Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 3749848441108756078 28 Callocaine the Apothecary (level 3, -1/24 HPs) Began as a Formicid Alchemist on July 22, 2024. Slain by an iguana (11 damage) ... on level 3 of the Dungeon. The game lasted 00:16:50 (413 turns). Callocaine the Apothecary (Formicid Alchemist) Turns: 413, Time: 00:16:50 Health: -1/24 AC: 2 Str: 15 XL: 3 Next: 27% Magic: 4/6 EV: 12 Int: 16 God: Gold: 66 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . d - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ g - ring "Naurgho" {rPois Str+3 Slay+4 Stlth+} HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery g - the ring "Naurgho" (left hand) {rPois Str+3 Slay+4 Stlth+} (You found it on level 2 of the Dungeon) [ring of slaying] Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rPois: It protects you from poison Stlth+: It makes you more stealthy. Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of amnesia {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 2.0 Conjurations + Level 4.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Olgreb's Toxic Radiance Alch 17% N/A 26% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The dart slug launches a dart at you. The slug dart hits you. Reach: d) +0 spear Press: ? - help, Dir - move target, f/p - dart slug Aim: a dart slug (almost dead, poisoned, about 6% to evade your +0 spear) You reach to attack! You puncture the dart slug! You kill the dart slug! There is a stone staircase leading down here. You climb downwards. Found 4 gold pieces and a pink potion. There is a stone staircase leading up here. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (asleep, 100% to hit) The sting hits the dart slug. The dart slug is poisoned. The dart slug is lightly wounded. The iguana hisses angrily. You hit the dart slug. The dart slug is severely wounded. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! The iguana misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (75% to hit) The sting hits the iguana. The iguana is poisoned. The iguana is lightly wounded. The iguana bites you but does no damage. You hit the iguana but do no damage. The iguana is lightly wounded. The iguana bites you! You hit the iguana. The iguana is moderately wounded. The iguana bites you! You die... .. .. .. #### #. ...# #.##.. # #..#.##.# ###..#....# #....@<...# #...l.....# #.........# {#.........# #.......$.# #.........# #.........# #.....!...# You could see an iguana (poisoned). Vanquished Creatures 2 dart slugs 3 ball pythons 2 endoplasms 2 giant cockroaches (D:2) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:2) 2 quokkas (D:2) 2 bats A frilled lizard (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Callocaine the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D:1 | Reached skill level 1 in Conjurations 104 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 353 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 387 | D:2 | Identified the ring "Naurgho" {rPois Str+3 Slay+4 Stlth+} 413 | D:3 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_rooms, amethyst_killhole D:2: layout_loops_corners, chequers_avenue D:3: layout_basic, nicolae_overflow_ecumenical_swirl, gammafunk_ghost_gnarly_gnolls, chequers_mini_garden, minivault_26, dk_vineyard_1, st_stairs_1, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Alchemy | | 4.8 Action || total ---------------------------++------- Melee: Club || 1 Unarmed || 1 Spear || 22 Cast: Sting || 21 Use: Scroll || 1 Stab: Sleeping || 2 Armour: Robe || 14 Dodge: Dodged || 12