Seeded DCSS version 0.29-a0-716-gf28ee254f9 (webtiles) character file. Game seed: 13509944775096354020 (custom seed) 24 CInkIbrahim the Poker (level 3, 21/21 HPs) Began as a Gargoyle Gladiator on June 26, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:03:50 (534 turns). CInkIbrahim the Poker (Gargoyle Gladiator) Turns: 534, Time: 00:03:51 Health: 21/21 AC: 7 Str: 23 XL: 3 Next: 2% Magic: 3/3 EV: 12 Int: 4 God: Gold: 45 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis + a - +12 longbow "Jecs" {speed, rC+ Will+ Int-4 SInv} rCold + . . Faith . (shield currently unavailable) rNeg + . . Spirit . b - +0 leather armour rPois ∞ Reflect . c - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ++... (no boots) Stlth ++........ f - amulet of Vitality {RegenMP++ Regen++} HPRegen 1.67/turn h - ring "Qeraceomn" {Will+ Str+4 Stlth+} MPRegen 0.88/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - the +12 longbow "Jecs" (weapon) {speed, rC+ Will+ Int-4 SInv} (You acquired it on level 1 of the Dungeon) Attacks with this weapon are significantly faster. Int: It affects your intelligence (-4). rC: It protects you from cold. SInv: It lets you see invisible. Will: It increases your willpower. i - a +0 trident Missiles d - 3 throwing nets e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - the amulet of Vitality (around neck) {RegenMP++ Regen++} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Regen: It increases your rate of health regeneration. g - a ring of fire h - the ring "Qeraceomn" (left hand) {Will+ Str+4 Stlth+} (You acquired it on level 1 of the Dungeon) [ring of willpower] Str: It affects your strength (+4). Will: It increases your willpower. Stlth: It makes you more stealthy. Scrolls k - a scroll of fear {unknown} l - 2 scrolls of identify {unknown} n - a scroll of teleportation {unknown} Potions j - 2 potions of haste {unknown} m - a potion of heal wounds {unknown} o - a potion of resistance {unknown} Skills: - Level 2.1 Fighting - Level 2.7 Polearms + Level 2.4 Ranged Weapons - Level 1.7 Throwing - Level 2.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 0% N/A 54% 1 Wereblood Tmut 0% N/A 69% 2 Portal Projectile Hex/Tloc 0% N/A 89% 3 Spider Form Tmut/Pois 0% N/A 89% 3 Tukima's Dance Hex 0% N/A 89% 3 Blade Hands Tmut 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Found a lumpy orange potion. You shoot an arrow. The arrow hits the goblin! You kill the goblin! A quokka comes into view. You shoot an arrow. The arrow hits the quokka! You kill the quokka! o - a lumpy orange potion No target in view! Things that are here: a +0 club; a goblin corpse No target in view! There is a stone staircase leading down here. Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! (D) Dungeon Where to? (? - help) You see here a rat skeleton. There is a stone staircase leading down here. You climb downwards. Found a dagger, a ring of fire and a white potion. Found an opulent altar of Gozag. Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! You shoot an arrow. The arrow hits the bat! You kill the bat! A hobgoblin is nearby! You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 17, Int 8, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel stronger. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. .## #.# ... #.### ##.###... #..!....# #.....=.# .#.._....# >......@.# ...)...#.# ....### .# ... .# . .# .# .# .# There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins 3 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats 2 frilled lizards (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CInkIbrahim the Gargoyle Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 36 | D:1 | Identified 3 scrolls of acquirement 36 | D:1 | Acquired the ring "Qeraceomn" {Will+ Str+4 Stlth+} 37 | D:1 | Acquired the +12 longbow "Jecs" {speed, rC+ Will+ Int-4 | SInv} 54 | D:1 | Acquired the amulet of Vitality {RegenMP++ Regen++} 54 | D:1 | Found the amulet of Vitality {RegenMP++ Regen++} 151 | D:1 | Reached skill level 1 in Ranged Weapons 229 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 531 | D:2 | Found an opulent altar of Gozag. 534 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/3 534 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms D:2: layout_basic, nicolae_ecumenical_lake_church, basic_altar, minmay_statues_item, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 1 2 | 2.4 Fighting | | 2.1 Polearms | | 2.7 Throwing | | 1.7 Dodging | | 2.4 Action || total -------------------------++------- Melee: Trident || 2 Fire: Longbow || 26 Use: Scroll || 3 Armor: Leather armour || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 536 | 508 | 28 | 0 | 385 | 2 | 268.0 | Dungeon | 536 | 508 | 28 | 0 | 385 | 2 | 268.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 532 daAuts D:2: 3 daAuts