CakeEight Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 19, D:1) a +0 club (2, -13, D:1) a cursed -3 hand axe (5, -20, D:1) a +0 hunting sling (13, 2, D:1) 122 sling bullets (18, -31, D:1) a +0 leather armour (26, -33, D:1) a +0 ring mail (33, -5, D:1) 122 arrows (34, -17, D:1) a +0 club (36, 4, D:1) a +0 club (48, -14, D:1) 56 stones Level 2 of the Dungeon (2, 21, D:2) a +0 war axe (8, -15, D:2) a +0 spear (11, -7, D:2) a +0 club (13, -7, D:2) 185 stones (13, 28, D:2) 86 poisoned tomahawks (20, 17, D:2) a +0 long sword (28, 23, D:2) 121 stones (33, 22, D:2) 144 stones (37, -5, D:2) 151 bolts (44, -13, D:2) a +0 ring mail (45, 23, D:2) a +0 mace (49, -2, D:2) a +0 dagger (49, 27, D:2) a +0 whip (54, -25, D:2) a +0 mace (54, 34, D:2) 113 stones (58, -10, D:2) 129 stones Level 3 of the Dungeon (2, 12, D:3) a +0 dagger (4, 13, D:3) a +0 dagger (5, 13, D:3) a +0 flail a +0 whip (7, 2, D:3) a +0 barding (8, 16, D:3) a +0 dagger a stone (9, -19, D:3) a +0 morningstar (12, -9, D:3) 167 stones (23, 14, D:3) 172 bolts (24, 14, D:3) a +0 club (28, -1, D:3) a +0 leather armour (29, -2, D:3) 181 stones (29, 3, D:3) a +0 whip (29, 7, D:3) a +0 club (31, -5, D:3) a +0 leather armour a +0 trident a +0 war axe a +0 dagger (31, 9, D:3) a +0 leather armour a +0 club (32, -5, D:3) a +0 leather armour a +1 trident of venom (38, 0, D:3) a +0 war axe (43, -7, D:3) a +0 arbalest (46, 2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail a +0 hand axe a +0 ring mail a +0 whip (9, -1, D:4) a +0 robe a +0 dagger (13, -8, D:4) a +0 giant club a +0 hat (13, 17, D:4) a +0 robe a +0 dagger (14, 16, D:4) a +0 hat (20, 38, D:4) 152 arrows (21, -7, D:4) a +0 robe a +0 dagger (23, 14, D:4) a +0 ring mail a +0 rapier (26, -2, D:4) a +0 robe a +0 dagger (26, 26, D:4) a +0 morningstar the cursed +0 robe "Mequt" {rCorr Str+6} It affects your strength (+6). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (27, 26, D:4) a +0 club (32, 28, D:4) a +0 dagger a +0 robe (35, 27, D:4) 108 bolts (35, 32, D:4) a +0 dagger a +0 robe (37, 9, D:4) a +0 giant spiked club (39, -8, D:4) 92 stones (40, 19, D:4) a +0 hunting sling (55, 29, D:4) 91 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 flail (6, -37, D:5) a +0 robe a cursed +0 dagger (8, -37, D:5) a +0 flail (8, -36, D:5) a +0 hand axe (8, -17, D:5) 175 stones (9, -34, D:5) a +0 dagger (11, 1, D:5) a +0 flail (13, 0, D:5) a +0 club (18, -36, D:5) 182 arrows (32, -17, D:5) a +0 club a +0 flail (40, -41, D:5) 70 stones (40, -19, D:5) a +1 shortbow of freezing 97 arrows (51, -28, D:5) 195 stones Level 6 of the Dungeon [Shop] Yjiceced's Antique Weapon Boutique a +0 dagger (50 gold) a +0 war axe (87 gold) the +11 shortbow of Quaweome {elec, *Drain rPois rF+ Int+2} (1982 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It protects you from fire. It protects you from poison. It causes draining when unequipped. a +0 falchion (75 gold) a +4 giant spiked club (597 gold) a +0 club (25 gold) a +0 dagger (50 gold) a +0 dagger (50 gold) a +0 trident (87 gold) the cursed +0 broad axe of Qygiwyst {freeze, rElec Dex+4} (665 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it. a +4 rapier of draining (730 gold) a +0 club (25 gold) a +0 mace (75 gold) (0, 0, D:6) 104 stones (0, 10, D:6) a +0 short sword (4, 26, D:6) 47 needles of confusion (10, 6, D:6) a +0 club (11, 33, D:6) 252 stones (12, 17, D:6) a +0 giant club (12, 25, D:6) 241 arrows (19, 5, D:6) a +0 short sword a cursed +0 chain mail (19, 7, D:6) a +0 dagger a +0 robe (20, 6, D:6) a +0 flail of venom (24, 26, D:6) a book of Changes (26, -2, D:6) 136 stones (27, -9, D:6) a +0 scale mail (27, 3, D:6) the cursed +1 ring mail of the Abyss {+Fly rPois SInv Stlth-} It protects you from poison. It lets you see invisible. It lets you fly. It makes you less stealthy. It has a curse placed upon it. (29, -3, D:6) an uncursed ring of attention (35, -1, D:6) 119 stones Level 7 of the Dungeon (1, -2, D:7) a +0 giant club (19, -13, D:7) a +0 whip a +0 leather armour (21, -21, D:7) a +0 leather armour (33, 1, D:7) 146 stones (34, -25, D:7) a +0 giant club (35, -19, D:7) a +0 shortbow 139 arrows (43, -22, D:7) a +0 leather armour (46, -18, D:7) a scarf of spirit shield (46, -15, D:7) a +0 short sword a +0 chain mail (46, -14, D:7) a +0 mace a +0 leather armour a +0 flail (47, -15, D:7) a +0 dagger a +0 robe (47, -14, D:7) a +0 trident (48, -4, D:7) a +0 club a +0 robe (48, -3, D:7) a +0 halberd (48, -2, D:7) the +2 robe "Vaoc" {rPois rC+} It protects you from cold. It protects you from poison. (49, -3, D:7) a +0 spear a +0 whip Level 8 of the Dungeon (0, 0, D:8) 53 poisoned needles (2, 4, D:8) a +0 dagger (5, 19, D:8) a +0 mace a +0 whip (10, 5, D:8) a +0 robe (12, -10, D:8) a +0 whip (14, 11, D:8) a +0 giant spiked club a +0 dire flail (14, 20, D:8) a +0 dagger a +0 hand axe a +0 chain mail (15, -9, D:8) 109 stones (15, 20, D:8) a +0 dagger a +0 robe a +0 whip a +0 ring mail (21, 16, D:8) a +0 quarterstaff (23, -5, D:8) a +0 club a +0 dagger a +0 robe a +0 trident a +0 plate armour (24, 19, D:8) a cursed -1 giant club a +0 giant club (27, 20, D:8) a +0 scale mail (37, 18, D:8) a +0 giant spiked club (38, 24, D:8) 180 stones (42, 8, D:8) a +0 dagger (50, 8, D:8) a +0 robe of magic resistance the Ecumenical Temple Level 1 of the Lair of Beasts (9, -21, Lair:1) a +0 pair of gloves (10, 4, Lair:1) a +0 short sword (13, -21, Lair:1) 264 sling bullets (16, -5, Lair:1) 120 arrows (18, -6, Lair:1) the cursed +0 ring mail "Bomu" {rPois rN++} It protects you from poison. It greatly protects you from negative energy. It has a curse placed upon it. (24, -11, Lair:1) 364 sling bullets (25, -4, Lair:1) a +0 morningstar (48, -34, Lair:1) a +0 chain mail (57, 13, Lair:1) a +0 pair of gloves a +2 chain mail of fire resistance (61, 17, Lair:1) 118 stones Level 2 of the Lair of Beasts (3, -1, Lair:2) a +0 robe (12, -24, Lair:2) a +0 dagger (12, 2, Lair:2) a +2 dagger of protection a +0 robe (22, -30, Lair:2) 156 bolts (22, -29, Lair:2) 111 stones (23, -30, Lair:2) a +2 robe of magic resistance (28, -11, Lair:2) a +2 flail of holy wrath (30, -4, Lair:2) a +0 club (32, -14, Lair:2) a +0 spear (35, -32, Lair:2) +0 steam dragon scales (35, -16, Lair:2) a +0 spear (41, 2, Lair:2) a +0 spear (59, -11, Lair:2) 101 arrows (62, -29, Lair:2) a +0 scythe Level 3 of the Lair of Beasts (0, 0, Lair:3) 180 stones (5, 24, Lair:3) a +0 club (10, -18, Lair:3) a yak corpse (skeletalised by now) (11, -18, Lair:3) a yak corpse (skeletalised by now) (12, 9, Lair:3) a +0 fustibalus (12, 27, Lair:3) a +0 chain mail (13, -19, Lair:3) a +0 quarterstaff (13, 1, Lair:3) a +0 pair of gloves (15, 3, Lair:3) a +1 pair of gloves of dexterity (18, 24, Lair:3) a water moccasin corpse (skeletalised by now) (22, 16, Lair:3) a +0 robe (23, 23, Lair:3) 160 stones (25, -14, Lair:3) 128 stones (25, 15, Lair:3) a +0 robe of magic resistance (34, 13, Lair:3) 98 stones (42, -16, Lair:3) 109 arrows (43, 15, Lair:3) a book of Rebukes (44, -18, Lair:3) a yak corpse a cane toad corpse (45, -19, Lair:3) a +1 rapier of freezing (47, -8, Lair:3) a +1 pair of gloves (48, -21, Lair:3) a +0 hunting sling a yak corpse