Callister the Dungeon (0, 0, D) a cursed -3 club a big kobold corpse (1, 0, D) a +0 trident (2, 0, D) 6 exploding tomahawks a +1 scimitar of flaming (9, 0, D) a +0 giant club a +0 giant spiked club (11, 0, D) a +0 leather armour a +0 quarterstaff (16, 0, D) a +2 scimitar of flaming a +2 halberd of venom a +2 morningstar of crushing a +1 broad axe of freezing a +2 rapier of draining (17, 0, D) an uncursed staff of energy (18, 0, D) 2 scrolls of amnesia (37, 4, D) a hippogriff corpse (39, 4, D) a komodo dragon corpse (40, 4, D) a black mamba corpse a spiny frog corpse (41, 4, D) 25 bolts (47, 4, D) the +4 hand axe of the Neverending Yaks {chop, Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It makes you more stealthy. (48, 4, D) a +2 leather armour of fire resistance (55, 0, D) 3 stones (56, 0, D) a +0 short sword 2 stones (57, 0, D) a stone (61, 0, D) a stone