Cab Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 0, D:1) a +0 club (5, -7, D:1) a stone (9, -3, D:1) a stone (10, -12, D:1) a +0 hand axe (10, -5, D:1) a +0 club (11, -15, D:1) a stone (11, -4, D:1) a +0 club (15, -8, D:1) a stone (25, -15, D:1) a +0 club (27, 2, D:1) a +0 club (29, -17, D:1) a stone (30, 12, D:1) 19 stones (37, 4, D:1) 12 poisoned darts (37, 6, D:1) a +0 club (38, -10, D:1) a +0 club (38, 1, D:1) a +0 club (39, 12, D:1) a +0 dagger (41, -3, D:1) a +2 robe of fire resistance (47, -2, D:1) 22 stones (47, -1, D:1) a +0 short sword (60, -16, D:1) a potion of heal wounds Level 2 of the Dungeon (4, 18, D:2) a +0 robe a +0 morningstar (5, 27, D:2) a kobold corpse (6, 5, D:2) 2 potions of ambrosia (7, 13, D:2) a +0 dagger (8, 5, D:2) a potion of lignification (8, 13, D:2) a potion of heal wounds (17, 10, D:2) 23 stones (18, 10, D:2) a potion of curing (19, 17, D:2) a ration (24, -1, D:2) a potion of mutation (25, 19, D:2) a +0 club (29, 20, D:2) a quokka skeleton (31, 17, D:2) 20 bolts (37, 11, D:2) a +0 short sword (38, -1, D:2) a +0 ring mail (38, 24, D:2) a +0 leather armour (39, 28, D:2) 17 stones (40, 2, D:2) a +0 club (40, 12, D:2) a potion of curing (41, -2, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (unseen) (0, 4, D:3) 18 gold pieces (1, 1, D:3) a +0 dagger (3, 13, D:3) a stone (3, 14, D:3) an adder corpse (5, 15, D:3) a +0 short sword (6, 14, D:3) a cursed -1 short sword (unseen) (7, 7, D:3) a +0 club a +0 leather armour an orc corpse (8, 7, D:3) a +0 club a goblin corpse (8, 11, D:3) a +0 trident (9, 5, D:3) a +0 dagger a +0 leather armour (9, 8, D:3) a +0 centaur barding (9, 9, D:3) a +0 club a +0 ring mail an orc corpse (12, 10, D:3) a ration (15, -4, D:3) a +0 spear