Calamarain Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 1, D:1) a +0 club (18, -1, D:1) a +0 dagger 5 stones (18, 1, D:1) 3 needles of confusion (22, -13, D:1) 22 stones (30, 16, D:1) a +0 club (30, 17, D:1) a +0 dagger 2 stones (33, 18, D:1) a stone (34, 18, D:1) 2 stones (36, 8, D:1) a +0 robe (46, -4, D:1) a +0 dagger (49, -6, D:1) a stone (49, -5, D:1) a stone (49, -2, D:1) 2 stones (49, 22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -17, D:2) a +0 leather armour (7, -27, D:2) a +0 club (9, -22, D:2) a +0 ring mail (11, -31, D:2) 6 curare-tipped needles (14, -15, D:2) a +0 club (17, 17, D:2) a +0 spear (20, 2, D:2) 26 arrows (24, -27, D:2) 30 stones (32, -32, D:2) a +0 club (32, -21, D:2) 22 arrows (32, 6, D:2) a +0 dagger (33, -24, D:2) a +0 rapier (33, 7, D:2) 16 stones (34, 6, D:2) a +0 scale mail (37, 11, D:2) a +0 long sword (46, -19, D:2) a +0 club (54, 1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 20 stones (0, 7, D:3) 28 sling bullets (2, 23, D:3) a +0 blowgun 2 curare-tipped needles (2, 25, D:3) a curare-tipped needle (2, 26, D:3) a curare-tipped needle (2, 27, D:3) a curare-tipped needle (2, 28, D:3) a curare-tipped needle (3, 28, D:3) a curare-tipped needle (14, 26, D:3) a +0 short sword (20, 17, D:3) a potion of mutation a potion of lignification (26, 26, D:3) 13 stones (29, 17, D:3) 13 poisoned needles (31, 43, D:3) a +0 dagger (33, -12, D:3) a potion of lignification (33, 26, D:3) 2 potions of degeneration (34, 22, D:3) a +0 club (34, 27, D:3) a +0 ring mail (45, 27, D:3) 16 stones (46, 22, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Wiparuat's Jewellery Shoppe the amulet "Kulush" {Spirit rPois MR+ Stlth-} (454 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. the ring "Ogriapti" {rElec rF++ rC- Int+4 Stlth+} (504 gold) [ring of stealth] It affects your intelligence (+4). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. an uncursed ring of fire (250 gold) an uncursed ring of ice (250 gold) an uncursed ring of ice (250 gold) an uncursed ring of ice (250 gold) an uncursed ring of wizardry (300 gold) a +2 ring of evasion (100 gold) a +1 ring of evasion (30 gold) (0, 0, D:4) a +0 robe (0, 18, D:4) a +0 mace (15, 30, D:4) 16 poisoned needles (18, -4, D:4) a +0 robe (23, 21, D:4) 24 stones (28, 19, D:4) a +0 hand axe (32, -1, D:4) a cursed +0 scale mail (37, -15, D:4) a cursed ring of loudness a cursed ring of teleportation Level 5 of the Dungeon (0, 0, D:5) 16 poisoned needles (5, 10, D:5) a cursed +0 spear (13, -4, D:5) a +0 trident (14, -6, D:5) a +0 naga barding (30, -12, D:5) a +0 dagger (37, -20, D:5) 21 arrows (43, -15, D:5) a +0 war axe (45, 12, D:5) a +0 club a +0 chain mail an orc corpse (45, 13, D:5) a +0 war axe (still there?) a +0 dagger (still there?) (58, -6, D:5) 16 stones