Caminho Level 1 of the Dungeon (0, 0, D:1) 4 bolts (5, -18, D:1) a +0 club (13, -18, D:1) 3 boomerangs (16, 11, D:1) a +0 club (19, -12, D:1) a +0 club (24, -3, D:1) 21 bolts (42, -6, D:1) a +0 dagger (48, 2, D:1) a +0 mace (56, 9, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 5, D:2) a +0 spear (5, 18, D:2) a +0 club (9, 20, D:2) a +0 ring mail (10, -13, D:2) a +0 club (16, 23, D:2) a +0 dagger (16, 24, D:2) a +0 robe (17, 12, D:2) a +0 dagger (17, 14, D:2) a +0 club (18, 20, D:2) a +0 dagger (19, 10, D:2) a +0 club a +0 club (19, 21, D:2) a +0 club a +0 dagger a +0 club a +0 club (20, 20, D:2) a +0 spear a +0 animal skin a +0 helmet (27, 31, D:2) a cursed -2 club a +0 club a +0 club (28, 25, D:2) 16 sling bullets (44, 4, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 trident (8, 15, D:3) a +0 trident (9, -13, D:3) a +0 dagger (11, 14, D:3) a +0 club (12, -13, D:3) 19 arrows (14, -12, D:3) a +0 leather armour a +0 hand axe (14, 26, D:3) a +0 plate armour (16, 26, D:3) a +0 club (17, -11, D:3) a +0 halberd (17, 26, D:3) a +0 trident (18, 26, D:3) a +0 flail (23, -15, D:3) a +0 club (30, -17, D:3) a +0 helmet (30, -11, D:3) a +0 short sword (46, -14, D:3) a +0 leather armour (48, -11, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 13 bolts (6, -5, D:4) 26 arrows (17, 14, D:4) a +0 trident a +0 scale mail (18, 10, D:4) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (20, 0, D:4) a +0 long sword (20, 12, D:4) a +0 mace a cursed -3 whip a +0 short sword a +0 dagger a +0 robe (20, 13, D:4) a +0 short sword (21, 11, D:4) a +0 dagger (21, 27, D:4) 17 sling bullets (37, -14, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) 21 arrows (3, 2, D:5) a +4 short sword (19, 21, D:5) a +0 war axe a +0 robe a +2 dire flail (29, -19, D:5) a +0 hunting sling (29, -18, D:5) 12 sling bullets (30, -5, D:5) a +0 cloak (33, -20, D:5) a +0 spear (35, 7, D:5) a cursed +0 rapier (38, -11, D:5) a +0 dagger (38, -10, D:5) a +0 dagger (39, -9, D:5) a +0 flail (44, -7, D:5) a +2 dagger of electrocution (44, 4, D:5) a +0 flail (50, 28, D:5) 10 bolts Level 6 of the Dungeon [Shop] Mugud's Book Emporium a book of the Tempests (980 gold) a book of Enchantments (700 gold) a manual of Transmutations (1545 gold) a book of Beasts (770 gold) a book of Clouds (630 gold) a book of Maledictions (350 gold) a book of Cantrips (280 gold) a book of Air (490 gold) (0, 0, D:6) a +0 robe (1, 23, D:6) a +0 pair of boots (5, 4, D:6) a +0 leather armour (5, 23, D:6) a +0 rapier (8, 17, D:6) 12 sling bullets (10, -6, D:6) a +0 dagger (11, -16, D:6) 19 arrows (11, -4, D:6) a +0 club (12, -4, D:6) a +0 whip (13, 5, D:6) a +0 robe a +0 great sword (15, -10, D:6) a +0 chain mail a cursed +0 great sword (15, -8, D:6) a +0 ring mail a +0 club (16, -9, D:6) a +0 short sword a +0 leather armour a +0 club (16, -8, D:6) a +0 flail (17, -10, D:6) a +0 chain mail a +0 glaive (18, 9, D:6) a +0 robe a +0 long sword (25, 17, D:6) 28 bolts (25, 18, D:6) a +0 ring mail (28, -5, D:6) a +0 leather armour (32, 1, D:6) a +0 giant spiked club (35, 3, D:6) a +0 scale mail a +0 giant club (35, 4, D:6) a +0 robe a +1 dagger of venom (35, 21, D:6) a +3 mace a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (14, 24, D:7) a +0 dagger (15, 21, D:7) a +0 trident (16, -1, D:7) a +0 spear (16, 1, D:7) a +0 mace (17, 19, D:7) a +0 chain mail (17, 22, D:7) a +0 dagger (18, -1, D:7) a +0 hand axe (18, 1, D:7) a +0 falchion (18, 19, D:7) a +0 dagger (18, 20, D:7) a +1 short sword of draining a +0 dagger a +0 short sword a +0 short sword a +1 short sword of draining a +0 dagger (18, 21, D:7) a +0 robe a +2 dagger of venom (18, 24, D:7) a +0 robe a +0 dagger (22, 21, D:7) a +1 trident of venom (22, 27, D:7) a +0 robe a +1 dagger of venom (22, 28, D:7) a +0 club (28, -6, D:7) a +0 ring mail (32, 7, D:7) a +0 robe (37, -16, D:7) 13 sling bullets (41, 1, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 club (7, 22, D:8) a +0 flail (14, 27, D:8) a cursed -2 hand axe (17, 6, D:8) a +0 robe (29, 17, D:8) a +0 shortbow 24 arrows (34, 22, D:8) a +0 plate armour a +0 mace (34, 23, D:8) a +0 mace (35, 24, D:8) a +0 club (41, 6, D:8) a +0 dagger (44, 6, D:8) a +0 short sword (45, -1, D:8) a +0 giant club (45, 1, D:8) a +0 flail a +0 chain mail (45, 