CakeIsGreat Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -18, D:1) a +0 club (2, 16, D:1) a +0 club (6, 7, D:1) a +0 club (7, -34, D:1) a +0 club a +0 club (20, 6, D:1) a +0 dagger (28, -5, D:1) a +0 robe (29, -33, D:1) a +0 whip (32, 17, D:1) a +2 spear of venom (39, -30, D:1) 24 arrows (51, 3, D:1) a +0 ring mail (51, 18, D:1) a cursed -3 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 18, D:2) a +0 ring mail (11, -13, D:2) a +0 short sword (12, 16, D:2) a +0 robe (14, 26, D:2) a +0 short sword a +0 leather armour (25, -9, D:2) a +0 leather armour (27, 14, D:2) a +0 short sword (28, -9, D:2) a +0 short sword (46, -8, D:2) an uncursed amulet of inaccuracy (54, -6, D:2) a +0 hunting sling a +0 club a +0 club (56, 1, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a cursed +0 hand axe (2, 24, D:3) a +0 club (16, -3, D:3) a +0 club (17, 16, D:3) a +0 giant club 13 arrows (26, -5, D:3) a +0 dagger (26, -4, D:3) a +0 short sword (28, -1, D:3) a +0 club (28, 11, D:3) a +0 whip Level 4 of the Dungeon (2, -20, D:4) a +0 robe a +0 dagger (13, -20, D:4) a +0 mace (14, 4, D:4) a potion of flight (16, 2, D:4) a +0 ring mail (16, 4, D:4) a +0 hat (33, -8, D:4) a +0 dagger a +0 robe (33, -7, D:4) a +0 short sword (35, -8, D:4) a +0 short sword (36, -8, D:4) a +0 falchion (38, -24, D:4) a +0 leather armour (38, -8, D:4) a +0 trident a cursed -2 dagger a +0 robe a +0 club (38, 10, D:4) a +0 scale mail (40, -8, D:4) a +0 scale mail a +0 leather armour a +0 mace a +0 whip (44, -26, D:4) a +0 club (45, -26, D:4) a +0 dagger of freezing a +0 robe (56, 0, D:4) a scroll of immolation Level 5 of the Dungeon [Shop] Hysorrel's Weapon Shop the cursed +1 hand crossbow of the Hungering Fulmar {penet, rElec Str+4 Int+4} (456 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+4). It affects your intelligence (+4). It insulates you from electricity. It has a curse placed upon it. 30 stones (33 gold) the +9 hand axe of the Glimmering Traitor {elec, +Blink +Fly rN+ Str-3} (731 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-3). It protects you from negative energy. It lets you fly. It lets you blink. a cursed +0 rapier (11 gold) a +5 quarterstaff (341 gold) a +0 scimitar (44 gold) a +0 trident (38 gold) 19 arrows (41 gold) a +2 vorpal flail (189 gold) a +4 fustibalus of flaming (539 gold) a +0 war axe (38 gold) (0, 0, D:5) a +0 shortbow a +0 falchion 18 arrows (2, -11, D:5) an arrow (2, 0, D:5) an arrow (3, -11, D:5) 2 arrows (7, -11, D:5) a +0 shortbow 2 arrows (7, 0, D:5) an arrow (14, -10, D:5) 4 arrows (15, -23, D:5) 5 boomerangs (20, -1, D:5) an arrow (21, -1, D:5) 2 arrows (22, -12, D:5) a +0 leather armour a +0 short sword (23, 1, D:5) an arrow (24, -9, D:5) a +0 hand axe (25, -11, D:5) 8 arrows (25, 3, D:5) an arrow (27, 3, D:5) an arrow (28, -15, D:5) a +0 robe a +0 dagger (29, -16, D:5) a +0 short sword (29, -15, D:5) a +0 trident (30, 3, D:5) 12 sling bullets (35, 6, D:5) a +0 hand axe (43, 5, D:5) a +2 scale mail of fire resistance Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe an orc skeleton (9, -3, D:6) 20 arrows (10, 19, D:6) a +0 falchion a +0 chain mail (11, -1, D:6) a +0 dagger a +0 leather armour (11, 0, D:6) a +0 club (11, 4, D:6) a +0 dagger a +1 robe of positive energy (21, 4, D:6) a +0 dagger a +0 leather armour (23, 13, D:6) a +0 shortbow 21 arrows (27, 13, D:6) an arrow (28, 12, D:6) a +0 ring mail (28, 13, D:6) 2 arrows (45, 20, D:6) 10 poisoned darts