Cab Level 1 of the Dungeon (7, -14, D:1) 22 bolts (12, -34, D:1) a +0 dagger (13, 17, D:1) a +0 club (19, -11, D:1) a +0 dagger a +0 dagger (35, -14, D:1) a +0 leather armour (56, -3, D:1) 21 bolts (61, -4, D:1) a +0 war axe (62, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) the +2 robe of the Hippo {Harm} Harm: It increases damage dealt and taken. (1, 0, D:2) an adder corpse (2, 0, D:2) a +0 club (5, -2, D:2) 19 arrows (15, 11, D:2) a +0 falchion (23, 5, D:2) a hobgoblin corpse (skeletalised by now)