Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (console) character file. Game seed: 10688550756952956264 27 Cab the Vexing (level 2, -1/13 HPs) Began as a Spriggan Enchanter on Mar 29, 2025. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1027 turns). Cab the Vexing (Spriggan Enchanter) Turns: 1027, Time: 00:02:55 Health: -1/13 AC: 2 Str: 4 XL: 2 Next: 93% Magic: 7/7 EV: 16 Int: 16 God: Gold: 52 SH: 0 Dex: 15 Spells: 7/7 levels left rFire . . . i - +0 dagger (venom) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons i - a +0 dagger of venom (weapon) Armour b - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of fog {unknown} Potions c - 2 potions of invisibility d - a potion of brilliance {unknown} e - a potion of curing {unknown} f - a potion of might {unknown} Skills: - Level 1.1 Short Blades - Level 2.6 Dodging - Level 4.4 Stealth + Level 3.0 Spellcasting * Level 4.9 Hexes You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Tukima's Dance Hex 18% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 11% 2 Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm completely misses you. You completely miss the endoplasm. The endoplasm is lightly wounded. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: an endoplasm (heavily wounded) The floor. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ▒∙▒▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ▒∙▒▒∙∙∙∙∙)∙∙∙∙∙∙∙∙∙∙ ▒∙▒▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ▒∙▒▒∙∙∙∙∙∙∙∙∙∙∙∙∙▒ ▒∙▒ ∙∙∙∙∙∙∙∙∙∙▒▒ ▒∙▒ ∙∙∙∙∙∙∙∙∙▒∙▒ ▒∙▒▒▒▒▒▒▒▒▒∙∙∙▒∙∙▒ ▒∙∙∙∙∙∙∙∙∙∙∙∙∙▒∙%▒ ▒▒▒▒▒▒▒▒▒▒▒▒▒∙▒@∙▒ ∙∙▒∙J▒ ∙∙▒∙▒∙∙ ∙∙∙▒▒∙∙∙∙∙ ∙∙∙▒ ▒▒▒▒▒∙∙ ∙ ∙∙∙∙∙ ∙ ∙∙ ∙∙ ∙∙ ∙∙ ∙∙ You could see an endoplasm. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 3 bats A giant cockroach (D:2) 2 goblins A hobgoblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cab the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 384 | D:1 | Reached XP level 2. HP: 9/13 MP: 6/6 888 | D:2 | Noticed Sigmund 1027 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_cross, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_lined_3, infiniplex_forest_clump_medium, infiniplex_forest_end_2, infiniplex_forest_clump_double, infiniplex_forest_3_way D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon, minmay_3d_cube, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.9 Spellcasting | 3 | 3.0 Short Blades | | 1.1 Dodging | | 2.6 Stealth | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 74 Use: Scroll || 1 Stab: Sleeping || 3 Armour: Robe || 28 Dodge: Dodged || 41