Cab Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 0, D:1) 20 stones (-40, 3, D:1) a +0 club (-39, 4, D:1) a +0 short sword (-31, 4, D:1) a +0 robe (-18, 4, D:1) 10 poisoned needles (-20, 6, D:1) a +0 robe (-25, 12, D:1) a +0 shield (-32, 15, D:1) a +0 club (-28, 25, D:1) 22 stones (-42, 27, D:1) a +0 robe (-45, 30, D:1) a +0 short sword (-5, 33, D:1) a +0 dagger (-51, 41, D:1) 19 arrows (-22, 42, D:1) 9 stones Level 2 of the Dungeon (-3, 4, D:2) a +0 club (-2, 4, D:2) 12 stones (10, 6, D:2) a +0 leather armour (46, 18, D:2) a +0 club (2, 22, D:2) a +0 dagger (24, 25, D:2) 10 stones (6, 32, D:2) 2 stones (26, 34, D:2) a +0 club 4 stones (26, 35, D:2) a stone (6, 37, D:2) a +0 whip (49, 51, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (-9, 4, D:3) a +0 chain mail a +0 dagger (-8, 4, D:3) a +0 hand axe a cursed +0 leather armour (-8, 5, D:3) a +0 ring mail a +0 dagger (29, 5, D:3) a +0 ring mail a +0 animal skin (29, 20, D:3) a +2 dagger of flaming (33, 37, D:3) a +0 club Level 4 of the Dungeon (-32, 15, D:4) a +0 club (-42, 18, D:4) 2 curare-tipped needles (-29, 22, D:4) a cursed -3 short sword (-31, 24, D:4) a +0 club (-32, 25, D:4) a +0 leather armour a tomahawk (-31, 26, D:4) a +0 dagger a +0 mace (-28, 26, D:4) a +0 dagger a +0 robe a +0 flail a +0 leather armour (-27, 26, D:4) 15 stones (-7, 26, D:4) a +0 trident (-31, 27, D:4) 2 tomahawks (-35, 29, D:4) a tomahawk (-9, 29, D:4) a +0 falchion (-8, 29, D:4) a +0 leather armour (-40, 34, D:4) a +0 club (-40, 35, D:4) a +0 club a +0 chain mail (-40, 36, D:4) a cursed +0 falchion a +0 leather armour (-39, 38, D:4) a +0 dagger a +0 robe (-10, 40, D:4) a +0 whip a +0 leather armour (-10, 42, D:4) a +0 falchion a +0 chain mail (-50, 45, D:4) 17 arrows (-13, 49, D:4) a cursed +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (-31, 2, D:5) a +0 scale mail (-17, 3, D:5) a +0 dagger (-16, 4, D:5) a +0 short sword (-21, 6, D:5) a +0 short sword (20, 8, D:5) an arrow of frost (-29, 9, D:5) an arrow (-28, 10, D:5) an arrow (20, 10, D:5) a +0 shortbow 13 arrows of frost (-24, 12, D:5) a +0 shortbow 18 arrows (2, 17, D:5) a +0 mace (1, 18, D:5) a +0 hand axe (2, 18, D:5) a +0 dagger a +0 robe (3, 19, D:5) a +2 trident of flaming (25, 22, D:5) 13 gold pieces (-28, 23, D:5) a cursed +0 club (-17, 25, D:5) 22 stones (-16, 25, D:5) a +0 shortbow 11 arrows (-14, 26, D:5) a cursed -1 giant spiked club (-17, 27, D:5) an arrow (8, 27, D:5) a +0 robe (-3, 31, D:5) a +0 leather armour (7, 32, D:5) Sif Muna's Papyrus of Confrontation Spells Type Level a - Sting Conjuration/Poison 1 Trog disapproves of the use of such an item. (6, 40, D:5) a cursed -3 giant club (-1, 48, D:5) the +4 robe of Quantum Leap {-Cast rN+ Dex+3} It affects your dexterity (+3). It protects you from negative energy. It prevents spellcasting. Level 6 of the Dungeon (0, 0, D:6) 19 stones (29, 6, D:6) a +0 leather armour (44, 9, D:6) an uncursed staff of fire (61, 9, D:6) the +1 robe of the Special Ghosts {rCorr MP-9 Stlth+} It affects your magic capacity (-9). It protects you from acid and corrosion. It makes you more stealthy. (44, 10, D:6) a +0 hunting sling (8, 15, D:6) a scroll of amnesia (35, 16, D:6) a +0 short sword (54, 18, D:6) 19 stones (-3, 25, D:6) a +0 giant spiked club (50, 27, D:6) 24 stones (13, 44, D:6) 14 stones (42, 45, D:6) a +0 giant club (19, 46, D:6) 8 sling bullets of frost (48, 46, D:6) a +0 club (49, 46, D:6) a +0 halberd (34, 47, D:6) a +0 dagger (49, 47, D:6) a +0 halberd (4, 51, D:6) a +0 club Level 7 of the Dungeon [Shop] Sienwe's Distillery a potion of flight (33 gold) a potion of mutation (27 gold) a potion of brilliance (44 gold) a potion of lignification (33 gold) a potion of mutation (27 gold) a potion of invisibility (88 gold) a potion of heal wounds (55 gold) a potion of lignification (33 gold) a potion of restore abilities (55 gold) 2 potions of berserk rage (110 gold) (0, 0, D:7) a +0 mace (34, 4, D:7) a tomahawk (2, 5, D:7) 8 stones (20, 6, D:7) a +0 leather armour (36, 7, D:7) a +0 dagger a +0 robe (33, 9, D:7) a +0 club (33, 10, D:7) 4 tomahawks (10, 15, D:7) a +0 short sword (43, 30, D:7) a cursed +0 trident a +0 robe (44, 30, D:7) a cursed +0 war axe a +0 robe (46, 30, D:7) a +0 flail (38, 32, D:7) a +3 flail a +0 robe (41, 32, D:7) a cursed +0 spear a +0 robe (51, 36, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (-15, 6, D:8) 3 stones (-14, 6, D:8) 3 stones (-13, 6, D:8) a stone (-2, 6, D:8) 4 stones (-15, 7, D:8) a +0 short sword (10, 16, D:8) a +0 ring mail (11, 30, D:8) a cursed +1 flail a +0 robe a +0 hand axe a +0 robe a +2 scimitar a +0 robe (11, 31, D:8) a +0 spear a +0 robe (4, 32, D:8) a +0 trident (5, 32, D:8) a +0 hand axe (7, 32, D:8) a +0 flail (10, 32, D:8) a cursed +1 spear a +0 robe (5, 33, D:8) a cursed -2 dagger (7, 36, D:8) a +3 arbalest of freezing (9, 36, D:8) a +0 mace of holy wrath Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (-2, 3, Lair:1) a meat ration (1, 5, Lair:1) a scroll of enchant weapon (9, 6, Lair:1) a yak corpse (still there?) a water moccasin corpse (still there?)