Caminho Level 1 of the Dungeon Level 2 of the Dungeon (0, 0, D:2) 12 arrows (11, 34, D:2) a +0 dagger (27, 21, D:2) a +0 short sword (36, 35, D:2) a +0 barding Level 3 of the Dungeon [Shop] Befooddy's Assorted Antiques a +0 hand axe of electrocution (218 gold) a scroll of fog (46 gold) a scroll of teleportation (69 gold) a wand of flame (22) (276 gold) a box of beasts (920 gold) Level 4 of the Dungeon [Shop] Nattoeb's Elemental Accessories a tin of tremorstones (2/2) (560 gold) a wand of flame (25) (189 gold) a staff of cold (350 gold) the Volume of Feathers (476 gold) Spells Type Level Known a - Airstrike Air 4 yes b - Freezing Cloud Conjuration/Ice/Air 5 no c - Silence Hexes/Air 5 no Level 6 of the Dungeon (5, 4, D:6) a +0 short sword a +0 plate armour (6, 5, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar Level 8 of the Dungeon (6, 2, D:8) a +0 club a +0 ring mail (6, 11, D:8) a +0 short sword (7, 2, D:8) a +0 dagger a +0 chain mail (9, 4, D:8) a +0 club (9, 5, D:8) a +0 club a +0 ring mail (17, -8, D:8) 17 arrows (19, 12, D:8) a +0 arbalest (33, 17, D:8) 14 arrows (60, -6, D:8) a +0 shortbow 23 arrows (61, 26, D:8) 19 arrows a +0 shortbow (68, 30, D:8) 11 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 hand crossbow (3, -14, D:9) a +0 robe (8, 5, D:9) a +0 short sword a +1 short sword of draining a +1 dagger of protection a +0 club a +2 short sword of flaming 13 stones a +0 club a +0 dagger (8, 6, D:9) a +0 dagger a +0 dagger 5 stones a +0 dagger (8, 7, D:9) a +0 short sword a +0 short sword (9, 6, D:9) a +0 dagger a +0 dagger a +0 dagger a +0 short sword a +0 club a +0 dagger a +0 whip a +0 dagger of venom a +0 robe a +0 club a +0 dagger a +0 club a +0 leather armour a +0 club (14, -25, D:9) 12 arrows a +0 shortbow a +0 whip of flaming (18, -3, D:9) a +0 robe (30, -13, D:9) a +0 ring mail a +0 whip (30, -11, D:9) a +0 chain mail a +0 short sword a +0 leather armour of fire resistance a +0 dagger a +0 robe a +0 dagger (31, -13, D:9) a +0 robe a +0 dagger (46, -14, D:9) 3 stones a +0 dagger (46, -13, D:9) a +0 whip a +0 robe a +0 dagger (46, -12, D:9) a +0 club a +0 whip a +0 whip a +0 short sword (46, 3, D:9) 19 stones (49, 12, D:9) a +0 hunting sling 17 sling bullets a +0 buckler a +0 kite shield Level 10 of the Dungeon (0, 0, D:10) a +0 hand crossbow 30 bolts (2, 0, D:10) 28 arrows a +0 shortbow (7, 39, D:10) a +0 mace (12, -6, D:10) a +0 dagger of protection (14, -8, D:10) 17 arrows a +0 shortbow (53, 38, D:10) a +0 shortbow 24 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (23, -5, D:11) a +2 vorpal trident (38, 17, D:11) a +0 dagger (60, 42, D:11) a potion of degeneration (60, 43, D:11) a potion of degeneration (60, 44, D:11) a potion of degeneration Level 12 of the Dungeon (12, -5, D:12) a +0 battleaxe (12, -4, D:12) a +0 plate armour (12, -3, D:12) a +0 troll leather armour (13, -24, D:12) a +0 giant club a +0 giant club (15, -23, D:12) a +0 mace (18, -9, D:12) a +0 giant spiked club (18, -8, D:12) a +0 giant spiked club (20, -13, D:12) a +0 shortbow (24, -23, D:12) a +0 troll leather armour (37, 0, D:12) an amulet of faith (59, -32, D:12) a +0 shortbow 16 arrows (67, -28, D:12) a +0 giant club a +0 dire flail Level 13 of the Dungeon (0, 0, D:13) a +0 short sword (1, -1, D:13) 3 stones a +0 dagger (1, 0, D:13) a +0 short sword (1, 1, D:13) a +0 whip (2, 0, D:13) a +0 dagger 