Cab Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 2, D:1) a +0 dagger (5, 11, D:1) 13 stones (21, -16, D:1) a +0 club (23, -37, D:1) a +0 club (46, -31, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (1, -5, D:2) a +0 buckler (1, 39, D:2) 10 stones (9, 31, D:2) a +0 dagger (10, 56, D:2) 4 large rocks (17, 8, D:2) a +0 hand axe (19, 9, D:2) a +0 club (23, 44, D:2) a +0 club (36, -3, D:2) a +0 dagger a +0 robe (36, 35, D:2) 3 stones (40, -2, D:2) a +0 dagger (49, 7, D:2) a +0 club (51, 34, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 dagger a +0 club (2, -23, D:3) a +0 dagger (2, -5, D:3) a +0 flail a +0 leather armour (7, 12, D:3) a +0 hunting sling (8, -39, D:3) a +0 club a +0 hunting sling 30 stones (11, -27, D:3) 16 bolts (14, 16, D:3) 22 arrows (22, -11, D:3) 24 stones (26, -22, D:3) 6 arrows (35, -31, D:3) a +0 club (42, -4, D:3) a scroll of random uselessness (48, -18, D:3) 14 bolts (49, -13, D:3) a +0 club (51, -29, D:3) 25 bolts (53, -10, D:3) a cursed -3 hand axe (53, -8, D:3) a +0 falchion (55, -10, D:3) a cursed -2 spear (55, -8, D:3) a +0 mace (58, -37, D:3) a +0 whip a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail (3, -13, D:4) a +0 quarterstaff (5, 1, D:4) a cursed +0 chain mail (7, 1, D:4) 13 sling bullets (10, -28, D:4) 2 javelins (11, 0, D:4) a +0 ring mail (15, -25, D:4) a +0 dagger (18, -35, D:4) the +1 war axe "Kegrayd" {antimagic, rElec Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It insulates you from electricity. (26, -15, D:4) a cursed +5 short sword a +0 robe (26, -13, D:4) a +0 dire flail a +0 robe (30, 4, D:4) a +0 falchion a +0 scale mail (33, -45, D:4) a +0 flail a +0 leather armour (33, -44, D:4) a +0 dagger a +0 robe a +0 falchion (34, -45, D:4) a +0 chain mail (42, -27, D:4) 13 arrows Level 5 of the Dungeon (4, -46, D:5) 15 stones (12, -42, D:5) a +0 leather armour (41, -24, D:5) a +0 scale mail (42, -32, D:5) a +0 leather armour (48, 3, D:5) a +0 battleaxe (50, -17, D:5) a +0 giant spiked club (55, -3, D:5) a +2 vampiric halberd a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +1 shortbow of freezing (0, 4, D:6) a +0 spear (4, 17, D:6) a +0 lajatang (5, 3, D:6) the +7 hand axe "Cuowk" {antimagic, *Contam rC+ Str+4 Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your intelligence (+5). It protects you from cold. It causes magical contamination when unequipped. (7, 19, D:6) 16 stones (10, 17, D:6) a +0 shortbow 18 arrows (21, 9, D:6) a +0 trident (28, 40, D:6) 27 bolts (34, 3, D:6) 23 bolts (37, 28, D:6) a +0 scale mail (37, 34, D:6) a +0 hand axe a cursed +0 robe (40, 28, D:6) 8 steel javelins (44, 33, D:6) a +0 scythe a +0 robe (45, 1, D:6) a cursed +0 quarterstaff (45, 26, D:6) a +0 scythe a +0 robe (45, 27, D:6) a +0 scythe a +0 robe (46, 26, D:6) a +4 scythe a +0 robe (47, 26, D:6) a +0 scythe a +0 robe (55, 6, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) an uncursed ring of stealth (23, -43, D:7) a +0 falchion (27, -26, D:7) a +0 mace (29, -53, D:7) 15 bolts (31, -48, D:7) a potion of lignification (32, -41, D:7) a +0 