Calamarain Level 1 of the Dungeon (0, 0, D:1) a stone (0, 6, D:1) a +0 dagger (9, 35, D:1) a +0 club (12, -3, D:1) a +0 club (25, 2, D:1) a cursed +0 club (27, 14, D:1) 20 stones (27, 44, D:1) a +0 short sword (28, -2, D:1) a +0 chain mail (35, 42, D:1) a cursed +0 leather armour (38, 38, D:1) a +0 club (51, 27, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, -3, D:2) a +0 short sword (9, -34, D:2) 25 arrows (11, -3, D:2) a +0 club (12, -19, D:2) a +0 club a cursed -1 club (14, -22, D:2) a +0 short sword (15, 13, D:2) a +0 dagger (16, 0, D:2) 10 bolts (17, -25, D:2) a +0 leather armour (21, -30, D:2) a +0 club (24, 12, D:2) 25 stones a +0 short sword (26, -36, D:2) a +0 dagger (27, -34, D:2) 16 poisoned needles (35, 8, D:2) 15 stones a +0 dagger a +0 hunting sling (36, -28, D:2) 15 arrows (36, -16, D:2) 25 stones (42, -30, D:2) a +0 spear (50, -11, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 flail (4, -13, D:3) 27 arrows (12, -19, D:3) a +0 club a +0 mace a cursed +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 scale mail (18, 8, D:3) a +0 club (22, -2, D:3) a +0 ring mail (31, 0, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (8, 16, D:4) 2 potions of lignification (15, 10, D:4) 6 bolts (17, 19, D:4) 13 stones (19, 4, D:4) a potion of degeneration (23, 28, D:4) the +5 ring mail "Alenoqe" {rElec rN+ MR- Int+9} It affects your intelligence (+9). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (26, -28, D:4) a +0 mace (43, 11, D:4) a +0 short sword