4 stones a +0 dagger a +0 robe (9, 3, D:13) a +0 plate armour (9, 7, D:13) a +0 broad axe (50, 30, D:13) a +0 mace (50, 31, D:13) a +0 halberd (50, 32, D:13) a +0 dire flail Level 14 of the Dungeon (0, 0, D:14) the +8 long sword of Makhleb's Anger {vorpal, *Noise +Rage Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). +Rage: It lets you go berserk. *Noise: It may make noises in combat. Level 15 of the Dungeon (1, 18, D:15) 10 poisoned darts (3, 15, D:15) 4 large rocks (8, 22, D:15) a +0 dagger a +0 robe a +1 great mace a +0 chain mail (9, 22, D:15) a +0 robe (10, 22, D:15) a +0 dagger (11, 14, D:15) a +0 broad axe a +0 chain mail (14, 18, D:15) a +2 robe of the Archmagi a +0 dagger (18, 7, D:15) a +0 giant spiked club a +0 giant club (19, 7, D:15) a +0 robe a +0 giant club a +0 giant club a +0 giant club a +0 giant club (19, 8, D:15) a +0 spear a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (28, 15, D:15) an amulet of magic regeneration (32, -8, D:15) a +1 helmet of see invisible (34, -31, D:15) a +0 hunting sling (36, 19, D:15) a ring of see invisible (39, -30, D:15) a +0 chain mail (42, 6, D:15) a +0 dagger Level 1 of the Orcish Mines [Shop] Yxaneus's Magic Scroll Shoppe 2 scrolls of fear (119 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of acquirement (884 gold) a scroll of teleportation (51 gold) a scroll of amnesia (59 gold) a scroll of teleportation (51 gold) a scroll of immolation (59 gold) a scroll of enchant armour (127 gold) (0, 0, Orc:1) a +0 short sword (0, 1, Orc:1) a +0 leather armour (27, -15, Orc:1) a +0 giant club (28, -15, Orc:1) a +0 giant club a +0 giant club (29, -16, Orc:1) a +0 dire flail (still there?) a +0 giant spiked club (still there?) (31, -17, Orc:1) a +0 troll leather armour Level 2 of the Orcish Mines [Shop] Low Caimp's Antique Armour Boutique a +0 scale mail (156 gold) a +4 chain mail of poison resistance (1111 gold) a +0 tower shield (175 gold) a +0 leather armour (78 gold) a +1 scale mail of cold resistance (624 gold) a +2 leather armour of poison resistance (624 gold) a +2 pair of boots (643 gold) [Shop] Vushail's Weapon Emporium 26 stones (39 gold) a +0 rapier (60 gold) 15 poisoned darts (90 gold) a +0 long sword (52 gold) a +0 hunting sling (22 gold) a +0 halberd (60 gold) a +0 club (15 gold) a +0 short sword (45 gold) a +0 short sword (45 gold) a +0 mace (45 gold) a +2 war axe of flaming (274 gold) [Shop] Gidif's Jewellery Shoppe a ring of protection from fire (300 gold) an amulet of magic regeneration (360 gold) a ring of protection from fire (300 gold) a ring of wizardry (360 gold) an amulet of magic regeneration (360 gold) a ring of magical power (240 gold) a ring of flight (210 gold) a ring of magical power (240 gold) an amulet of guardian spirit (360 gold) [Shop] Luantu's Antique Armour Boutique the +10 plate armour "Nuyra" {Str+5} (2986 gold) Str: It affects your strength (+5). a +0 barding of fire resistance (990 gold) a +0 scale mail (132 gold) a +0 ring mail (132 gold) a +2 scale mail of fire resistance (693 gold) a +0 chain mail (148 gold) a +0 ring mail (132 gold) a +0 cloak (148 gold) a +0 plate armour (759 gold) (0, 0, Orc:2) a +0 giant spiked club (5, 22, Orc:2) a +0 giant club (6, 4, Orc:2) a +0 dire flail (19, 15, Orc:2) the +1 robe of Summer {rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (33, 6, Orc:2) a +0 giant club a +0 dire flail (34, 3, Orc:2) a +0 giant club (36, 6, Orc:2) a +0 giant spiked club (38, 5, Orc:2) a +0 giant club a +0 giant spiked club (40, 9, Orc:2) a +0 giant club (40, 55, Orc:2) a +0 giant spiked club Level 1 of the Elven Halls [Shop] Decwewimn's Antique Armour Emporium a +0 plate armour (828 gold) a +0 chain mail of poison resistance (306 gold) a +0 ring mail (144 gold) a +0 leather armour (72 gold) a +0 scale mail (144 gold) (0, 0, Elf:1) the +0 helmet of Taohyzuc {Harm rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (13, -46, Elf:1) 12 poisoned darts (14, -46, Elf:1) a +0 robe (14, -41, Elf:1) a +0 rapier (14, -21, Elf:1) 24 gold pieces (15, -21, Elf:1) a ring of wizardry (16, -20, Elf:1) a +3 scale mail of willpower (17, -21, Elf:1) a -2 leather armour of willpower (17, -20, Elf:1) the +8 great mace of Locuthe {vorpal, rElec Str+4 Int+2 Stlth-} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. (17, -17, Elf:1) 12 gold pieces (18, -20, Elf:1) a scroll of identify (18, -2, Elf:1) a +0 helmet of see invisible (19, -21, Elf:1) 46 gold pieces (22, -7, Elf:1) a +0 ring mail (23, -47, Elf:1) a +0 dagger (23, -45, Elf:1) a +2 scale mail of positive energy (23, -44, Elf:1) a +0 rapier a +0 short sword a +0 shortbow 17 arrows (29, -19, Elf:1) a +0 leather armour a +0 long sword (30, -18, Elf:1) a +0 long sword (31, -16, Elf:1) a +0 leather armour a +0 short sword (32, -37, Elf:1) 19 poisoned darts (42, -48, Elf:1) a +0 chain mail a +3 dagger (43, -32, Elf:1) a +0 long sword (43, -31, Elf:1) a +0 dagger (44, -53, Elf:1) a ring of positive energy (44, -31, Elf:1) a +0 rapier (46, -35, Elf:1) a +0 rapier (47, -36, Elf:1) a +0 long sword (47, -33, Elf:1) a +0 dagger a +0 scale mail (48, -36, Elf:1) a +0 scale mail (48, -35, Elf:1) a +2 long sword of draining a +0 ring mail (51, -48, Elf:1) a +0 short sword (52, -48, Elf:1) a +0 buckler a +0 chain mail a +0 scimitar a +0 long sword (53, -47, Elf:1) a +0 short sword (53, -38, Elf:1) a +0 dagger (53, -35, Elf:1) a +0 long sword a +0 ring mail (54, -48, Elf:1) a +0 long sword (56, -38, Elf:1) a +0 short sword a +0 ring mail (57, -37, Elf:1) a scroll of identify {@r1} Level 2 of the Elven Halls (17, 31, Elf:2) a +0 rapier of draining (31, -9, Elf:2) a +1 war axe of flaming (31, -8, Elf:2) a +0 long sword (32, -8, Elf:2) a +0 dire flail of draining (36, 7, Elf:2) an amulet of faith a +0 dagger a +0 leather armour Level 3 of the Elven Halls (4, -4, Elf:3) a +0 long sword (6, 41, Elf:3) a +0 long sword a +0 scale mail (26, 22, Elf:3) a +0 leather armour 18 arrows a +0 short sword a +0 longbow (45, -7, Elf:3) a +0 leather armour a +0 short sword (46, -8, Elf:3) a +0 leather armour a +0 long sword (55, 40, Elf:3) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). Level 2 of the Lair of Beasts (36, -7, Lair:2) a +0 mace (37, -8, Lair:2) 16 bolts (43, 13, Lair:2) 22 stones Level 3 of the Lair of Beasts (30, -33, Lair:3) a book of Ice (30, -32, Lair:3) a +0 cloak (30, -31, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 arrows (3, 0, Lair:4) 15 arrows (21, 16, Lair:4) a +0 dagger (26, -9, Lair:4) 17 stones (39, -29, Lair:4) 17 stones (40, -35, Lair:4) 3 atropa-tipped darts (42, 9, Lair:4) a +0 robe (50, 5, Lair:4) a +0 whip Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (22, 19, Lair:5) a +2 cloak of preservation a +1 helmet (35, 41, Lair:5) 18 stones Level 6 of the Lair of Beasts (35, -11, Lair:6) the +5 great sword of the Madman {speed, rC+ rN+ Int-4} Attacks with this weapon are significantly faster. Int: It affects your intelligence (-4). rC: It protects you from cold. rN: It protects you from negative energy. (39, -12, Lair:6) a +0 scale mail Level 1 of the Shoals (0, 0, Shoals:1) the +1 leather armour of Gluttony {*Slow rPois Dex-4 SInv} Dex: It affects your dexterity (-4). rPois: It protects you from poison. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (26, 12, Shoals:1) a +0 shortbow (28, 15, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Ojakhlunas's Weapon Shop a +0 hand axe (45 gold) a +1 rapier of flaming (213 gold) a +1 dire flail of venom (177 gold) a +0 club (15 gold) a +0 glaive (97 gold) a +2 spear of venom (234 gold) a +0 spear (45 gold) a +0 whip (37 gold) a +0 great sword (97 gold) a +0 flail (52 gold) a +0 short sword of flaming (111 gold) (0, 0, Shoals:2) 18 sling bullets (3, -1, Shoals:2) a +0 leather armour 6 silver javelins a +2 vorpal spear (48, -18, Shoals:2) a +0 quarterstaff a +0 hunting sling 20 sling bullets (48, -16, Shoals:2) a +0 hunting sling a +1 spear of venom 18 stones (49, -16, Shoals:2) a +0 spear (49, -15, Shoals:2) a +0 spear a +0 hunting sling 20 sling bullets (50, -17, Shoals:2) a +0 spear (50, -16, Shoals:2) a +0 spear a +0 hunting sling 12 stones (50, -15, Shoals:2) a +0 spear a +0 hunting sling 11 stones Level 3 of the Shoals (2, -37, Shoals:3) 19 stones (5, -36, Shoals:3) 20 arrows Level 4 of the Shoals [Shop] Nem Porgh's Mass Market a +0 giant spiked club (38 gold) 4 large rocks (56 gold) a +0 tower shield (90 gold) 3 large rocks (42 gold) a +0 tower shield (90 gold) a +0 plate armour (460 gold) a +0 bardiche (180 gold) a +0 giant club (34 gold) a +0 plate armour (460 gold) a +2 tower shield of protection (430 gold) a +0 tower shield (90 gold) a +0 giant club (34 gold) a +1 great mace of protection (296 gold) [Shop] Anisch's Firing Range 14 arrows (53 gold) a +0 longbow (85 gold) a +2 vorpal shortbow (313 gold) 3 large rocks (39 gold) 20 sling bullets (190 gold) 4 silver javelins (182 gold) a +6 shortbow (665 gold) 5 sling bullets (47 gold) (0, 0, Shoals:4) a +0 robe (0, 2, Shoals:4) a +0 trident (1, 0, Shoals:4) a +0 spear a +6 trident of flaming a +0 halberd (6, 26, Shoals:4) a +0 tower shield (43, 41, Shoals:4) a +0 leather armour a +1 spear of distortion {!w} 22 javelins Level 1 of the Snake Pit (0, 0, Snake:1) 17 arrows (3, -4, Snake:1) a +0 halberd (8, -2, Snake:1) a +0 spear a +0 robe (9, -2, Snake:1) a +0 broad axe a +0 robe (10, -2, Snake:1) a +0 dire flail a +0 short sword a +0 glaive (11, -2, Snake:1) a +0 dire flail (11, -1, Snake:1) a +0 tower shield (15, 27, Snake:1) a +0 robe (50, 7, Snake:1) a +0 halberd Level 2 of the Snake Pit (0, 0, Snake:2) a +0 ring mail (24, 13, Snake:2) a +0 broad axe (25, 13, Snake:2) a +0 robe (42, 46, Snake:2) a +0 trident a +0 robe a +0 dagger (42, 47, Snake:2) a +0 shortbow of flaming 18 arrows (46, 2, Snake:2) 7 sling bullets (48, 42, Snake:2) a +0 scimitar (49, 35, Snake:2) a +0 short sword Level 3 of the Snake Pit [Shop] Vas Wer's General Store a phial of floods (520 gold) a phantom mirror (520 gold) 14 stones (18 gold) 17 bolts (44 gold) a +0 leather armour (26 gold) a +0 plate armour (299 gold) [Shop] Xewin's Specific Store a +2 vampiric