2, D:8) a +0 flail a cursed +0 chain mail (45, 8, D:8) a +0 club (46, -2, D:8) a +0 halberd (46, 6, D:8) a +0 short sword (46, 7, D:8) a +0 hand axe (46, 8, D:8) a +0 dagger (47, 6, D:8) a +0 club (47, 9, D:8) a +0 halberd (50, 2, D:8) a +0 whip (57, 22, D:8) a +2 long sword of holy wrath (58, 31, D:8) 28 arrows (61, 8, D:8) a +0 flail a +0 spear (61, 9, D:8) a cursed +0 club (61, 10, D:8) a +0 ring mail a +0 trident (61, 12, D:8) a +0 chain mail a +0 club (62, 21, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, -23, D:9) a +0 hunting sling (5, -24, D:9) a +0 hand axe (5, -16, D:9) a +1 rapier of speed (18, 6, D:9) a +0 mace (19, -21, D:9) a +0 war axe (23, 21, D:9) a cursed ring of teleportation (23, 22, D:9) the cursed +1 hand crossbow "Foilega" {penet, rElec rPois rF+ MR-} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (23, 23, D:9) the Almanac of Protection and Calling Spells Type Level Known a - Infusion Charms 1 no b - Shroud of Golubria Charms/Translocation 2 no c - Summon Forest Summoning/Translocation 5 yes d - Ring of Flames Charms/Fire 7 yes (24, 21, D:9) Bypec's Incunabulum of Captivating Augmentations Spells Type Level Known a - Song of Slaying Charms 2 no b - Shroud of Golubria Charms/Translocation 2 no c - Excruciating Wounds Charms/Necromancy 5 yes d - Iskenderun's Battlesphere Conjuration/Charms 5 no e - Invisibility Hexes 6 no (24, 22, D:9) a box of beasts (24, 23, D:9) the +6 shillelagh "Devastator" {shatter} (25, 21, D:9) a phantom mirror (26, 13, D:9) a +0 robe (unseen) (26, 14, D:9) a +0 robe (unseen) (27, 13, D:9) a +0 club (28, -16, D:9) a +0 spear (28, -15, D:9) a +0 leather armour a +0 flail (37, 9, D:9) a +0 glaive (45, -6, D:9) a +0 spear (50, 3, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (17, -18, D:10) a +0 falchion (23, -19, D:10) a +0 robe a +0 falchion (24, -7, D:10) a +0 ring mail (35, 15, D:10) a +0 robe a +0 spear (35, 16, D:10) a +0 robe a +4 morningstar (39, 14, D:10) a cursed -1 robe a +4 halberd a +0 robe a cursed +3 mace Level 11 of the Dungeon [Shop] Mubaka's Antique Armour Shop a +2 scale mail of positive energy (450 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) the +6 chain mail of Coronation {rElec Int-5 Slay+2} (1160 gold) It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. a +0 ring mail (100 gold) (0, 0, D:11) 12 arrows a +0 shortbow (2, -1, D:11) 2 arrows (3, -1, D:11) an arrow (5, -8, D:11) a +0 plate armour a +0 mace (5, 0, D:11) an arrow (6, 1, D:11) 4 arrows (11, -1, D:11) a +0 robe a +0 dagger (12, -1, D:11) a +0 club (13, -1, D:11) a +0 mace (16, 3, D:11) a +0 quarterstaff (23, -7, D:11) a +0 hunting sling (27, -7, D:11) 12 arrows a +0 shortbow (27, -6, D:11) 3 arrows (28, -6, D:11) 4 arrows (29, -6, D:11) 15 arrows a +0 rapier a +0 shortbow a +0 robe a +4 battleaxe (30, -6, D:11) an uncursed ring of positive energy an uncursed ring of positive energy an uncursed ring of magical power an uncursed amulet of the gourmand 26 arrows a +0 shortbow a +2 ring of strength (31, -15, D:11) a +0 mace (31, -5, D:11) an arrow (34, -9, D:11) a +0 spear (35, -7, D:11) a +0 mace (37, -3, D:11) a scarf of spirit shield a +0 cloak (39, 14, D:11) a +0 scale mail (40, 9, D:11) a +0 giant club (41, -26, D:11) a +0 pair of gloves (41, 24, D:11) a +0 short sword (42, 12, D:11) a +0 club (44, 28, D:11) a +0 halberd (45, -17, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (13, -37, D:12) 4 arrows (27, -11, D:12) a +0 hand axe (29, -5, D:12) a +1 vampiric dagger (29, -4, D:12) a +0 robe a +0 dagger (29, -3, D:12) a +0 dagger (31, -11, D:12) a +0 robe a +0 dagger (31, -6, D:12) a +0 giant club (45, -26, D:12) a +0 plate armour (50, -3, D:12) a +0 giant club a +0 dire flail (51, 1, D:12) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger a +0 chain mail a +0 flail a +0 trident a +0 falchion a +0 hand axe (51, 2, D:12) a +0 club (still there?) a +0 dagger (still there?) a +0 plate armour (still there?) a +0 scimitar (still there?) a +0 plate armour (still there?) a +0 war axe (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 flail (still there?) (56, -12, D:12) a +0 robe a +3 dagger (72, -23, D:12) a +0 hunting sling Level 13 of the Dungeon [Shop] Efunymat's Jewellery Shop an uncursed amulet of rage (560 gold) a +6 