Calamarain Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (5, -3, D:1) a +0 whip (6, -15, D:1) a +0 dagger (6, -4, D:1) 15 stones (9, 15, D:1) 14 sling bullets (12, -12, D:1) a +0 dagger (14, -19, D:1) a +0 whip (15, -17, D:1) a +0 dagger (17, 22, D:1) a +0 leather armour (18, 13, D:1) 9 sling bullets (20, -22, D:1) 13 stones (25, -15, D:1) 2 atropa-tipped darts (28, -21, D:1) a +0 dagger (43, -22, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 17, D:2) a +0 robe (4, 3, D:2) a +0 club (8, 9, D:2) a +1 vampiric dagger a +0 hunting sling 12 stones (10, 33, D:2) a +0 dagger a stone (11, 12, D:2) a +0 spear (11, 42, D:2) a +0 scythe a +0 robe (13, 28, D:2) a +2 short sword of holy wrath a stone (20, 5, D:2) 12 arrows (24, 24, D:2) a +0 hand axe (33, 39, D:2) a +0 dagger a +0 hunting sling 21 stones (51, 25, D:2) a +0 robe (55, 16, D:2) a +0 spear (55, 18, D:2) a +0 flail a +0 club a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 41, D:3) 2 javelins (28, 45, D:3) 21 bolts (47, 13, D:3) a +0 mace Level 4 of the Dungeon [Shop] Feirabli's Antique Weapon Shop a +0 dagger (56 gold) a +0 hand axe (84 gold) a +0 dagger (56 gold) a +0 club (28 gold) a +0 whip (70 gold) a +0 hunting sling (42 gold) a +0 flail of draining (232 gold) a +0 rapier (112 gold) a +0 broad axe (112 gold) a +0 great mace (182 gold) a +0 mace (84 gold) (2, -6, D:4) 15 sling bullets (23, 7, D:4) a +0 whip (25, -3, D:4) a +0 whip (29, 3, D:4) a +0 leather armour a +0 whip (29, 6, D:4) a +0 short sword (30, 20, D:4) a +0 war axe (43, -10, D:4) a +0 whip (45, -1, D:4) 22 stones (49, 14, D:4) a +0 short sword a stone (52, 30, D:4) 23 stones (56, 36, D:4) a +0 club Level 5 of the Dungeon [Shop] Qeorchyoff's Book Emporium a book of Flames (450 gold) a book of the Senses (480 gold) a book of Necromancy (240 gold) a book of Death (660 gold) a manual of Polearms (1200 gold) a book of Blasting (480 gold) a book of Party Tricks (240 gold) Sif Muna's Almanac of Creative Conjuration (630 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Hailstorm Conjuration/Ice 4 no c - Fireball Conjuration/Fire 5 no d - Summon Hydra Summoning 7 no a book of the Spheres (810 gold) a book of Dreams (360 gold) (0, 0, D:5) a +0 giant club (1, -2, D:5) 11 stones (2, -15, D:5) 11 bolts (3, -11, D:5) a +0 troll leather armour (10, -30, D:5) a +0 helmet (11, -5, D:5) a +0 leather armour a +0 trident (15, 15, D:5) 27 stones (17, -29, D:5) a +0 spear (19, -29, D:5) a +0 spear (20, -29, D:5) a +0 flail a +0 halberd (25, 5, D:5) a +0 leather armour (31, -16, D:5) a +0 short sword (32, -5, D:5) a +1 vampiric short sword (34, 22, D:5) a +0 dagger Level 6 of the Dungeon (7, 2, D:6) 18 stones (16, 14, D:6) a +0 leather armour a +2 vorpal mace (16, 15, D:6) a +0 whip (17, 5, D:6) a +0 giant club (17, 15, D:6) a +1 war axe of distortion (19, 23, D:6) a +0 scale mail (22, 14, D:6) 21 stones (29, 4, D:6) a +0 robe a +0 dagger (29, 5, D:6) a +0 leather armour a +0 short sword (31, 3, D:6) a +0 leather armour a +0 trident (32, -25, D:6) a +0 trident (38, 2, D:6) 12 sling bullets (42, -7, D:6) a +0 short sword (57, -12, D:6) 19 arrows (57, -9, D:6) 12 arrows Level 7 of the Dungeon [Shop] Qeot's Armour Shoppe a +0 plate armour (299 gold) the +5 plate armour of the Dwarven Hall {rPois Will+} (842 gold) rPois: It protects you from poison. Will: It increases your willpower. a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +1 plate armour of willpower (455 gold) a +0 ring mail (52 gold) a +0 cloak (58 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) (0, 0, D:7) a +0 flail (5, -24, D:7) a +0 chain mail a +0 scale mail (7, -21, D:7) a +0 short sword a +0 short sword a +0 short sword a +0 dagger a +0 dagger a +0 club 21 stones a +0 whip a +0 dagger a +0 short sword a +0 short sword 9 poisoned darts a +0 whip a +0 dagger a +0 short sword (8, -20, D:7) a +0 short sword (10, -24, D:7) 3 stones a +0 short sword of freezing (11, -24, D:7) 5 stones a +0 club (13, -27, D:7) 16 bolts a +0 dagger a +0 hand crossbow (14, -39, D:7) a +0 rapier (14, -28, D:7) a +0 whip 3 stones a +0 club a +0 whip (14, -10, D:7) 14 stones (15, -32, D:7) a +0 dagger (15, -28, D:7) a +0 club (18, -39, D:7) 22 bolts (18, -11, D:7) 22 stones (19, -12, D:7) a +0 spear (27, -18, D:7) a +0 war axe (27, -17, D:7) a +0 dagger a +0 robe 11 stones (27, -9, D:7) a +0 club (28, -18, D:7) a +0 mace a +0 leather armour (28, -17, D:7) a +0 club (35, -1, D:7) a +0 robe (35, 3, D:7) 14 arrows (35, 7, D:7) 20 arrows (35, 10, D:7) a +0 shortbow 24 arrows (36, 10, D:7) a +0 dagger (37, -9, D:7) a +0 robe (37, 3, D:7) a +0 short sword a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 flail (37, 9, D:7) a +0 mace (38, 4, D:7) a +0 flail a +0 giant club (39, 3, D:7) a +0 scale mail (39, 8, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 trident (8, -3, D:8) a +0 ring mail (9, 1, D:8) a +0 trident (11, 3, D:8) a +0 short sword (11, 5, D:8) a +0 whip (11, 19, D:8) a +0 dagger (12, 14, D:8) a +0 club a +0 leather armour a +0 dagger a +0 short sword (13, 0, D:8) a +0 flail (14, 0, D:8) a +0 falchion a +0 chain mail (14, 12, D:8) a +0 hand axe (17, 8, D:8) a potion of degeneration (18, -2, D:8) a +0 mace (28, 14, D:8) a +0 mace (30, -4, D:8) 14 stones (32, 12, D:8) 14 stones (39, -2, D:8) a +0 spear (43, -4, D:8) a +0 scale mail (53, -2, D:8) the +9 rapier of the Hand {spect, Will+ Str+5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+5). Will: It increases your willpower. (56, 8, D:8) a +0 robe (64, -10, D:8) 6 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 hand crossbow 16 bolts a +0 short sword (1, -1, D:9) a +0 short sword (1, 0, D:9) a +0 dagger a curare-tipped dart (8, -6, D:9) a +0 chain mail (18, 27, D:9) a +0 halberd (20, -9, D:9) a +2 shortbow of flaming 21 arrows (29, 28, D:9) 24 stones (37, 27, D:9) +0 steam dragon scales Level 10 of the Dungeon (0, 0, D:10) 21 stones (3, 13, D:10) 2 potions of degeneration (6, 12, D:10) a +0 spear (6, 15, D:10) 28 arrows (7, 12, D:10) a +0 spear (8, -10, D:10) a +0 flail a +0 ring mail (8, 11, D:10) a +3 spear (8, 12, D:10) a +0 spear 2 potions of degeneration (8, 14, D:10) 2 potions of degeneration (9, -24, D:10) a +0 flail (9, -10, D:10) a +0 shortbow 14 arrows (10, 11, D:10) 2 potions of degeneration (11, -24, D:10) a +1 spear of distortion a +0 chain mail (12, 11, D:10) 2 potions of degeneration (16, -7, D:10) a +0 ring mail (20, 15, D:10) a +0 giant spiked club a +0 giant club (22, -13, D:10) 19 sling bullets (26, 15, D:10) a +0 shortbow 24 arrows (35, 7, D:10) a +0 dagger a +0 robe (41, 8, D:10) 30 stones (43, -18, D:10) a +0 whip (43, 14, D:10) a +0 leather armour (44, 0, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 arrows (5, 38, Lair:1) a water moccasin corpse (skeletalised by now) (7, 2, Lair:1) a +0 shortbow (9, 3, Lair:1) 20 stones (11, 33, Lair:1) 19 arrows (44, 15, Lair:1) a potion of degeneration (44, 35, Lair:1) a +0 hat (44, 38, Lair:1) 25 stones (45, 39, Lair:1) a +2 buckler Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (2, 1, Lair:2) the +2 hunting sling of Las Ruaco {freeze, Str+5} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). (3, -7, Lair:2) 22 gold pieces (5, -5, Lair:2) 24 bolts (16, -46, Lair:2) a water moccasin corpse (16, -45, Lair:2) a blink frog corpse (16, -44, Lair:2) a blink frog corpse (17, -47, Lair:2) a blink frog corpse (18, -46, Lair:2) a blink frog corpse (24, -42, Lair:2) 29 arrows (24, -28, Lair:2) a +0 plate armour (24, -24, Lair:2) a wolf corpse (25, -24, Lair:2) a wolf corpse a wolf corpse a water moccasin corpse a wolf corpse a wolf corpse (29, -37, Lair:2) a water moccasin corpse (32, -32, Lair:2) a +3 flail of holy wrath (35, -18, Lair:2) an orb of light (35, -17, Lair:2) the +2 hat of Fegg {rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. (36, -24, Lair:2) a throwing net (36, -18, Lair:2) a +0 scale mail (37, -18, Lair:2) a scroll of identify (37, -17, Lair:2) a ring of willpower (39, -34, Lair:2) a yak corpse a yak corpse (42, -21, Lair:2) a +1 rapier of speed