trident (270 gold) (0, 0, Snake:3) 21 stones (4, -55, Snake:3) a potion of degeneration (5, -56, Snake:3) a +0 flail a +0 robe (36, 2, Snake:3) 21 stones (51, -33, Snake:3) a +0 flail a +0 robe (57, -21, Snake:3) a +0 halberd Level 4 of the Snake Pit [Shop] Etylluh's Jewellery Emporium an amulet of reflection (540 gold) a ring of magical power (360 gold) a ring of protection from cold (450 gold) the ring "Voen Vucs" {rN+ Str+6 Dex-4 Stlth+} (1153 gold) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (-4). rN: It protects you from negative energy. Stlth: It makes you more stealthy. the ring of Bacsiss {Wiz rElec Will+ Int+2} (968 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Will: It increases your willpower. a ring of magical power (360 gold) a ring of flight (315 gold) a +6 ring of strength (1053 gold) an amulet of faith (720 gold) a ring of protection from cold (450 gold) a ring of poison resistance (360 gold) [Shop] Idai's Book Boutique an Everburning Encyclopedia (364 gold) the Incunabulum of the Enthralling Rocks (532 gold) Spells Type Level Known a - Corona Hexes 1 yes b - Invisibility Hexes 6 yes c - Shatter Earth 9 no a book of Weapons (448 gold) the Incunabulum of the Vitriolic Mountains (308 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Stone Arrow Conjuration/Earth 3 yes c - Olgreb's Toxic Radiance Poison 4 no a book of Unlife (504 gold) a book of Rime (392 gold) a book of Frost (308 gold) a book of Armaments (504 gold) a book of Stone (504 gold) a book of Armaments (504 gold) a book of the Tundra (476 gold) a book of the Dryads (532 gold) a Young Poisoner's Handbook (280 gold) [Shop] Eheh's Jewellery Emporium the ring of Iwicifal {rF+ rC+ Dex+2 Stlth+} (782 gold) [ring of protection from cold] Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It protects you from cold. Stlth: It makes you more stealthy. the ring of Zougik {Will+ rCorr Str-3 SInv} (603 gold) [ring of willpower] Str: It affects your strength (-3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +6 ring of strength (994 gold) a ring of protection from fire (425 gold) a ring of positive energy (340 gold) the ring of Sucax {rCorr Slay+4} (1540 gold) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rCorr: It protects you from acid and corrosion. (0, 0, Snake:4) a wand of flame (81) (46, -17, Snake:4) a +0 robe (46, -12, Snake:4) a +0 tower shield a +0 hand axe (46, -8, Snake:4) a book of Spatial Translocations (46, -5, Snake:4) a ring of magical power (49, -8, Snake:4) a +2 trident (51, 16, Snake:4) a ring of protection from cold (54, -5, Snake:4) a +0 robe a +0 flail of protection (56, -5, Snake:4) a +0 dagger (57, -5, Snake:4) a +0 robe (58, -4, Snake:4) a +0 spear a +0 trident Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (3, -3, Slime:5) the +10 halberd of Nemelex Xobeh's Grace {drain, Str+3} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). (4, -15, Slime:5) the +8 morningstar of the Eternal Warrior {antimagic, rN+ rCorr Int-5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (4, -4, Slime:5) the +4 battleaxe "Fahierag" {antimagic, Fragile +Rage rC- rN+++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. +Rage: It lets you go berserk. Fragile: It will be destroyed if unequipped. Level 1 of the Vaults (40, -16, Vaults:1) a +0 shortbow 23 arrows (40, -15, Vaults:1) a +0 shortbow 17 arrows (41, -13, Vaults:1) a +0 shortbow 18 arrows (43, -15, Vaults:1) a +0 shortbow 8 arrows (47, -29, Vaults:1) 11 arrows (49, 21, Vaults:1) a +1 hunting sling of flaming (51, -22, Vaults:1) 22 sling bullets (51, -11, Vaults:1) a +0 ring mail 33 stones (56, 10, Vaults:1) a +0 morningstar a +0 scale mail (59, -10, Vaults:1) a wand of flame (17) Level 2 of the Vaults [Shop] Poinlof's Weapon Shoppe a +0 rapier (76 gold) a +2 lajatang of electrocution (940 gold) a +0 dagger (38 gold) a +0 war axe (66 gold) 12 stones (22 gold) 4 silver javelins (182 gold) a +0 spear (57 gold) a +0 scimitar (76 gold) a +0 great sword (123 gold) 15 arrows (57 gold) 19 stones (36 gold) a +4 trident of flaming (537 gold) (10, 50, Vaults:2) a +0 dire flail a +0 chain mail (12, 45, Vaults:2) the +10 crystal plate armour of the Cobbler {Int+5 Dex+3 SInv} Int: It affects your intelligence (+5). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. (19, 36, Vaults:2) a +0 long sword a +0 chain mail (19, 37, Vaults:2) a +1 vorpal great mace a +0 arbalest 21 bolts a +0 plate armour (20, 36, Vaults:2) a +1 long sword a +0 plate armour (20, 37, Vaults:2) a +0 war axe a +0 chain mail (21, 36, Vaults:2) a +0 great mace a +0 chain mail (21, 37, Vaults:2) a +0 bardiche a +1 plate armour of fire resistance (24, 39, Vaults:2) a +0 robe (25, 8, Vaults:2) 2 bolts (32, 4, Vaults:2) a +0 ring mail Level 3 of the Vaults (0, 0, Vaults:3) 15 sling bullets (3, 3, Vaults:3) a +1 broad axe a +0 chain mail of poison resistance (13, -5, Vaults:3) a +0 whip a +0 animal skin (31, -4, Vaults:3) a +0 hand axe (31, 20, Vaults:3) a +0 great mace a +0 leather armour (36, 12, Vaults:3) a +0 long sword a +0 arbalest 13 bolts a +0 scale mail (44, 53, Vaults:3) a +0 ring mail (50, 8, Vaults:3) a +1 vorpal war axe a +0 scale mail Level 4 of the Vaults [Shop] Esorch's Armour Shop a +0 scale mail (84 gold) a +0 plate armour (483 gold) a +0 ring mail (84 gold) a +0 chain mail of fire resistance (241 gold) the +3 leather armour "Simn" {rElec rN+ Str+4 Dex+2} (1003 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. the +4 robe of Bedevilment {Str+5} (802 gold) Str: It affects your strength (+5). the +1 troll leather armour of Plog {-Tele rF+ rC+ Regen+} (743 gold) rF: It protects you from fire. rC: It protects you from cold. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. a +0 pair of boots (94 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) (0, 0, Vaults:4) a +0 ring mail a +0 dire flail (8, 37, Vaults:4) a +0 dire flail a +0 scale mail (31, 38, Vaults:4) a +1 vorpal mace a +0 leather armour (33, 15, Vaults:4) a +4 vorpal long sword a +0 chain mail a +0 tower shield (34, 15, Vaults:4) a +0 dagger a +0 robe (37, 16, Vaults:4) a +0 plate armour (38, 16, Vaults:4) a +0 dire flail (42, 48, Vaults:4) a +3 great mace a +0 scale mail (46, 23, Vaults:4) 11 bolts a +1 arbalest of freezing (50, 23, Vaults:4) 17 bolts a +0 arbalest (59, 12, Vaults:4) a +2 great mace of draining a +0 ring mail (60, 12, Vaults:4) a +1 battleaxe of freezing Level 5 of the Vaults (0, 0, Vaults:5) a +3 war axe a +2 scale mail of fire resistance a +2 buckler of protection (2, -13, Vaults:5) a +0 great mace a +0 ring mail of cold resistance (2, -12, Vaults:5) a +0 club a +0 robe (2, -11, Vaults:5) a +0 flail a +0 hunting sling a +0 leather armour a +0 war axe a +0 plate armour a +0 kite shield (2, -9, Vaults:5) a +0 arbalest 17 bolts (3, -9, Vaults:5) a +0 arbalest 21 bolts (4, -9, Vaults:5) a +0 arbalest 16 bolts (4, -8, Vaults:5) 4 large rocks (4, -7, Vaults:5) a +0 giant club a +0 club a +0 robe a +0 morningstar a +0 ring mail (6, -9, Vaults:5) a +0 giant club a +0 giant club (6, -6, Vaults:5) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 kite shield a +0 chain mail a +0 broad axe (10, -2, Vaults:5) a scroll of amnesia a +4 rapier (10, 4, Vaults:5) a +0 chain mail a +2 vampiric battleaxe a +0 plate armour a +0 great sword of holy wrath 3 large rocks a +0 chain mail 16 bolts a +0 war axe of holy wrath a +0 arbalest a +2 battleaxe of freezing (12, 10, Vaults:5) a +0 chain mail (14, 6, Vaults:5) 5 atropa-tipped darts (17, -39, Vaults:5) a +0 troll leather armour (18, -26, Vaults:5) a +2 leather armour of positive energy (22, 4, Vaults:5) 3 large rocks (25, -37, Vaults:5) 25 arrows a +0 shortbow (27, -35, Vaults:5) a +1 vorpal long sword a +0 chain mail a +1 vorpal dire flail a +0 plate armour a +0 war axe a +0 scale mail a +1 great sword of flaming a +0 great sword a +0 plate armour (29, -24, Vaults:5) 6 large rocks (30, -31, Vaults:5) a +0 giant spiked club (30, -25, Vaults:5) a +1 barding of flying 19 bolts a +0 arbalest (30, -24, Vaults:5) a +0 morningstar (33, 7, Vaults:5) the +7 quarterstaff of the Dungeon {freeze, rF++ Will+++ Int-5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-5). rF: It greatly protects you from fire. Will: It greatly increases your willpower. (37, 2, Vaults:5) the +11 fustibalus "Deicehoh" {vorpal, Contam rN++ MP+9 Stlth+} Any ammunition fired from it inflicts extra damage upon your enemies. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (37, 3, Vaults:5) the +0 chain mail "Wurul" {rF+} rF: It protects you from fire. (45, -36, Vaults:5) a staff of cold {!a} (46, -32, Vaults:5) a +0 club (48, -39, Vaults:5) a +0 dire flail a +0 dire flail (48, -36, Vaults:5) a +1 great mace of venom a +0 plate armour (52, -17, Vaults:5) 4 large rocks (54, 9, Vaults:5) a +0 long sword (56, -32, Vaults:5) a +0 dagger (59, 7, Vaults:5) a +0 great sword of flaming a +0 arbalest 24 bolts (60, 8, Vaults:5) a +1 great sword of flaming Level 1 of the Realm of Zot (0, 0, Zot:1) +0 shadow dragon scales (unseen) (2, 1, Zot:1) the +7 chain mail of Umacvut {Str+7 Int+4} Str: It affects your strength (+7). Int: It affects your intelligence (+4). (10, -15, Zot:1) 20 stones Level 4 of the Realm of Zot (4, -4, Zot:4) a +0 falchion (7, 2, Zot:4) a +0 trident (8, 2, Zot:4) a +0 glaive (9, -1, Zot:4) a +0 robe Level 5 of the Realm of Zot (5, 27, Zot:5) the amulet "Yluufrij" {Faith rElec Int+4} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Level 1 of the Depths [Shop] Bomazuav's Armour Shop the +3 ice dragon scales "Fuhits" {Drain rF- rC++ Will+++ Stlth+} (1446 gold) rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. a +0 leather armour (32 gold) a +4 chain mail of positive energy (456 gold) a +0 buckler (72 gold) a +0 robe of willpower (123 gold) a +0 plate armour (368 gold) +0 ice dragon scales (960 gold) a +0 leather armour (32 gold) a +0 pair of gloves (72 gold) a +0 chain mail (72 gold) the +5 scale mail of Qoshon {rF- rN+ Str+6} (732 gold) Str: It affects your strength (+6). