CakeIsGreat Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 2, D:1) a +0 club (11, -2, D:1) 14 bolts (17, 25, D:1) a +0 naga barding of stealth (18, 25, D:1) a +0 dagger (23, -1, D:1) a cursed -2 club (34, -8, D:1) a +0 club (39, 6, D:1) a +0 leather armour (49, -9, D:1) a +2 leather armour of poison resistance (52, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -1, D:2) a +0 mace a +0 ring mail (22, 2, D:2) a +0 club (26, -5, D:2) a +0 club (28, 24, D:2) a +0 dagger (28, 30, D:2) a +0 dagger a +0 hunting sling a +0 dagger (31, 30, D:2) a +0 robe (33, 22, D:2) a +0 hand axe (41, -7, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +2 leather armour of fire resistance (0, 1, D:3) a cursed -2 hand axe a +0 ring mail (1, 2, D:3) a +0 mace (15, 26, D:3) a +0 club a +0 hunting sling (16, 10, D:3) a +0 ring mail (17, 8, D:3) a +0 dagger (24, -2, D:3) a +0 war axe (28, 6, D:3) a +0 club (32, 2, D:3) a +0 leather armour (35, 6, D:3) 23 arrows (35, 8, D:3) a +0 dagger a +0 robe (36, 8, D:3) a +0 chain mail a +0 dagger (38, -8, D:3) a +0 hunting sling (38, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, -8, D:4) a +0 morningstar a +0 robe (7, 7, D:4) a +0 falchion (29, 24, D:4) a +0 club a +0 hand axe a +0 dagger a +0 hand axe a +0 scale mail (29, 25, D:4) a +0 dagger a cursed +0 robe (31, -1, D:4) a +0 cloak (38, -10, D:4) a +0 hand axe a +0 war axe a +0 club a +0 chain mail (44, -5, D:4) a +0 mace (47, 11, D:4) a +0 robe (54, 6, D:4) a +0 flail (54, 7, D:4) a +0 spear (55, -13, D:4) a +0 scimitar Level 5 of the Dungeon (1, -3, D:5) 3 arrows (4, -3, D:5) an arrow (5, -11, D:5) a +0 robe (5, -3, D:5) a +0 shortbow 14 arrows (15, -18, D:5) a cursed +3 hand axe a +0 robe (16, 9, D:5) 15 sling bullets (20, -40, D:5) 5 arrows (20, 2, D:5) 2 arrows (21, 0, D:5) a +0 shortbow 15 arrows (33, -26, D:5) 20 arrows (35, -8, D:5) an uncursed ring of loudness (37, -3, D:5) a +0 hunting sling (40, -33, D:5) a +2 antimagic spear (41, -33, D:5) a +0 antimagic trident (47, -5, D:5) 12 sling bullets (48, 1, D:5) a +0 robe a cursed +3 dagger a +0 robe a +3 falchion a +0 robe a +0 mace (56, -36, D:5) a +0 leather armour (57, -18, D:5) a +0 mace (58, -34, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 spear of Departure {protect, rN+} (2480 gold) It protects the one who uses it against injury (+AC on strike). It protects you from negative energy. the +8 hand axe of Doom {flame, Str+4 Int+4} (6920 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+4). the +1 leather armour of Complete Protection {Int+2 SInv Stlth+} (2520 gold) It affects your intelligence (+2). It lets you see invisible. It makes you more stealthy. the +8 hunting sling "Wemiepn" {venom, *Drain Int+4 Dex+2} (5580 gold) It poisons the ammo it fires. It affects your intelligence (+4). It affects your dexterity (+2). It causes draining when unequipped. (0, 0, D:6) a scroll of random uselessness (1, -17, D:6) a +0 robe (8, -25, D:6) a +0 giant club (15, 15, D:6) 23 bolts (28, -24, D:6) a +0 leather armour (33, -3, D:6) a +0 giant spiked club (42, -39, D:6) 17 arrows (45, -21, D:6) a +0 hand axe a +0 ring mail (46, -31, D:6) a +3 leather armour a cursed +0 dagger Level 7 of the Dungeon (1, 27, D:7) a +0 dagger (8, 16, D:7) 19 arrows a +0 shortbow (10, 15, D:7) an arrow (15, -12, D:7) a +0 club a +0 dagger a +0 leather armour (15, 12, D:7) 2 arrows (16, -12, D:7) a +0 leather armour a cursed +0 dagger a +0 leather armour (25, 2, D:7) a +0 great sword (34, 28, D:7) a +0 club (35, 23, D:7) a +0 robe a +0 falchion a +0 robe a cursed +0 scimitar a +0 robe a cursed +0 great sword a +0 robe a cursed +2 flail (35, 24, D:7) a +0 robe a +0 falchion (44, -15, D:7) a +0 flail (49, -13, D:7) a +0 giant club (52, 26, D:7) a cursed ring of loudness (57, 2, D:7) 29 arrows (58, 3, D:7) a +0 plate armour (60, -6, D:7) a +0 lajatang (61, 1, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Onocunuo's Book Boutique a book of Flames (420 gold) a book of the Tempests (840 gold) the Guide on the Glacier (930 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Freezing Cloud Conjuration/Ice/Air 6 c - Bolt of Cold Conjuration/Ice 6 d - Simulacrum Ice/Necromancy 6 Ijuum's Disquisition on Enthralling Transmigration (660 gold) Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Cause Fear Hexes 4 d - Statue Form Transmutation/Earth 6 e - Dragon Form Transmutation 7 a book of Frost (420 gold) a book of Changes (300 gold) a book of Callings (360 gold) Sif Muna's Papyrus of Beguiling (564 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Spectral Weapon Hexes/Charms 3 c - Inner Flame Hexes/Fire 3 d - Metabolic Englaciation Hexes/Ice 5 e - Discord Hexes 8 (0, 0, D:8) a +0 plate armour (3, 1, D:8) 16 arrows (4, -28, D:8) a scroll of noise (7, -14, D:8) a +0 battleaxe (26, -27, D:8) a +0 club (26, -11, D:8) the cursed +1 hand axe "Giantbane" {vamp, -Tele rF+ MR+ MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It prevents most forms of teleportation. It has a curse placed upon it. (27, -17, D:8) a +0 short sword (27, -11, D:8) a +0 dagger (27, -10, D:8) a +0 flail (27, -9, D:8) a +0 short sword a +0 short sword (35, -41, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour a +0 morningstar (2, 3, D:9) a +0 robe a +0 dagger (3, -7, D:9) 5 tomahawks (5, -6, D:9) a tomahawk a +0 ring mail a +0 falchion (6, -7, D:9) a +0 mace (7, -5, D:9) a tomahawk (10, -9, D:9) 21 arrows (18, 6, D:9) an arrow (19, 5, D:9) 2 arrows (19, 6, D:9) an arrow (19, 8, D:9) a +0 flail (19, 9, D:9) a +0 dagger a +0 robe (20, 9, D:9) a +0 dagger a +0 leather armour (21, 6, D:9) a +0 club (25, 8, D:9) a +0 giant club (25, 9, D:9) 10 arrows a +0 shortbow (26, 18, D:9) a +0 falchion (29, 11, D:9) a +0 club a +0 leather armour (32, 13, D:9) a +0 giant club Level 10 of the Dungeon (1, -53, D:10) a +0 falchion (3, -20, D:10) a +0 plate armour (4, -41, D:10) 14 sling bullets (5, -24, D:10) a +0 falchion (12, -8, D:10) a +0 ring mail (14, -45, D:10) a +0 hand axe a +0 ring mail (15, -46, D:10) a +0 dagger a +0 robe (15, -45, D:10) a +0 short sword (16, -46, D:10) a +0 dagger a +0 scale mail (16, -16, D:10) a scroll of random uselessness (17, -2, D:10) a +0 hand axe a +0 leather armour (19, -2, D:10) a +0 club a +0 flail a +0 chain mail (27, -22, D:10) a +0 dagger a +0 leather armour (33, -45, D:10) a +0 flail (34, -45, D:10) a +0 short sword a +0 plate armour (35, -45, D:10) a +0 hand axe a +0 ring mail (39, -17, D:10) a +0 great mace (44, 0, D:10) a +0 plate armour a +0 flail (45, -9, D:10) a +0 chain mail (45, -1, D:10) a +0 falchion (47, -1, D:10) a +0 leather armour a +0 