Dungeon Crawl Stone Soup version 0.24.1 (console) character file. Game seed: 14417119400323026078, levelgen mode: deterministic 2 Cab the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Apr 4, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (70 turns). Cab the Grave Robber (Mummy Necromancer) Turns: 70, Time: 00:00:51 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 0/4 EV: 12 Int: 14 God: Gold: 13 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting * Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 12% 3 N/A Animate Dead Necr N/A 38% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You don't have enough magic to cast that spell. Unknown command. You hit the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal barely misses you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... ▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙∙∙∙∙▒▒▒■ ▒∙∙∙♣∙∙∙∙h▒▒▒▒ ▒∙∙∙∙∙∙∙▒▒∙∙∙▒▒▒∙▒ ▒∙∙∙∙∙▒▒▒▒▒▒∙∙∙∙∙▒ ▒∙∙∙∙∙▒∙∙∙∙▒∙▒▒▒▒▒▒ ▒∙∙∙∙▒▒∙▒▒∙▒∙∙∙h∙∙▒ ▒∙∙∙■▒h∙▒▒)▒▒▒▒▒▒∙▒ ▒∙∙∙▒@∙▒▒▒∙∙∙h∙∙∙∙▒ ▒∙∙▒▒▒▒▒ ▒▒▒▒▒∙▒▒▒▒ ▒▒'▒▒ ■∙∙∙■ ▒∙<∙▒ ■∙∙∙■ ▒▒■▒▒ You could see a jackal. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cab the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 70 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Pain || 6 Armor: Robe || 9 Dodge: Dodged || 22