Calamarain Level 1 of the Dungeon (3, -9, D:1) a +0 dagger (13, 0, D:1) a +0 club (15, 8, D:1) 15 arrows (29, -4, D:1) a +0 club (40, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 26 stones (10, -10, D:2) a +1 mace of protection (10, -6, D:2) a +0 dagger (14, 24, D:2) a +0 whip a +0 leather armour a +0 hand axe a +0 ring mail a +0 short sword (20, 19, D:2) a +0 club (20, 21, D:2) a +0 short sword (22, 32, D:2) a +0 dagger (25, 21, D:2) 20 arrows (30, 34, D:2) a +1 whip of venom (33, -10, D:2) a bat corpse (skeletalised by now) (42, 9, D:2) a +0 dagger (49, 32, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a potion of mutation (1, -4, D:3) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (10, 0, D:3) 25 bolts (13, -5, D:3) a rat corpse (14, -10, D:3) a +0 short sword a +0 leather armour an orc corpse (31, -4, D:3) 9 arrows (34, -15, D:3) a hobgoblin corpse