ring of strength (819 gold) a cursed ring of teleportation (63 gold) a +3 ring of intelligence (219 gold) a cursed ring of attention (63 gold) a +3 amulet of reflection (219 gold) a cursed -3 ring of protection (28 gold) a +2 ring of evasion (140 gold) an uncursed ring of protection from cold (350 gold) (12, 2, D:13) a sack of spiders (28, -11, D:13) a +0 rapier (30, 40, D:13) a +0 ring mail Level 14 of the Dungeon (14, -18, D:14) a +1 scimitar of flaming (15, -17, D:14) the +4 ring mail "Tautedurch" {Int-3 Dex+4 Stlth+} It affects your intelligence (-3). It affects your dexterity (+4). It makes you more stealthy. (15, -13, D:14) a +0 shortbow 17 arrows (16, -15, D:14) an arrow (17, -27, D:14) a +2 broad axe of draining (17, -26, D:14) a +0 buckler an uncursed ring of see invisible (17, -14, D:14) a +2 hunting sling of velocity (22, -16, D:14) a +2 shortbow of flaming a +0 shortbow 38 arrows (22, -15, D:14) a +0 shortbow 14 arrows (22, -14, D:14) a +0 shortbow 17 arrows (22, -13, D:14) a +0 longbow 8 arrows (23, -12, D:14) 3 arrows (25, -23, D:14) a +0 giant club (29, -29, D:14) 8 sling bullets (29, -20, D:14) a +0 giant spiked club (41, -26, D:14) a +6 demon whip of electrocution (48, 10, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a +1 dagger of venom (10, -24, D:15) an arrow (11, -25, D:15) an arrow (12, -25, D:15) an arrow (14, -25, D:15) a +0 longbow 21 arrows the Ecumenical Temple Level 1 of the Orcish Mines (3, -7, Orc:1) a +0 robe a +0 dagger (3, -6, Orc:1) a +0 ring mail a +0 mace (5, -8, Orc:1) a +0 robe a cursed +0 dagger (11, -8, Orc:1) a +0 plate armour a +0 glaive (12, -8, Orc:1) a +0 club (12, -7, Orc:1) a +0 chain mail a +0 hand axe (16, -12, Orc:1) a +0 chain mail a +0 mace (17, -7, Orc:1) a +0 club (18, -7, Orc:1) a +0 chain mail a +0 mace (18, -2, Orc:1) a +0 trident a +0 plate armour (19, -1, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Bijudd's Gadget Emporium a phial of floods (600 gold) a lamp of fire (600 gold) a lamp of fire (600 gold) a lamp of fire (600 gold) a sack of spiders (300 gold) a phial of floods (600 gold) a wand of random effects (21) (172 gold) a phantom mirror (450 gold) a fan of gales (600 gold) a wand of polymorph (5) (105 gold) a wand of disintegration (6) (150 gold) [Shop] Fumuf's Antique Weapon Emporium a +6 giant spiked club (1050 gold) a +0 club (31 gold) a +0 battleaxe (201 gold) a +0 quarterstaff (124 gold) a +0 mace (93 gold) a +4 dagger of venom (756 gold) a +0 club (31 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (2154 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a cursed -1 great sword (3 gold) a +0 dagger (62 gold) a +0 morningstar (124 gold) [Shop] Lorol's Assorted Antiques a scroll of teleportation (99 gold) a +0 longbow (148 gold) a scroll of teleportation (99 gold) a +0 hunting sling (49 gold) a potion of brilliance (132 gold) a +0 long sword (115 gold) [Shop] Viconith's Gadget Shoppe a phial of floods (560 gold) a wand of flame (24) (182 gold) a lightning rod (4/4) (560 gold) a lamp of fire (560 gold) a wand of acid (7) (308 gold) a crystal ball of energy (280 gold) a crystal ball of energy (280 gold) a wand of flame (8) (70 gold) (2, 31, Orc:2) a wand of disintegration (14) (3, 32, Orc:2) the amulet of the Scavenger {+Rage +Inv Slay+3} [amulet of rage] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you turn invisible. It lets you go berserk. an uncursed ring of flight Level 1 of the Elven Halls (2, 28, Elf:1) a +0 rapier a +0 leather armour (20, 0, Elf:1) 4 datura-tipped darts (22, 8, Elf:1) a +0 ring mail (23, 8, Elf:1) a +0 rapier (40, -25, Elf:1) a +2 scimitar of flaming a +3 vampiric scimitar (40, 9, Elf:1) a +0 leather armour (40, 10, Elf:1) a +2 glaive of venom Level 2 of the Elven Halls (21, 13, Elf:2) the +2 robe "Mixt" {MR+} It affects your resistance to hostile enchantments. (29, 13, Elf:2) an uncursed amulet of magic regeneration (36, -4, Elf:2) a bolt (38, -9, Elf:2) a +0 flail 4 bolts (39, -10, Elf:2) a +0 flail a +0 plate armour a +0 flail a +0 leather armour a +0 mace a +0 war axe a +0 plate armour a +0 chain mail a +0 mace a +0 chain mail a +0 war axe a +0 chain mail a +3 great mace a +0 giant club a +0 giant club a +0 long sword (39, -9, Elf:2) a +0 plate armour a +0 long