Calamarain Level 1 of the Dungeon (0, 1, D:1) a +0 short sword (1, -9, D:1) 6 stones (1, -6, D:1) a +0 dagger 2 stones (9, -4, D:1) a +0 mace (17, 9, D:1) 3 stones (23, -21, D:1) 5 stones (29, -7, D:1) a +0 dagger (32, -20, D:1) a +0 short sword (32, 7, D:1) a +0 whip a stone (34, 7, D:1) a +0 dagger (36, -15, D:1) a +0 mace a stone a +0 club (36, -3, D:1) a +0 short sword (39, 3, D:1) a +0 club (40, -7, D:1) a +0 mace (41, -20, D:1) a +0 short sword 2 stones (41, -19, D:1) a +0 dagger (47, -5, D:1) a +0 club (50, -21, D:1) a staff of conjuration Level 2 of the Dungeon (0, 0, D:2) a +1 short sword of venom a stone (26, 14, D:2) a stone (30, 4, D:2) a +0 robe (34, 22, D:2) a +0 leather armour (42, 9, D:2) a +0 hand axe (42, 25, D:2) the +8 sling of Cataclysm {freeze, rCorr SInv} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (60, 33, D:2) a ball python corpse (skeletalised by now)