Cab Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, -8, D:1) a +0 hand axe (12, -10, D:1) 9 arrows (15, -9, D:1) a +0 club (15, 16, D:1) a potion of heal wounds (23, 27, D:1) a ration (24, 9, D:1) 20 stones (28, 34, D:1) 22 arrows (34, -5, D:1) 19 bolts (35, 22, D:1) 3 poisoned darts (38, 23, D:1) a +0 spear (43, -7, D:1) a +0 club (46, 1, D:1) 19 stones (48, -14, D:1) a potion of berserk rage Level 2 of the Dungeon (7, 28, D:2) 5 poisoned darts (8, 12, D:2) 14 stones (11, 27, D:2) 16 sling bullets (12, 14, D:2) a +0 leather armour (21, 5, D:2) a +0 dagger (22, 30, D:2) a cursed +0 robe (26, -3, D:2) a +0 club (26, 6, D:2) a ration (27, 14, D:2) a +0 leather armour (30, 17, D:2) 20 stones (31, 14, D:2) a ration (37, 12, D:2) a ration (39, 3, D:2) a +0 pair of boots (39, 12, D:2) 13 bolts (40, 16, D:2) a +0 mace (42, 18, D:2) a +0 robe (43, 1, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a potion of invisibility (1, -5, D:3) a cursed -1 falchion (4, -5, D:3) a cursed +0 hand axe a +0 ring mail (4, 0, D:3) a +0 club a +0 ring mail (7, -2, D:3) a +0 hand axe (10, 3, D:3) a +0 leather armour (15, 25, D:3) a +0 leather armour (16, 23, D:3) a +0 spear (19, 26, D:3) a +0 flail a +0 leather armour (20, 26, D:3) a +0 flail 4 boomerangs (21, -4, D:3) 3 curare-tipped darts (22, -4, D:3) a +0 dagger a curare-tipped dart (23, -5, D:3) a +0 whip a curare-tipped dart (23, -4, D:3) a +0 flail a +0 scale mail a +0 trident a +0 chain mail 2 curare-tipped darts (26, 7, D:3) a +0 spear (27, 35, D:3) a +0 dagger (30, 28, D:3) a +0 club (51, 6, D:3) 9 gold pieces (51, 7, D:3) a +0 club (53, 5, D:3) a +0 club a potion of lignification a scroll of teleportation (58, 23, D:3) a +0 club 15 stones (58, 27, D:3) a stone (58, 28, D:3) a stone Level 4 of the Dungeon [Shop] Camnin's Weapon Shop a +8 spear (540 gold) a +0 hand axe (36 gold) a +0 long sword (42 gold) a +0 trident (42 gold) a +0 halberd (48 gold) a +0 hand crossbow (42 gold) a +0 whip of holy wrath (78 gold) a +0 spear (36 gold) (0, 0, D:4) a ration (7, 0, D:4) a +0 leather armour (12, 1, D:4) a potion of curing (18, 11, D:4) a ration (23, -4, D:4) a +0 quarterstaff (32, 3, D:4) a cursed +0 scale mail (35, -3, D:4) a +0 dagger (35, 22, D:4) a +0 mace (35, 24, D:4) a +0 mace (36, 3, D:4) a +0 flail (36, 22, D:4) a +0 mace (36, 23, D:4) a +0 mace (36, 24, D:4) a +0 mace (37, 7, D:4) a +0 giant club (37, 22, D:4) a +0 mace (37, 23, D:4) a +0 mace (37, 24, D:4) a +0 mace (37, 25, D:4) a +0 mace (38, 22, D:4) a +0 mace (38, 24, D:4) a +0 mace (39, -10, D:4) a +0 leather armour a +0 whip (39, 23, D:4) a +0 mace (40, -8, D:4) a +0 trident (45, 23, D:4) a +4 quarterstaff of chaos (47, -5, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 leather armour a +0 hand axe (48, 22, D:4) a +0 mace (49, -7, D:4) a +0 dagger a +0 leather armour (51, -11, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a potion of might (1, 40, D:5) a +1 flail of protection (9, 15, D:5) a +0 rapier a +0 ring mail a potion of curing (10, 14, D:5) a +0 giant spiked club (14, 38, D:5) a +0 giant club (15, 5, D:5) 13 stones (16, -10, D:5) 21 poisoned darts (21, 4, D:5) 21 sling bullets (22, -3, D:5) a potion of heal wounds (27, 8, D:5) a +0 plate armour (28, 38, D:5) a ration (29, 5, D:5) a +0 falchion (29, 42, D:5) a +0 hand axe (31, 4, D:5) a +0 club (32, 8, D:5) a +0 dagger (34, 5, D:5) 11 poisoned darts (46, 32, D:5) a +0 club Level 6 of the Dungeon [Shop] Johemos's General Store a +0 scimitar of pain (156 gold) a scroll of amnesia (45 gold) 22 stones (28 gold) a scroll