sword a +0 chain mail a +0 great sword a +0 arbalest 12 bolts a +0 plate armour a +0 chain mail a +0 broad axe a +0 chain mail a +0 dire flail a +0 chain mail a +0 broad axe a +0 long sword a cursed -3 short sword a +0 plate armour a +0 battleaxe a +0 chain mail a +1 long sword of slicing a +0 chain mail a +0 war axe Level 3 of the Elven Halls (0, 0, Elf:3) an arrow (0, 1, Elf:3) an arrow (0, 48, Elf:3) a +1 mace of draining (1, -2, Elf:3) a +1 dagger of protection a +0 shortbow 10 arrows a +0 leather armour (2, 2, Elf:3) an arrow (3, 5, Elf:3) a +0 long sword a +0 leather armour (4, 57, Elf:3) the +5 rapier of the Unliving {freeze, *Rage SInv Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. It may make you go berserk in combat. It makes you more stealthy. a +3 hunting sling of freezing 12 stones a +1 chain mail of magic resistance a +0 shield of reflection {Donald} a cursed ring of teleportation a +0 shortbow a +1 scimitar of electrocution 17 arrows a +0 leather armour (5, 16, Elf:3) 7 arrows (8, 12, Elf:3) a +2 rapier of draining (8, 13, Elf:3) a fan of gales (8, 54, Elf:3) a +0 dagger (9, 12, Elf:3) a +0 pair of gloves (9, 14, Elf:3) 22 stones (9, 26, Elf:3) a +0 long sword a +0 leather armour (10, 11, Elf:3) a fan of gales (10, 50, Elf:3) an arrow (11, 10, Elf:3) a +0 short sword (11, 28, Elf:3) a +0 short sword a +0 ring mail (11, 44, Elf:3) a +0 dagger (11, 48, Elf:3) a +0 longbow 55 arrows a +0 leather armour a +5 battleaxe of chopping a cursed -2 ring of protection (11, 49, Elf:3) an arrow (11, 50, Elf:3) a +0 rapier (11, 51, Elf:3) 2 arrows (12, 10, Elf:3) a sack of spiders an uncursed ring of protection from cold 91 boomerangs (12, 12, Elf:3) a +1 glaive of protection (12, 13, Elf:3) a cursed -3 rapier a +0 scale mail (12, 43, Elf:3) 4 arrows a +0 leather armour (12, 46, Elf:3) a +2 dagger of venom a +0 scale mail (12, 50, Elf:3) a +1 rapier of speed a +0 long sword a +0 longbow 29 arrows a +0 leather armour (12, 52, Elf:3) an arrow a +0 short sword a +0 short sword a +0 leather armour (13, 10, Elf:3) a +0 chain mail (13, 11, Elf:3) a +0 short sword a +0 ring mail (13, 13, Elf:3) a +1 long sword of holy wrath (14, 9, Elf:3) a +2 hat of intelligence (14, 11, Elf:3) a book of Unlife (14, 15, Elf:3) a +0 dagger a +0 ring mail (14, 39, Elf:3) an arrow (14, 40, Elf:3) a +0 longbow 18 arrows a cursed +0 leather armour (14, 43, Elf:3) a +0 longbow a +2 scimitar of slicing 15 arrows (14, 44, Elf:3) a +0 long sword (15, 10, Elf:3) an uncursed staff of poison {!a} (15, 39, Elf:3) a +0 dagger (16, 9, Elf:3) a +0 rapier (16, 11, Elf:3) a +2 falchion of venom (16, 37, Elf:3) a +1 long sword of slicing a cursed +0 dagger a +0 leather armour a +0 dagger a +0 long sword a +0 long sword a cursed -1 leather armour (17, 10, Elf:3) the +8 dagger "Giskethrouh" {flame, Fragile rPois rC+++ MR-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to cold. It protects you from poison. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (17, 37, Elf:3) a +0 dagger a +0 leather armour (18, 11, Elf:3) a crystal ball of energy (18, 13, Elf:3) an uncursed staff of air (18, 35, Elf:3) a +0 short sword a +0 chain mail (19, 34, Elf:3) a cursed +0 long sword a +0 leather armour (20, 9, Elf:3) a +4 halberd of flaming (20, 13, Elf:3) a +0 scimitar of holy wrath (22, 11, Elf:3) a +3 hand axe of flaming (22, 14, Elf:3) a +2 scythe of flaming (23, 10, Elf:3) a +2 chain mail of fire resistance (23, 12, Elf:3) a +0 long sword (24, 11, Elf:3) an uncursed staff of conjuration {!a} (25, 11, Elf:3) an uncursed staff of poison (25, 12, Elf:3) a +1 chain mail of cold resistance (26, 12, Elf:3) 14 stones (26, 13, Elf:3) a +3 rapier of draining (28, 15, Elf:3) the +11 fustibalus of Vefuptao {velocity, +Blink} Any stone fired from it inflicts extra damage. It lets you blink. (46, 12, Elf:3) 2 scrolls of noise (53, 31, Elf:3) a +1 scimitar of draining Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 arrows (49, -8, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 sling bullets (20, 26, Lair:2) a +0 ring mail (40, -26, Lair:2) a +0 club (46, -10, Lair:2) a +0 robe a +0 battleaxe (47, -7, Lair:2) a +0 mace (48, -4, Lair:2) a +6 eveningstar a +3 scale mail of magic resistance Level 3 of the Lair of Beasts (0, 0, Lair:3) 