short sword a +0 leather armour (37, -55, D:7) an arrow (38, -54, D:7) an arrow (40, -54, D:7) an arrow (42, -54, D:7) a +0 shortbow 12 arrows (42, -12, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Vuasm's Distillery a potion of lignification (33 gold) a potion of ambrosia (88 gold) 2 potions of flight (66 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of resistance (110 gold) a potion of curing (33 gold) 2 potions of curing (66 gold) 2 potions of curing (66 gold) a potion of cancellation (88 gold) (0, 0, D:8) a +0 ring mail (0, 17, D:8) a +0 chain mail (0, 18, D:8) a +0 hand axe a +0 chain mail (0, 31, D:8) a +0 giant spiked club (9, 1, D:8) 15 sling bullets (11, 4, D:8) a +0 flail a +0 leather armour (12, 7, D:8) a +0 rapier (14, -1, D:8) 25 arrows (14, 3, D:8) 12 poisoned needles a +1 dagger of flaming a +0 blowgun (17, 2, D:8) 2 stones a +0 dagger (17, 3, D:8) a poisoned needle (17, 5, D:8) a +0 dagger (17, 6, D:8) a stone (17, 12, D:8) a +0 ring mail (18, 3, D:8) a stone (18, 5, D:8) a +0 short sword 2 poisoned needles a +0 short sword a stone (18, 6, D:8) 4 stones (18, 7, D:8) a stone (18, 10, D:8) a stone (18, 35, D:8) a cursed -2 war axe a +0 plate armour a +0 war axe a +0 ring mail (20, 35, D:8) a +0 dagger a +0 robe (23, 37, D:8) a +0 ring mail (24, -3, D:8) a +0 cloak (28, 30, D:8) a cursed -2 club (29, 30, D:8) 2 tomahawks a +0 dagger a +0 robe (35, 9, D:8) 6 tomahawks (36, 23, D:8) 15 stones (43, -6, D:8) a +0 flail (44, 29, D:8) a +0 leather armour a +0 club (44, 32, D:8) a scroll of random uselessness (48, 29, D:8) a +0 robe a +0 scale mail a +0 dagger a +0 short sword (48, 30, D:8) a +0 leather armour a +0 flail a +1 hand axe of chopping Level 9 of the Dungeon (0, 0, D:9) 4 arrows (1, 3, D:9) a +0 shortbow of flaming 17 arrows (4, 6, D:9) a +0 flail (9, -19, D:9) 15 arrows (11, -24, D:9) an arrow a +0 giant spiked club (11, 5, D:9) 29 stones (13, -22, D:9) 24 arrows a +0 shortbow (13, -16, D:9) a +0 leather armour (14, -23, D:9) 14 stones (16, -1, D:9) a +0 dire flail a +0 dire flail (16, 15, D:9) 12 arrows (20, -23, D:9) a scroll of random uselessness (22, 21, D:9) a +0 falchion (24, -8, D:9) an uncursed amulet of guardian spirit (30, -26, D:9) 9 stones (34, 15, D:9) a +0 plate armour a +0 halberd (35, 2, D:9) a +0 long sword (35, 14, D:9) a +0 robe a +0 dagger a +0 hand axe a +0 ring mail (35, 15, D:9) a +0 robe a +0 dagger (35, 16, D:9) a cursed +0 robe a +0 dagger (36, 2, D:9) a +0 rapier a +0 rapier a +0 ring mail (37, 3, D:9) a +0 whip (37, 4, D:9) a +0 falchion (38, -26, D:9) a +0 chain mail (50, -17, D:9) a +0 short sword (51, -13, D:9) a potion of degeneration (52, -21, D:9) a potion of degeneration Level 10 of the Dungeon (0, 0, D:10) a +0 mace (0, 25, D:10) a +0 spear (4, 16, D:10) the +9 falchion of the Vulture {flame, -Tele rElec Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It insulates you from electricity. It prevents most forms of teleportation. (7, 4, D:10) a +0 flail a +0 ring mail (8, 5, D:10) a +0 war axe a +0 leather armour a +0 trident a +0 scale mail (10, 