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. a +0 chain mail (72 gold) a +1 pair of gloves (184 gold) [Shop] Sutekoes's Weapon Boutique the +7 quarterstaff of an ossuary {vorpal, Str+4} (789 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). a +0 falchion (42 gold) a +0 mace of draining (103 gold) a +0 dagger (28 gold) the +2 dagger of Infinity {protect, +Rage Dex+5} (467 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+5). +Rage: It lets you go berserk. a +0 whip (35 gold) a +0 long sword (49 gold) the +6 hand axe "Xocam" {flame, Str+4} (711 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). a +0 hand axe (42 gold) 15 arrows (42 gold) a +0 dagger of distortion (98 gold) [Shop] Raybb's Armour Shop a +1 hat (165 gold) a +0 robe (10 gold) a +2 pair of gloves of dexterity (322 gold) the +0 ring mail "Osan" {rPois Str+2 Stlth+} (333 gold) Str: It affects your strength (+2). rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 scale mail (60 gold) the -5 pair of boots of the Tormentor {Harm +Blink rElec Dex-3} (1 gold) Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. +Blink: It lets you blink. Harm: It increases damage dealt and taken. a +2 leather armour of fire resistance (285 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +3 ring mail of fire resistance (390 gold) (9, 7, Depths:1) the +4 kite shield "Fexou" {rElec} rElec: It insulates you from electricity. (41, 35, Depths:1) a +0 antimagic dire flail a +0 dire flail Level 2 of the Depths (0, 0, Depths:2) a +2 plate armour of fire resistance (10, 5, Depths:2) a +0 troll leather armour (unseen) (15, 58, Depths:2) a +0 buckler (15, 59, Depths:2) a +2 buckler (22, -2, Depths:2) a +1 great sword of flaming (22, 18, Depths:2) the +1 plate armour "Tunwen" {rPois Slay-6 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rPois: It protects you from poison. SInv: It lets you see invisible. (29, 17, Depths:2) 5 large rocks (41, 17, Depths:2) a +0 war axe a +0 ring mail a +1 buckler of protection (48, 36, Depths:2) a +2 great sword of flaming 4 large rocks a +0 troll leather armour a +0 troll leather armour (51, 23, Depths:2) 4 javelins (60, 39, Depths:2) a +0 robe (63, 20, Depths:2) a +0 leather armour the amulet "Olestel" {Faith rElec Stlth+} [amulet of faith] It allows you to gain divine favour quickly. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (64, 6, Depths:2) a +0 helmet Level 3 of the Depths (0, 0, Depths:3) a +0 plate armour a +4 great sword of flaming a +0 plate armour a +0 demon whip (0, 1, Depths:3) a +0 robe a +0 dagger (2, 3, Depths:3) a +0 plate armour a +2 glaive of distortion {!w} (14, 6, Depths:3) a +4 vampiric battleaxe (15, -11, Depths:3) a potion of cancellation (15, 3, Depths:3) 11 stones (26, 7, Depths:3) 14 arrows (26, 10, Depths:3) 19 stones (29, -11, Depths:3) 19 gold pieces (29, 3, Depths:3) 19 gold pieces (30, 12, Depths:3) a +0 robe (54, -35, Depths:3) a +0 dagger (still there?) a +0 robe (still there?) (55, -12, Depths:3) +0 storm dragon scales Level 4 of the Depths (0, 0, Depths:4) 14 stones (8, 0, Depths:4) a +0 plate armour a +1 long sword (32, 37, Depths:4) +0 fire dragon scales a +0 hand axe a +0 robe (59, 35, Depths:4) a staff of poison {!a} Level 5 of the Depths (0, 9, Depths:5) 4 large rocks (27, 24, Depths:5) the +0 scale mail of Leow {rElec rF+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rElec: It insulates you from electricity. (32, -6, Depths:5) a +1 glaive of venom