Calamarain Level 1 of the Dungeon (6, 21, D:1) a +0 club (8, -5, D:1) a +0 dagger of venom (22, 10, D:1) a +0 scale mail (38, -1, D:1) a +0 whip (38, 32, D:1) 31 stones (42, 42, D:1) 7 stones (48, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -22, D:2) a +0 leather armour (11, 9, D:2) 15 stones (15, 1, D:2) 15 stones (16, -30, D:2) a +0 short sword (19, -5, D:2) a +0 dagger (20, 13, D:2) a +0 dagger (21, 0, D:2) a +0 short sword (25, -32, D:2) a +0 flail (32, -11, D:2) 22 bolts (42, 11, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (2, 18, D:3) an amulet of magic regeneration (7, -3, D:3) a +0 club 24 stones a goblin corpse (skeletalised by now) (7, -2, D:3) a rat corpse (skeletalised by now) (9, 24, D:3) a potion of curing (18, 32, D:3) 2 javelins (23, 34, D:3) a +0 hand axe (24, 15, D:3) a +0 hand axe a +0 club a boomerang a +0 club an orc corpse (skeletalised by now) (24, 24, D:3) a +0 whip (29, 26, D:3) a +0 hand axe a +0 leather armour (30, 2, D:3) a ball python corpse (skeletalised by now) (31, -5, D:3) a +0 ring mail (33, 30, D:3) a +0 scythe a +0 robe (34, 9, D:3) a quokka corpse