7, D:10) a +0 mace a +0 ring mail (10, 9, D:10) 11 poisoned needles (10, 11, D:10) 2 tomahawks (16, -6, D:10) a +0 giant club (22, 36, D:10) a +0 giant spiked club (24, 33, D:10) a +0 chain mail (26, 1, D:10) a tomahawk (26, 15, D:10) a cursed -1 club (27, -1, D:10) a cursed -2 mace a +0 dagger 3 tomahawks a +0 chain mail (27, 0, D:10) a cursed -3 hand axe a +0 ring mail a +0 hand axe a +0 leather armour (27, 1, D:10) a +0 hand axe a +2 hand axe of electrocution (28, -1, D:10) a +0 flail (29, 0, D:10) a +0 dagger a +0 leather armour (29, 23, D:10) 8 stones (32, -5, D:10) a +0 club (33, 4, D:10) a +0 club a +0 leather armour (34, -9, D:10) a +0 falchion (34, 3, D:10) a +0 flail a +0 chain mail (35, 2, D:10) a +0 chain mail a cursed -1 trident an exploding tomahawk (36, 1, D:10) a +0 ring mail (37, -1, D:10) a +2 dagger of speed a +0 leather armour a +0 club (37, 0, D:10) a +0 mace a +0 chain mail a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +1 hand axe of chopping a cursed -3 dagger a +0 whip (38, 0, D:10) a +0 falchion 3 tomahawks a +0 trident (38, 1, D:10) a +0 ring mail (38, 3, D:10) a +0 war axe (38, 6, D:10) a +0 dagger a +0 leather armour a +0 falchion (39, 6, D:10) a +0 trident (39, 7, D:10) a +0 hand axe (41, -10, D:10) 16 sling bullets (43, 6, D:10) a +0 robe (57, 22, D:10) a cursed +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (0, 11, D:11) an arrow (1, 12, D:11) 3 arrows (2, 11, D:11) an arrow (2, 12, D:11) 2 arrows (3, 9, D:11) 4 arrows (3, 14, D:11) a +0 shortbow 25 arrows (3, 15, D:11) a +0 shortbow 16 arrows (4, 13, D:11) a +0 shortbow 14 arrows (4, 14, D:11) a +0 shortbow 16 arrows a centaur corpse (4, 16, D:11) 17 sling bullets (6, -18, D:11) a +0 flail (10, -3, D:11) a +0 whip a +0 leather armour (11, -3, D:11) a +0 mace a +0 flail a +0 leather armour (11, -2, D:11) a +0 quarterstaff a +0 robe (12, -2, D:11) a +0 leather armour (16, -2, D:11) 10 stones (36, -20, D:11) 18 arrows a +0 shortbow (37, -20, D:11) 2 large rocks an arrow (38, -22, D:11) a large rock (38, -2, D:11) a scroll of noise (40, 12, D:11) a +3 short sword of venom a +0 blowgun (42, 3, D:11) 17 arrows (43, -1, D:11) 18 stones (43, 10, D:11) a curare-tipped needle (44, 10, D:11) 5 curare-tipped needles (46, 11, D:11) a stone (46, 12, D:11) a +0 short sword (46, 13, D:11) a +0 short sword (47, 11, D:11) 6 stones (47, 12, D:11) 3 stones (47, 13, D:11) a +0 whip (47, 14, D:11) a stone (47, 20, D:11) an arrow (48, -23, D:11) 23 stones (48, 12, D:11) a +0 club (48, 13, D:11) a +0 dagger 3 stones (48, 19, D:11) 2 arrows (48, 20, D:11) 2 arrows (49, 20, D:11) 2 arrows (50, 14, D:11) 19 arrows (54, 14, D:11) a throwing net (55, 12, D:11) a scroll of random uselessness (56, 24, D:11) a potion of brilliance (56, 25, D:11) a +0 shortbow 14 arrows a centaur corpse (57, 25, D:11) an arrow (58, 25, D:11) a +0 shortbow 17 arrows a centaur corpse (59, 22, D:11) 2 arrows (59, 23, D:11) 2 arrows (59, 24, D:11) 4 arrows (59, 25, D:11) a +0 shortbow (still there?) 6 arrows (still there?) (59, 26, D:11) 2 arrows the Ecumenical Temple