Dungeon Crawl Stone Soup version 0.32.1 (console) character file. Game seed: 2586715173601498845 25 Cab the Grave Robber (level 2, -4/19 HPs) Began as a Mummy Necromancer on Oct 6, 2024. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:07:38 (923 turns). Cab the Grave Robber (Mummy Necromancer) Turns: 923, Time: 00:07:39 Health: -4/19 AC: 2 Str: 11 XL: 2 Next: 82% Magic: 4/5 EV: 11 Int: 14 God: Gold: 78 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of fear {unknown} f - a scroll of teleportation {unknown} g - a scroll of enchant weapon {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting * Level 4.9 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 3% 1 b - Grave Claw Necr 46% 2d10 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 9% 3 Summon Small Mammal Summ 4% N/A 22% 1 Call Imp Summ 2% N/A 32% 2 Call Canine Familiar Summ 1% N/A 54% 3 Animate Dead Necr 23% N/A 28% 4 Curse of Agony Necr 23% N/A 63% 5 Summon Blazeheart Golem Fire/Summ 1% N/A 91% 4 Haunt Necr/Summ 6% N/A 100% 7 Infestation Necr 11% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! A gnoll comes into view. It is wielding a +0 whip. Found Pontit's Jewellery Shoppe. The gnoll shouts! x2 There is a stone staircase leading up here. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (chance to affect: 59%) You feel a surge of power! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. Your soul wisp touches the gnoll. Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 halberd (moderately wounded, weak, ally target, soul-splintered) The floor. The gnoll barely misses you. Your soul wisp touches the gnoll. You closely miss the gnoll. The gnoll is heavily wounded. Your soul wisp touches the gnoll. The gnoll hits you with a +0 halberd! You barely miss the gnoll. The gnoll is almost dead. Your soul wisp closely misses the gnoll. The gnoll hits you with a +0 halberd. The gnoll hits you from afar with a +0 halberd! You die... ∙∙▒ ∙∙∙ ▒ ∙∙▒ ∙∙ ∙∙▒▒∙∙▒ ∙∙∙∙∙∙♣ ∙∙∙>♣∙∩ ▒▒▒g∙∙∙∙∙♣ ▒@∙g∙g∙∙∙∙ ▒▒▒∙*∙∙∙∙∙ ∙∙▒▒∙∙∙ ∙∙∙∙ ∙ ∙∙▒∙∙ ∙∙▒∙∙▒ ∙∙∙ ∙∙∙ ▒▒▒ ▒▒ You could see 3 gnolls and a friendly soul wisp (summoned). Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 6 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cab the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 138 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 268 | D:1 | Learned a level 2 spell: Grave Claw 917 | D:2 | Found Pontit's Jewellery Shoppe. 923 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, minmay_3d_cube D:2: layout_basic, serial_shops, nicolae_shop_trees Action || total ---------------------------++------- Melee: Dagger || 73 Cast: Soul Splinter || 8 Grave Claw || 1 Stab: Sleeping || 3 Armour: Robe || 40 Dodge: Dodged || 45