Cab Level 1 of the Dungeon (0, 0, D:1) 25 bolts (4, 21, D:1) a +0 dagger (9, 0, D:1) a +0 ring mail (9, 4, D:1) a +0 whip (14, 5, D:1) a +0 scale mail (18, 26, D:1) a +0 mace (20, 19, D:1) 23 sling bullets (26, 18, D:1) a cursed -2 dagger (26, 19, D:1) a +0 club (30, 4, D:1) 5 javelins of penetration (41, 21, D:1) 30 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -9, D:2) a +0 club (7, 2, D:2) 28 stones (35, 2, D:2) a +0 dagger (38, -11, D:2) 14 bolts (39, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed +0 robe (6, 12, D:3) a +0 club (6, 13, D:3) a +0 blowgun 12 poisoned needles (6, 18, D:3) a poisoned needle (7, 19, D:3) a cursed -3 club (8, 20, D:3) a +0 short sword (13, 22, D:3) a +0 ring mail (15, 30, D:3) a +0 ring mail (29, 16, D:3) a +0 mace (29, 18, D:3) 21 bolts (29, 26, D:3) a cursed -2 club 3 tomahawks a +0 leather armour (30, 13, D:3) 24 stones (35, 25, D:3) 2 tomahawks (37, -5, D:3) a +0 dagger (42, 27, D:3) a +0 club (47, 7, D:3) 20 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 chain mail (6, 20, D:4) 23 stones (8, -1, D:4) a +0 ring mail a +0 dagger a +0 chain mail a +0 dagger a +0 robe (16, 21, D:4) a cursed -1 flail 5 tomahawks of returning (26, -1, D:4) the +1 leather armour of Incorporation {+Inv +Fly rPois Int-4} It affects your intelligence (-4). It protects you from poison. It lets you turn invisible. It lets you fly. (30, 7, D:4) a +0 club a +0 leather armour (37, 10, D:4) a +0 chain mail (44, 13, D:4) a +0 mace a +0 leather armour (51, 0, D:4) a +0 hunting sling (51, 5, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (3, 14, D:5) a +0 ring mail