dagger (59, -26, D:10) a +0 spear (59, -24, D:10) a +0 hand axe (61, -26, D:10) a +0 mace (61, -24, D:10) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +0 hunting sling of the Common Good {venom, Str+6} It poisons the ammo it fires. It affects your strength (+6). (1, 27, Lair:1) a +0 flail (4, 36, Lair:1) 7 curare-tipped needles (12, 18, Lair:1) a +0 quarterstaff (14, 3, Lair:1) a +0 club (23, 6, Lair:1) a +0 ring mail (25, 47, Lair:1) 22 bolts (36, 23, Lair:1) a +0 robe (41, 24, Lair:1) 17 bolts Level 2 of the Lair of Beasts (13, -1, Lair:2) a +0 chain mail (41, 1, Lair:2) a Young Poisoner's Handbook a book of Power a book of Misfortune a book of Maledictions a book of Geomancy (42, 1, Lair:2) a potion of ambrosia 2 potions of mutation a potion of invisibility 5 potions of brilliance 3 potions of flight 3 potions of lignification (43, 1, Lair:2) an uncursed ring of fire an uncursed ring of poison resistance (44, 2, Lair:2) a wand of digging (9/24) a wand of confusion (37/48) a wand of slowing (43/48) a wand of polymorph (15/24) (44, 3, Lair:2) a +4 quarterstaff of chaos Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (10, 1, Lair:3) a +2 hand axe of chopping (12, -4, Lair:3) a +0 lajatang (26, 9, Lair:3) a +0 leather armour (50, 3, Lair:3) a +0 chain mail (53, -4, Lair:3) 17 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (20, 40, Lair:4) a +0 spear (24, 31, Lair:4) a +0 falchion (47, 20, Lair:4) a +0 plate armour (48, 54, Lair:4) 2 needles of confusion (50, 45, Lair:4) a scroll of noise (60, 47, Lair:4) a +0 trident (61, -1, Lair:4) 13 arrows (61, 46, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a phial of floods (7, -48, Lair:5) a +0 scimitar (19, -24, Lair:5) a +0 ring mail (19, -16, Lair:5) a +0 falchion (22, -44, Lair:5) a +0 scale mail (22, -43, Lair:5) 10 sling bullets (25, -49, Lair:5) a water moccasin corpse (skeletalised by now) (27, -34, Lair:5) a +0 mace (31, -25, Lair:5) a +0 great sword (34, -45, Lair:5) a potion of degeneration (40, -36, Lair:5) 18 arrows (43, -13, Lair:5) a +0 war axe (44, -2, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (12, -48, Lair:6) a scroll of vulnerability (12, -46, Lair:6) 4 needles of sleeping (15, -33, Lair:6) a water moccasin skeleton (16, -7, Lair:6) a wand of lightning (10/15) (18, -20, Lair:6) a cursed +0 pair of gloves (21, -34, Lair:6) a water moccasin corpse (28, -24, Lair:6) 25 bolts (31, -5, Lair:6) a +3 dagger of venom (32, -24, Lair:6) 6 needles of sleeping (35, -23, Lair:6) 18 poisoned needles (36, -26, Lair:6) 25 bolts (36, 5, Lair:6) a +0 ring mail (39, -23, Lair:6) a water moccasin corpse (42, -21, Lair:6) a black mamba corpse (42, -15, Lair:6) 20 stones (43, -32, Lair:6) a +0 war axe (43, -21, Lair:6) a spiny frog corpse (43, -20, Lair:6) a spiny frog corpse (44, -24, Lair:6) a +0 hunting sling (44, -18, Lair:6) a +0 scale mail (44, -17, Lair:6) 12 gold pieces (46, -33, Lair:6) a black mamba corpse (skeletalised by now) (47, -25, Lair:6) a wyvern corpse (49, -48, Lair:6) a scroll of random uselessness (49, -22, Lair:6) 11 gold pieces (49, -21, Lair:6) 6 needles of sleeping (49, -20, Lair:6) the +5 chain mail of the Ego {Str+3} It affects your strength (+3). (49, -19, Lair:6) 21 gold pieces (51, -37, Lair:6) a water moccasin corpse (skeletalised by now)