Calamarain Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (2, -15, D:1) a +0 whip (8, -25, D:1) a +0 dagger (11, -8, D:1) 2 stones (11, -5, D:1) a stone (11, -4, D:1) a stone (11, -1, D:1) a +0 whip (23, -5, D:1) a +3 dagger (30, -23, D:1) 26 stones (34, -27, D:1) 20 stones (48, -23, D:1) a +0 flail (49, -24, D:1) a +0 whip (50, -22, D:1) a +0 whip of venom (52, -26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (7, -1, D:2) an uncursed ring of attention (11, 19, D:2) 21 arrows (11, 20, D:2) 20 stones (14, 21, D:2) 15 bolts (23, 26, D:2) 10 arrows (27, 37, D:2) a +0 club (29, 21, D:2) a +0 leather armour (42, 35, D:2) a +0 whip (43, 14, D:2) a +0 leather armour (64, 10, D:2) a +0 robe a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 1, D:3) a +0 whip a +0 flail (5, 17, D:3) a cursed -3 club (6, 36, D:3) a stone (7, 38, D:3) 4 stones (15, 33, D:3) a +0 club (24, 36, D:3) 8 stones (28, 40, D:3) a +2 dagger of speed a +0 robe (28, 46, D:3) 25 stones (29, 40, D:3) a +0 mace (29, 44, D:3) 13 arrows (32, 46, D:3) a +0 leather armour (37, 8, D:3) 9 poisoned needles (52, 36, D:3) 15 sling bullets (57, 22, D:3) a +0 robe (58, 38, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 19 bolts (11, -17, D:4) 7 needles of paralysis (21, 21, D:4) 14 stones (27, 6, D:4) a +0 club (28, 20, D:4) a +0 war axe (34, -18, D:4) 21 arrows (35, 15, D:4) a +0 long sword (36, 9, D:4) a +0 rapier (36, 10, D:4) a +1 quarterstaff of speed (36, 14, D:4) a cursed -3 trident Level 5 of the Dungeon (0, 0, D:5) 18 stones (3, 6, D:5) a cursed -1 falchion (6, 19, D:5) 15 stones (6, 34, D:5) a +0 flail a +0 leather armour (8, 31, D:5) a +0 club (9, 31, D:5) a +0 club (13, 23, D:5) a +0 giant club (21, 4, D:5) a +0 leather armour (29, 12, D:5) a +0 cloak a +4 quarterstaff of chaos (30, 10, D:5) a +0 mace (35, 26, D:5) 22 stones (38, 5, D:5) 26 stones (40, 48, D:5) a +0 robe (46, 14, D:5) the +1 ring mail of Death Resistance {*Drain Int+4 Dex+5} It affects your intelligence (+4). It affects your dexterity (+5). It causes draining when unequipped. (49, 36, D:5) 29 sling bullets (56, 10, D:5) a +0 leather armour (59, 6, D:5) 21 bolts Level 6 of the Dungeon (3, 1, D:6) a +0 plate armour (13, 12, D:6) a +0 scimitar (13, 18, D:6) a +0 halberd (16, 30, D:6) a +0 short sword a +0 leather armour a +0 falchion (17, 12, D:6) a +0 war axe (17, 18, D:6) a +0 morningstar (17, 28, D:6) a +0 robe a +0 dagger (18, 31, D:6) a +0 mace (24, 23, D:6) a cursed -1 war axe (27, -11, D:6) a scroll of random uselessness (29, 28, D:6) a +0 giant club (31, 6, D:6) a +0 chain mail (35, 5, D:6) a +0 leather armour (36, 6, D:6) a +0 short sword (48, 0, D:6) an arrow (50, -1, D:6) an arrow (51, -2, D:6) an arrow (52, -3, D:6) 2 arrows (53, -5, D:6) a +0 shortbow 2 arrows Level 7 of the Dungeon (0, 0, D:7) 7 gold pieces (3, 18, D:7) 20 arrows (4, 0, D:7) a +0 hand axe an orc corpse (17, 6, D:7) a +0 robe (21, 19, D:7) a scroll of noise (26, 4, D:7) a +0 dagger a +0 leather armour (34, -1, D:7) 3 tomahawks (35, 3, D:7) a +0 flail a +0 trident a cursed +0 ring mail (35, 4, D:7) a +0 whip a +0 leather armour a +0 short sword a cursed +0 leather armour a +0 dagger a +0 robe a +1 falchion of electrocution a +0 club (35, 5, D:7) a +0 giant spiked club