Calamarain Level 1 of the Dungeon (6, -4, D:1) 8 stones (8, -60, D:1) 5 stones (14, -50, D:1) a +0 robe (38, -40, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (10, -11, D:2) a +0 short sword (11, -15, D:2) a +0 leather armour (16, -32, D:2) a +0 robe (16, 2, D:2) a staff of fire (19, -19, D:2) a +0 spear (32, -31, D:2) 6 stones (45, -29, D:2) a +0 dagger 2 stones Level 3 of the Dungeon [Shop] Deecataw's Armour Boutique a +0 robe (7 gold) a +0 leather armour (20 gold) the +2 robe of the Carpenter {rN+ Str+2 Archmagi} (401 gold) Str+2: It affects your strength (+2). rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +3 plate armour of poison resistance (420 gold) a +0 chain mail (45 gold) (0, 0, D:3) a +0 quarterstaff (12, 7, D:3) a +0 plate armour (17, -6, D:3) a +0 club a +0 falchion (19, -6, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (22, 0, D:3) a +0 dagger (29, 7, D:3) a +0 rapier (31, 25, D:3) a +0 short sword (41, 10, D:3) a +0 leather armour a +2 flail of protection a boomerang a +0 mace (43, 9, D:3) a +0 mace (45, 1, D:3) a +0 dagger (45, 33, D:3) a +0 short sword (56, -9, D:3) 3 stones Level 4 of the Dungeon (15, 28, D:4) a +0 club a stone (21, 8, D:4) a +0 flail (31, 9, D:4) a +0 spear (33, 36, D:4) 3 poisoned darts (35, 32, D:4) a +0 short sword (40, -2, D:4) a +0 club (41, 31, D:4) a +0 club (44, 10, D:4) 7 stones (46, 8, D:4) a +0 quarterstaff (46, 26, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 6 gold pieces (2, -23, D:5) a +0 falchion (2, 0, D:5) 8 gold pieces (3, -23, D:5) 3 stones (11, 4, D:5) a serpent talisman (14, -1, D:5) a +0 orcbow (18, -22, D:5) a scroll of identify (25, -12, D:5) a +0 short sword a +0 quarterstaff (26, -4, D:5) a +0 sling (31, -2, D:5) a +0 robe