36, 9, D:5) 14 stones (43, 22, D:5) a +0 mace (44, 21, D:5) a +0 cloak (46, -12, D:5) a +0 robe Level 6 of the Dungeon (2, 17, D:6) a scarf of cloud immunity (7, 11, D:6) a +0 dagger a +2 hand axe of chopping a +0 leather armour (7, 12, D:6) a +0 flail (13, 17, D:6) a +0 club a +0 club a +0 mace a +0 dagger a +0 dagger (14, 14, D:6) a +0 chain mail a +0 mace (14, 16, D:6) a +0 spear (14, 17, D:6) a cursed -2 whip (21, 20, D:6) 16 arrows a +0 shortbow (22, 33, D:6) a +0 rapier (23, 19, D:6) an arrow (29, 42, D:6) a +1 robe of magic resistance (36, 34, D:6) 9 stones (38, 38, D:6) a +0 short sword (39, 32, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 15 arrows (4, 34, D:7) a +0 dire flail (5, 28, D:7) a cursed +0 flail a +0 leather armour (8, 19, D:7) 18 stones (11, 39, D:7) a +0 robe a +0 dagger (12, 31, D:7) 25 stones (13, 30, D:7) a potion of degeneration (13, 39, D:7) a +0 robe a +0 dagger of freezing (14, 39, D:7) a +0 ring mail a +0 chain mail a +0 club a cursed -1 war axe a +0 quarterstaff a +1 hunting sling of freezing 32 sling bullets a +0 ring mail (18, -8, D:7) a +0 falchion (25, 26, D:7) 21 arrows a +0 shortbow (26, -1, D:7) a +0 scale mail (26, 26, D:7) a +0 robe 25 arrows a +0 shortbow (45, 1, D:7) 4 tomahawks (45, 41, D:7) a potion of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (0, 2, D:8) a +0 dagger of speed a +0 ring mail (3, -1, D:8) a +0 club (7, 31, D:8) a +0 whip a +0 dagger of venom (7, 34, D:8) a cursed -3 club a +0 blowgun (8, 34, D:8) 2 stones (9, 34, D:8) a +0 whip a +0 robe (12, 32, D:8) 5 stones (27, 12, D:8) a +0 giant spiked club (28, 20, D:8) a +1 mace of crushing (31, 11, D:8) 17 stones (33, 11, D:8) the cursed +0 leather armour of Bedevilment {rF- rN+++} It makes you vulnerable to fire. It renders you almost immune to negative energy. It has a curse placed upon it. (38, 16, D:8) a +0 whip (39, 38, D:8) a +3 dagger of chaos a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +1 great sword a +0 robe (3, -4, D:9) a +3 flail a +0 robe (5, -26, D:9) a +0 dagger (6, -1, D:9) a +0 robe (6, 21, D:9) a cursed +0 buckler (8, -20, D:9) a +0 scale mail (10, -29, D:9) a cursed -1 shortbow 16 arrows (12, -20, D:9) a +0 leather armour (32, -18, D:9) a crystal ball of energy (35, -8, D:9) 19 stones (42, -2, D:9) a +0 quarterstaff (45, -10, D:9) 18 stones (47, -4, D:9) a +0 hunting sling Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (9, 9, D:10) 10 gold pieces the Ecumenical Temple