Calamarain Level 1 of the Dungeon (0, 0, D:1) 16 poisoned needles (1, 25, D:1) 21 sling bullets (2, 4, D:1) 12 arrows (6, 16, D:1) 14 stones (10, 1, D:1) a +0 club (10, 26, D:1) 2 stones (12, 26, D:1) a stone (13, 25, D:1) a stone (13, 30, D:1) a +0 dagger (13, 35, D:1) a +3 spear of venom (15, 26, D:1) 18 poisoned needles (16, -4, D:1) a stone (16, 25, D:1) a stone (16, 26, D:1) a stone (25, -4, D:1) a +0 dagger (26, 5, D:1) a +0 club (26, 6, D:1) a +0 dagger (29, 15, D:1) a +0 club (38, 9, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe of Jachifec {MR+} (1830 gold) It affects your resistance to hostile enchantments. the amulet "Muxemoc" {Harm *Drain +Inv rF+ MR-} (4680 gold) [amulet of harm] It increases damage dealt and taken. It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. the +4 scale mail of the Bard {*Corrode rC+++} (6040 gold) It renders you almost immune to cold. It may corrode you when you take damage. the +6 mace of Watchfulness {freeze, rPois} (4660 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. (0, 0, D:2) a +0 dagger (1, -25, D:2) 22 stones (13, -12, D:2) a cursed +0 robe (19, -25, D:2) a stone (19, -23, D:2) a stone (20, -21, D:2) 19 stones a +0 hunting sling (25, -9, D:2) 11 poisoned needles (25, 7, D:2) a +0 club (40, -20, D:2) 5 sling bullets (42, -13, D:2) a stone a +0 short sword (51, -6, D:2) a stone (53, -2, D:2) a +0 club (53, 1, D:2) 12 arrows (54, -15, D:2) a +0 short sword Level 3 of the Dungeon (3, 5, D:3) a +0 short sword of venom a +0 ring mail a +0 mace a +0 whip (5, -1, D:3) a throwing net (5, 0, D:3) a throwing net (5, 1, D:3) a +0 club a +1 dagger of venom a +0 club (8, -17, D:3) a +2 dagger of freezing a cursed +0 chain mail (8, -16, D:3) a +0 whip a +0 hand axe a +0 falchion a +0 dagger a +0 robe (8, 3, D:3) 17 arrows (12, 2, D:3) a +0 trident (16, -1, D:3) a +0 short sword (19, 13, D:3) a +0 short sword (25, 6, D:3) a +0 robe a +0 hand axe (48, 10, D:3) a +0 whip 3 stones (49, -26, D:3) a +0 dagger (50, 1, D:3) a +0 club a +0 leather armour (52, 9, D:3) a +2 short sword of electrocution Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 9, D:4) a +0 dagger a +0 robe a cursed -2 flail a +0 scale mail an orc corpse (6, 12, D:4) a potion of cure mutation (10, -12, D:4) a +0 dagger (17, -32, D:4) 21 arrows (18, -30, D:4) 14 poisoned needles (23, -29, D:4) 9 poisoned needles (26, -22, D:4) a +0 robe (31, -23, D:4) a +0 robe (36, 0, D:4) a +1 dagger of electrocution (43, -13, D:4) a +0 robe (44, -25, D:4) 16 stones