of fear (45 gold) a +0 long sword (45 gold) a ration (65 gold) 10 arrows (26 gold) a cursed +0 scale mail (39 gold) a +2 rapier of protection (218 gold) the +0 robe "Zupic" {rF+ Int+6} (354 gold) It affects your intelligence (+6). It protects you from fire. a +0 chain mail (58 gold) the cursed +1 dire flail of Inlapp {holy, MR+} (283 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. It has a curse placed upon it. (0, 0, D:6) a +0 club (0, 1, D:6) a +0 ring mail (1, 0, D:6) a +0 club (2, 0, D:6) a cursed -2 whip a +0 scythe a +0 robe (2, 1, D:6) a +0 dagger a +0 robe (5, 22, D:6) a +0 mace of protection (14, 2, D:6) 17 stones (15, 11, D:6) a +0 helmet (16, 22, D:6) a ration (16, 26, D:6) a potion of heal wounds (21, 12, D:6) 19 stones a +0 mace (24, 18, D:6) the +5 morningstar "Kiukhlie" {crush, +Blink +Rage Int+4 Dex-5} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (-5). It lets you blink. It lets you go berserk. (27, 15, D:6) a +0 robe (27, 21, D:6) a +0 short sword (28, 4, D:6) a +0 hunting sling (33, -8, D:6) a +0 trident (37, 2, D:6) a +0 quarterstaff (38, 32, D:6) a +0 robe (40, -13, D:6) a ration (42, -1, D:6) a +3 club (42, 2, D:6) a +0 hunting sling (42, 22, D:6) 19 stones (49, -3, D:6) 23 stones Level 7 of the Dungeon (4, -26, D:7) a +0 buckler (7, -8, D:7) a ration (10, 8, D:7) a ration (20, -30, D:7) 12 arrows (20, 14, D:7) a +0 leather armour (22, -29, D:7) a +0 giant spiked club (28, 9, D:7) 22 stones (32, 9, D:7) a +0 mace a +0 robe (33, 16, D:7) a cursed +3 war axe of freezing a cursed -1 robe a cursed +0 great sword a +0 robe (40, -2, D:7) a +0 leather armour (40, 0, D:7) a +0 dagger a +0 leather armour a +0 hand axe a +0 war axe a cursed +0 robe (43, -21, D:7) a potion of might (44, 20, D:7) a potion of curing (45, -19, D:7) a scroll of random uselessness (49, -15, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 whip (2, 0, D:8) a +0 hand axe a +0 leather armour a +0 scale mail a +0 club an orc corpse (4, -1, D:8) a +0 spear (7, 30, D:8) 24 stones (14, -20, D:8) a +0 giant club (14, -9, D:8) an arrow (15, -14, D:8) an arrow (17, -24, D:8) a +0 ring mail (19, -14, D:8) a +0 shortbow 6 arrows (20, -14, D:8) 4 arrows (21, -14, D:8) an arrow (22, -14, D:8) an arrow (23, -13, D:8) a +0 shortbow 12 arrows (26, -14, D:8) an arrow (26, 20, D:8) a +0 falchion (37, 35, D:8) a +0 war axe (40, 11, D:8) a +0 hand axe a +0 scale mail a potion of ambrosia (44, -13, D:8) a ration (44, 9, D:8) a +0 giant club a +0 giant spiked club (45, 0, D:8) a ration (46, 23, D:8) 2 potions of curing (48, -17, D:8) 8 stones (48, 14, D:8) a throwing net (48, 15, D:8) a throwing net (49, 31, D:8) a ration (58, 20, D:8) 4 atropa-tipped darts (59, 30, D:8) a ration Level 9 of the Dungeon (0, 0, D:9) a ration (1, -1, D:9) 20 stones (2, -7, D:9) an uncursed staff of cold (4, -2, D:9) a potion of brilliance (6, -3, D:9) 30 stones (6, 2, D:9) 4 large rocks (8, 1, D:9) a scroll of noise (9, 0, D:9) a scroll of identify (unseen) (9, 4, D:9) a +0 ring mail (10, -8, D:9) a +0 helmet (10, 4, D:9) 7 gold pieces (11, -1, D:9) a +5 spear of venom a +0 scale mail (11, 2, D:9) a +0 falchion (11, 3, D:9) 11 arrows a +0 shortbow a centaur corpse (skeletalised by now) (12, 6, D:9) 23 stones (13, 0, D:9) a +0 flail (unseen) (15, 4, D:9) a +0 leather armour (16, 10, D:9) a +0 longbow (21, 1, D:9) a scroll of blinking (22, -1, D:9) a scroll of remove curse (24, -6, D:9) 13 gold pieces (26, 3, D:9) a +0 pair of boots (27, 0, D:9) a potion of heal wounds (28, 2, D:9) a scroll of identify the Ecumenical Temple