Dungeon Crawl Stone Soup version 0.34-a0-598-g4bf5c0297e (webtiles) character file. Game seed: 7187907452297474419 8 CalmPlushPenguin the Cudgeller (level 2, 17/24 HPs) Began as a Demonspawn Cinder Acolyte on Aug 12, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (81 turns). CalmPlushPenguin the Cudgeller (DsCA) Turns: 81, Time: 00:00:32 Health: 17/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . (50%) a - -1 mace (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: spiny 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Armour b - a +0 robe (worn) Potions d - a potion of curing {unknown} Skills: - Level 3.0 Fighting * Level 3.2 Maces & Flails - Level 1.0 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You barely miss the jackal. The jackal is moderately wounded. A ball python comes into view. The jackal bites you. The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal. You burn the jackal. You kill the jackal! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You sock the ball python! You burn the ball python. You kill the ball python! The quokka barely misses you. You hit the quokka. You burn the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. You see here a jackal corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #####†####....######## # #..........#.......... ### #.###...........####.. >.# #.###.###.##[...# #.###.##...##.......# #...........#.#..#### #####.##...##.#..# ..###.###.###.#:.# .#.##.# #.# #.##@# #..##.. ............# .####.. #+#####.....# ...)+.## ##....# .###### #...... #..# ####.### .#.# .. ..## ... ### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CalmPlushPenguin the Demonspawn Cinder Acolyte began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 80 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 80 | D:1 | Reached XP level 2. HP: 16/24 MP: 3/3 81 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners, hangedman_decor_points, minivault_24 Skill XL: | 1 | ---------------+----+----- Maces & Flails | 3 | 3.2 Fighting | | 3.0 Spellcasting | | 1.0 Fire Magic | | 2.6 Action || total ---------------------------++------- Melee: Mace || 22 Armour: Robe || 23 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 43 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 43 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts