Calibre the Dungeon (0, 0, D) a +0 dagger a +0 robe (2, 0, D) a +0 robe (11, 0, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (12, 0, D) a +0 animal skin a +0 falchion (15, 0, D) a +0 helmet (16, 0, D) a +0 naga barding (17, 0, D) a +4 quarterstaff of protection a +2 halberd of protection a +2 morningstar of protection a +1 broad axe of freezing a +2 rapier of distortion (18, 0, D) an uncursed staff of energy (19, 0, D) 2 scrolls of amnesia (41, -4, D) a water moccasin corpse a crocodile corpse (50, -4, D) a potion of mutation (52, -4, D) 2 potions of mutation (58, 0, D) a +0 club a +0 club a +0 dagger