554 stones (1, -1, Lair:3) a +0 scale mail (6, 41, Lair:3) a +1 leather armour of cold resistance (10, 1, Lair:3) a +0 ring mail (18, 34, Lair:3) a +0 dagger (26, 38, Lair:3) 23 arrows (38, -7, Lair:3) a +0 club (41, -2, Lair:3) a +0 scale mail (50, 33, Lair:3) 2 atropa-tipped darts 144 poisoned darts (51, 38, Lair:3) a +0 leather armour (62, 18, Lair:3) a +0 flail (63, 15, Lair:3) the cursed +1 quarterstaff "Qyilyfak" {drain, *Contam MR+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. (64, 12, Lair:3) a +0 ring mail (64, 13, Lair:3) 21 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 arbalest (4, 34, Lair:4) 21 stones (9, -5, Lair:4) a +0 hand crossbow (17, 13, Lair:4) a +0 hunting sling (19, 12, Lair:4) 13 poisoned darts (50, 7, Lair:4) an arrow (50, 20, Lair:4) the +2 spear of Distraction {protect, Int+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+2). Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 arrows (6, 16, Lair:5) a +0 leather armour (7, 17, Lair:5) a +0 mace (9, 7, Lair:5) a +0 long sword (17, 38, Lair:5) 16 arrows (20, 33, Lair:5) 22 poisoned darts (21, -13, Lair:5) 24 arrows (25, -1, Lair:5) 20 arrows (34, 16, Lair:5) an uncursed staff of death {!a} (35, 17, Lair:5) 19 sling bullets (37, 37, Lair:5) 21 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 arbalest (40, 25, Lair:6) the +3 hand axe "Gufo" {speed, *Rage +Rage rPois MR+} Attacks with this weapon are significantly faster. It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. (40, 39, Lair:6) 8 arrows (41, 5, Lair:6) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) a +0 glaive (1, 0, Shoals:1) a +0 spear (9, 27, Shoals:1) a +0 trident (10, 26, Shoals:1) a stone (10, 28, Shoals:1) a stone (50, 22, Shoals:1) the +8 arc blade {discharge, rElec} It insulates you from electricity. (54, -4, Shoals:1) a +0 trident (60, 1, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) 18 arrows (50, -37, Shoals:2) a +0 trident (50, -31, Shoals:2) a +0 spear Level 3 of the Shoals (13, 25, Shoals:3) a +0 trident (14, 25, Shoals:3) a +0 leather armour a +0 spear of venom (14, 26, Shoals:3) 7 boomerangs (unseen) (15, 24, Shoals:3) a +0 trident (18, 21, Shoals:3) a +0 trident (19, 22, Shoals:3) an uncursed ring of wizardry (24, 17, Shoals:3) a +0 spear (31, 18, Shoals:3) a scroll of immolation Level 4 of the Shoals (0, 0, Shoals:4) a +0 war axe (7, -2, Shoals:4) the cursed +1 morningstar of Awkwardness {crush, Int+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It lets you see invisible. It has a curse placed upon it. (13, -9, Shoals:4) a +0 trident (13, -8, Shoals:4) a +0 trident (16, -39, Shoals:4) the ring of Xom's Delight {Int+3 SInv} [ring of see invisible] It affects your intelligence (+3). It lets you see invisible. (19, -10, Shoals:4) a +4 rapier of electrocution a +0 robe (39, -1, Shoals:4) a +4 scimitar of freezing (44, -48, Shoals:4) a +0 trident (46, -50, Shoals:4) a potion of degeneration (47, -30, Shoals:4) the +1 falchion of Hubris {flame, rElec rF+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (51, -38, Shoals:4) a +0 rapier Level 1 of the Snake Pit [Shop] Xuorph Vune's Jewellery Emporium a cursed amulet of inaccuracy (30 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of wizardry (450 gold) an uncursed ring of protection from fire (375 gold) a +4 ring of strength (405 gold) an uncursed ring of wizardry (450 gold) a +2 ring of evasion (150 gold) a +2 ring of intelligence (112 gold) an uncursed ring of poison resistance (300 gold) a +2 ring of strength (112 gold) an uncursed ring of protection from magic (375 gold) [Shop] Ymiwusich's Weapon Shop 21 bolts (71 gold) the +6 war axe of the Blowfly {speed, *Contam rPois rC+} (902 gold) Attacks with this weapon are significantly faster. It protects you from cold. It protects you from poison. It causes magical contamination when unequipped. a +0 whip (42 gold) a +0 hand crossbow (59 gold) 23 stones (39 gold) a +0 hand crossbow (59 gold) a +0 shortbow (51 gold) a +3 short sword (340 gold) a +0 flail (59 gold) a +0 quarterstaff (68 gold) [Shop] Opeumearcha's General Store 14 stones (15 gold) a scroll of identify (22 gold) a sack of spiders (220 gold) an uncursed amulet of guardian spirit (330 gold) a scroll of identify (22 gold) (0, 0, Snake:1) the cursed +3 falchion of Akhluut {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It has a curse placed upon it. (14, 0, Snake:1) 24 arrows Level 2 of the Snake Pit (0, 0, Snake:2) a bolt (2, 1, Snake:2) a bolt (3, 1, Snake:2) 2 bolts Level 3 of the Snake Pit (0, 0, Snake:3) a bolt (still there?) 