Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 9691252840957181217 60 CalmPlushPenguin the Apothecary (level 3, 0/16 HPs) Began as a Spriggan Alchemist on Sept 1, 2025. Splashed by a jelly's acid (5 damage) ... in a sewer. The game lasted 00:03:13 (1207 turns). CalmPlushPenguin the Apothecary (SpAl) Turns: 1207, Time: 00:03:13 Health: 0/16 AC: -1 Str: 4 XL: 3 Next: 82% Magic: 1/9 EV: 16 Int: 18 God: Gold: 66 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . (100%) d - +5 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.11/turn %: no passive effects @: corroded, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 66 gold pieces. Inventory: Hand Weapons d - a +5 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of berserk rage {unknown} j - a potion of enlightenment {unknown} k - 2 potions of haste {unknown} l - a potion of lignification {unknown} n - a potion of curing {unknown} Skills: * Level 1.7 Short Blades - Level 2.6 Dodging + Level 3.4 Stealth * Level 3.5 Spellcasting - Level 0.6 Conjurations * Level 4.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 7% 1 b - Mercury Arrow Conj/Alch 22% 2d6 9% 2 c - Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 16% 1 Soul Splinter Necr 12% N/A 16% 1 Launch Clockwork Bee Frge 3% N/A 43% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 43% 3 Olgreb's Toxic Radiance Alch 18% N/A 26% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly misses you. You barely miss the jelly. The jelly is heavily wounded. The jelly completely misses you. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly is heavily wounded. The jelly completely misses you. Casting: Mercury Arrow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (heavily wounded, weak, chance to weaken: 100%) The glob of mercury hits the jelly. The jelly looks even weaker. The jelly is heavily wounded. The jelly misses you. Casting: Mercury Arrow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (heavily wounded, weak, chance to weaken: 100%) The glob of mercury hits the jelly. The jelly looks even weaker. The jelly is severely wounded. The jelly hits you but does no damage. Casting: Mercury Arrow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (severely wounded, weak, chance to weaken: 100%) The glob of mercury hits the jelly. The jelly looks even weaker. The jelly is almost dead. The jelly misses you. Hit: d) +5 dagger (venom) Press: ? - help, Dir - move target Aim: a jelly (almost dead, weak, 92% to hit) You hit the jelly but do no damage. Your hands burn! You die... ### #.# #.# #+##+##@##+##+##+# #.....)J.......... #~~~~~~~~~.~~~~~~~ #≈≈≈≈≈≈≈≈≈∩≈≈≈≈≈≈≈ #~~~~~~~~~.~~~~~~~ #................. #+##'##+##.##+##+# #. #.# #$ #∩# You could see a jelly (weak). Vanquished Creatures 2 river rats (D:3) 2 ribbon worms 2 endoplasms (D:1) 6 giant cockroaches 2 hobgoblins (D:1) 6 jackals (D:1) 2 quokkas (D:1) 7 ball pythons 2 bats 2 frilled lizards 4 goblins (D:1) 3 kobolds 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CalmPlushPenguin the Spriggan Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 227 | D:1 | Reached XP level 2. HP: 10/13 MP: 4/7 244 | D:1 | Learned a level 2 spell: Mercury Arrow 649 | D:1 | Reached skill level 1 in Short Blades 681 | D:1 | Reached skill level 4 in Alchemy 978 | D:1 | Reached XP level 3. HP: 16/16 MP: 8/8 1034 | D:1 | Learned a level 3 spell: Mephitic Cloud 1106 | D:2 | You fall into a shaft and drop 1 floor! 1184 | D:3 | Found a glowing drain. 1192 | Sewer | Entered a sewer 1207 | Sewer | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, reono_crystal_passage D:2: layout_rooms, serial_shops, nicolae_shop_hallway_stairs, dk_noncrumbling_2 D:3: serial_bayou_shore_a, layout_loops_ring, nicolae_yredelemnul_ghost_church, serial_shops, nicolae_shop_well_armoured, portal_sewer_entry_e, uniq_crazy_yiuf_cottage Sewer: kennysheep_door_sewer Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Short Blades | 1 | 1.7 Alchemy | 4 | 4.2 Dodging | | 2.6 Stealth | | 3.4 Conjurations | | 0.6 Action || total ---------------------------++------- Attack: Normal || 46 Melee: Unarmed || 1 Dagger || 46 Cast: Poisonous Vapours || 41 Mercury Arrow || 4 Mephitic Cloud || 1 Stab: Sleeping || 5 Confused || 2 Armour: Robe || 12 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 927 | 869 | 58 | 0 | 644 | 4 | 231.8 | Dungeon | 913 | 855 | 58 | 0 | 644 | 3 | 304.3 | Sewer | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 835 daAuts D:3: 63 daAuts Sewer: 14 daAuts D:2: 13 daAuts