2 bolts (still there?) a +0 flail (still there?) (37, 5, Snake:3) a +0 mace 16 arrows (38, 2, Snake:3) 2 arrows (38, 20, Snake:3) the cursed +1 ring mail of Vaca {Str+2} It affects your strength (+2). It has a curse placed upon it. Level 4 of the Snake Pit [Shop] Nyamust's Assorted Antiques a +3 leather armour of fire resistance (792 gold) 2 scrolls of remove curse (198 gold) a +1 leather armour of magic resistance (462 gold) a potion of mutation (264 gold) a potion of brilliance (132 gold) a +2 chain mail of fire resistance (709 gold) a book of Necromancy (990 gold) a potion of flight (99 gold) (0, 0, Snake:4) a bolt (1, 8, Snake:4) a +1 scimitar of slicing Level 5 of the Pits of Slime (0, 0, Slime:5) the +3 buckler of the Saviour {MR+} It affects your resistance to hostile enchantments. (2, 0, Slime:5) the cursed +1 chain mail "Cadwunil" {+Blink rPois MP+9 Int-4} It affects your intelligence (-4). It protects you from poison. It affects your magic capacity (+9). It lets you blink. It has a curse placed upon it. (8, 7, Slime:5) the +8 scale mail of Elyvilon {rF+} It protects you from fire. (9, 9, Slime:5) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. Level 1 of the Vaults (0, 0, Vaults:1) a bolt (0, 8, Vaults:1) 7 bolts (26, 1, Vaults:1) 17 arrows (27, 3, Vaults:1) a +0 great sword (43, 49, Vaults:1) a +0 scale mail (47, 42, Vaults:1) a +0 giant club a +0 giant club (50, 21, Vaults:1) 12 stones (52, 51, Vaults:1) a bolt (53, 48, Vaults:1) a cursed -3 arbalest a +0 arbalest 42 bolts (53, 49, Vaults:1) a bolt (53, 50, Vaults:1) a bolt (54, 48, Vaults:1) a +0 arbalest 14 bolts (54, 49, Vaults:1) a +0 arbalest a +0 arbalest of freezing 45 bolts Level 2 of the Vaults [Shop] Wesissoj's Distillery a potion of curing (51 gold) a potion of mutation (136 gold) a potion of flight (51 gold) a potion of flight (51 gold) 2 potions of curing (102 gold) a potion of flight (51 gold) a potion of curing (51 gold) (0, 0, Vaults:2) 17 stones (3, 4, Vaults:2) 26 bolts a +0 arbalest (3, 5, Vaults:2) 17 bolts a +0 arbalest a +0 chain mail a +0 long sword of slicing (4, 4, Vaults:2) 20 bolts a +0 arbalest (4, 5, Vaults:2) 19 bolts a +0 arbalest (4, 6, Vaults:2) 3 bolts (5, 6, Vaults:2) a bolt (5, 7, Vaults:2) a bolt (36, 31, Vaults:2) a +0 scale mail (36, 32, Vaults:2) a +0 battleaxe a +0 war axe (37, 31, Vaults:2) a +1 great mace of crushing a +0 mace a +0 dire flail a +0 scale mail (38, 31, Vaults:2) a +0 chain mail a +0 spear a +0 robe (39, 31, Vaults:2) a +0 dagger a +0 robe (40, 31, Vaults:2) a +0 dagger a +0 robe (47, 36, Vaults:2) a +0 flail (48, 31, Vaults:2) a +0 giant club (48, 34, Vaults:2) a +0 whip a +0 leather armour (49, 30, Vaults:2) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 leather armour a +0 morningstar (52, 27, Vaults:2) a +0 robe (53, 28, Vaults:2) a +0 dagger of venom a +0 short sword 22 bolts a +0 arbalest (54, 26, Vaults:2) a +0 chain mail a +0 battleaxe a +2 ring mail of poison resistance a +0 great mace (54, 28, Vaults:2) 15 arrows a +0 shortbow a +0 shield a +0 chain mail a +0 war axe (54, 29, Vaults:2) a bolt a +1 chain mail of poison resistance a +0 long sword (54, 30, Vaults:2) 16 bolts a +0 arbalest (54, 31, Vaults:2) 28 bolts a +0 arbalest (54, 32, Vaults:2) 8 bolts a +0 arbalest (56, 32, Vaults:2) a +0 dire flail (57, 22, Vaults:2) a +0 battleaxe (58, 22, Vaults:2) a +0 giant spiked club (59, 22, Vaults:2) a cursed +0 giant club Level 3 of the Vaults [Shop] Soseilep's Book Shop a book of Misfortune (400 gold) a book of Transfigurations (1100 gold) a book of Flames (700 gold) a book of Necromancy (600 gold) a book of Annihilations (2208 gold) a manual of Bows (2208 gold) a book of Ice (1300 gold) a book of Clouds (900 gold) a book of Power (900 gold) a book of Beasts (1100 gold) a book of the Warp (1800 gold) the Handbook of the Voyage (4798 gold) Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 no b - Recall Summoning/Translocation 3 yes c - Malign Gateway Summoning/Translocation 7 yes d - Disjunction Translocation 8 no (12, -34, Vaults:3) a +2 dire flail of protection a +0 chain mail (13, -35, Vaults:3) a +0 great sword of flaming (14, -37, Vaults:3) 6 stones (25, -25, Vaults:3) 15 arrows (43, -3, Vaults:3) 40 gold pieces (53, -27, Vaults:3) 16 bolts a cursed -1 plate armour a +0 arbalest a +2 long sword of distortion {!w} a +3 long sword a +0 chain mail (54, -27, Vaults:3) a +0 plate armour a +0 dire flail (58, -25, Vaults:3) the amulet of Contentment {Inacc rN+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from negative energy. Level 4 of the Vaults [Shop] Hinouts's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Leptiud's Jewellery Shoppe an uncursed ring of flight (262 gold) an uncursed ring of ice (375 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of protection from fire (375 gold) a +5 ring of intelligence (618 gold) an uncursed ring of ice (375 gold) a +2 ring of dexterity (112 gold) an uncursed ring of poison resistance (300 gold) a +4 ring of intelligence (405 gold) (0, 0, Vaults:4) 2 arrows (5, 21, Vaults:4) a +0 dire flail (6, 22, Vaults:4) a +0 dire flail (11, 31, Vaults:4) an arrow (11, 32, Vaults:4) 3 arrows (12, 22, Vaults:4) a +1 great sword of slicing a +0 chain mail (12, 32, Vaults:4) 2 arrows (13, -11, Vaults:4) a +0 giant club (14, -16, Vaults:4) a +0 long sword (14, -13, Vaults:4) a +0 helmet (14, -11, Vaults:4) a +0 giant club (16, -17, Vaults:4) a +2 hand axe of chopping (18, -11, Vaults:4) a crystal ball of energy (20, -15, Vaults:4) a +0 scale mail (21, 33, Vaults:4) a bolt (22, 33, Vaults:4) a bolt (24, 34, Vaults:4) a bolt (26, 34, Vaults:4) a bolt (34, 29, Vaults:4) a scroll of torment (35, -2, Vaults:4) an uncursed amulet of guardian spirit (36, 19, Vaults:4) the +1 glaive of Famine {flame, rN+ MR+ Str+4 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (-2). It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 great sword a +3 plate armour (36, 20, Vaults:4) a +0 chain mail a +3 dire flail (36, 21, Vaults:4) a +0 plate armour a +2 dire flail (37, 20, Vaults:4) a +3 long sword (37, 21, Vaults:4) a +0 plate armour (38, 20, Vaults:4) a +0 plate armour a cursed +0 war axe (38, 21, Vaults:4) a +0 plate armour (41, 23, Vaults:4) a +0 giant spiked club a +0 giant club (42, 24, Vaults:4) a +0 morningstar (42, 25, Vaults:4) a +0 leather armour (46, 6, Vaults:4) a +1 rapier of draining a +0 leather armour of cold resistance (52, 28, Vaults:4) a +0 falchion (53, -20, Vaults:4) a +0 spear of piercing a +0 robe (54, 0, Vaults:4) 11 sling bullets (58, -25, Vaults:4) the +0 ring mail of Yshodomn {Str+3 Dex+5 Stlth+} It affects your strength (+3). It affects your dexterity (+5). It makes you more stealthy. (62, -10, Vaults:4) a +0 robe Level 5 of the Vaults (0, 0, Vaults:5) a +3 war axe (5, 1, Vaults:5) a box of beasts Level 1 of the Realm of Zot (0, 0, Zot:1) a scroll of magic mapping a +0 hand axe a +0 flail (1, -1, Zot:1) a green draconian skeleton (4, -1, Zot:1) a +0 scimitar (5, -2, Zot:1) a white draconian skeleton (5, -1, Zot:1) a +0 cloak a +0 short sword a green draconian corpse (6, -2, Zot:1) a +0 scimitar (6, -1, Zot:1) a +0 glaive (6, 1, Zot:1) a +0 halberd (7, -1, Zot:1) a black draconian skeleton (18, 14, Zot:1) a +0 great mace (19, -1, Zot:1) a +0 long sword (20, -1, Zot:1) a green draconian corpse (21, 9, Zot:1) a +0 war axe of electrocution (21, 10, Zot:1) a +0 halberd 24 gold pieces Level 1 of the Depths (43, 5, Depths:1) a +0 hunting sling Level 2 of the Depths [Shop] Woush's Antique Armour Shoppe a +0 chain mail (180 gold) a +0 ring mail (160 gold) a +3 leather armour of fire resistance (960 gold) a +2 buckler of reflection (740 gold) a +0 ring mail (160 gold) a +3 scale mail of positive energy (920 gold) a +0 leather armour (80 gold) (0, 0, Depths:2) a cursed -2 giant club a +0 giant club (5, -8, Depths:2) a +0 mace (13, -9, Depths:2) 22 arrows (19, -10, Depths:2) +0 ice dragon scales (64, 54, Depths:2) a +1 whip (66, 54, Depths:2) a +2 halberd of venom (67, 53, Depths:2) a +0 ring mail a +0 glaive a +0 chain mail a potion of degeneration a +2 battleaxe of freezing (71, -8, Depths:2) a +0 troll leather armour (76, -8, Depths:2) the +10 flail of Fapo {elec, MR+ Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It affects your resistance to hostile enchantments. Level 3 of the Depths [Shop] Duulunor's Food Shop a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, Depths:3) a +0 troll leather armour (1, -1, Depths:3) a +0 troll leather armour (2, 50, Depths:3) +0 ice dragon scales (22, 37, Depths:3) the +2 leather armour of Dishonour {Dex+7 SInv Stlth-} It affects your dexterity (+7). It lets you see invisible. It makes you less stealthy. (31, 40, Depths:3) the +8 quarterstaff "Juyclot" {crush, rElec Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It insulates you from electricity. (34, 31, Depths:3) a +0 hand axe a +1 leather armour of fire resistance a +0 quarterstaff a +0 animal skin (35, 31, Depths:3) a +0 mace a +0 animal skin (37, 31, Depths:3) a +0 spear (38, 30, Depths:3) a +0 leather armour (39, 3, Depths:3) a +0 troll leather armour (41, 24, Depths:3) a +0 troll leather armour (42, 25, Depths:3) a +0 pair of boots (51, 51, Depths:3) a +0 troll leather armour a +0 arbalest 26 bolts (52, 51, Depths:3) a +0 troll leather armour a +0 troll leather armour (53, 51, Depths:3) a bolt Level 4 of the Depths (0, 0, Depths:4) a +0 robe (1, -11, Depths:4) a +0 rapier (unseen) (1, 7, Depths:4) a +0 rapier (still there?) a crystal ball of energy (still there?) (1, 8, Depths:4) a +2 hand axe of venom (1, 9, Depths:4) a +0 rapier a +0 cloak a +2 battleaxe of venom (1, 10, Depths:4) a phial of floods (1, 11, Depths:4) a +2 hunting sling of flaming (2, -3, Depths:4) a +0 robe (2, 0, Depths:4) a +0 rapier (3, 12, Depths:4) 24 sling bullets (5, -13, Depths:4) a +0 dagger (7, 5, Depths:4) a +0 long sword a +0 chain mail a +0 dagger (10, -11, Depths:4) a +2 halberd of flaming a +0 plate armour (10, -10, Depths:4) a +3 glaive a +0 chain mail (10, -9, Depths:4) a +4 long sword of flaming a +0 chain mail (10, -8, Depths:4) a +2 dagger of electrocution a +0 robe a +0 dagger a cursed +0 robe a +0 long sword (13, 5, Depths:4) a +0 long sword a +0 leather armour (13, 10, Depths:4) a +0 scale mail (17, 12, Depths:4) a +0 short sword (still there?) a +0 robe of resistance (still there?) (17, 13, Depths:4) a +3 long sword of holy wrath a +0 chain mail of magic resistance (18, 8, Depths:4) 16 stones (19, 6, Depths:4) a +0 chain mail of fire resistance (19, 12, Depths:4) a +0 long sword (20, -3, Depths:4) a cursed +0 robe (20, -2, Depths:4) a +0 dagger a +0 robe (50, -7, Depths:4) a +0 lajatang (54, 1, Depths:4) a bolt (54, 6, Depths:4) a bolt (54, 8, Depths:4) a +0 arbalest 26 bolts (61, -21, Depths:4) a +0 rapier Level 5 of the Depths [Shop] Vuf Lise's Book Emporium a book of Alchemy (1500 gold) a book of Cantrips (400 gold) a book of Alchemy (1500 gold) a book of Death (1400 gold) a Young Poisoner's Handbook (800 gold) a book of Conjurations (600 gold) a book of Changes (500 gold) a manual of Hexes (2208 gold) a book of Frost (700 gold) [Shop] Hezeit's Magic Scroll Shoppe 3 scrolls of teleportation (225 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) a scroll of blinking (187 gold) a scroll of torment (187 gold) a scroll of fear (87 gold) a scroll of fog (50 gold) a scroll of vulnerability (187 gold) a scroll of fear (87 gold) a scroll of enchant weapon (187 gold) a scroll of remove curse (75 gold) a scroll of blinking (187 gold) [Shop] Rooph's Antique Weapon Emporium a +1 rapier of venom (342 gold) a +0 hand crossbow (101 gold) a +0 trident (101 gold) a +0 broad axe (116 gold) a +0 broad axe (116 gold) a +5 dagger of venom (852 gold) a +0 quarterstaff (116 gold) a cursed -3 trident (2 gold) (1, 14, Depths:5) a +3 leather armour (13, 0, Depths:5) a +4 demon blade a +0 plate armour (18, -8, Depths:5) a +0 great mace (24, 7, Depths:5) a +0 war axe (34, 35, Depths:5) a +0 arbalest 9 bolts (35, 35, Depths:5) 3 bolts (36, 34, Depths:5) a bolt (37, -7, Depths:5) a +0 antimagic war axe (37, -4, Depths:5) 16 stones (42, -3, Depths:5) a +0 battleaxe (42, 34, Depths:5) 16 arrows (46, 1, Depths:5) a +0 broad axe (54, -6, Depths:5) a +2 buckler a +0 ring mail a +0 long sword (54, 3, Depths:5) +0 ice dragon scales (61, -16, Depths:5) a bolt a +0 ring mail (62, -15, Depths:5) 6 bolts a +0 long sword (64, -13, Depths:5) a bolt (66, -11, Depths:5) 4 bolts a +0 arbalest