Dungeon Crawl Stone Soup version 0.28-a0-751-gef3a642a4e (webtiles) character file. Game seed: 13066052504514594456 1133480 Caminho the Ninja (level 27, -1/183 (201) HPs) Began as a Vampire Enchanter on Oct 29, 2021. Was the Champion of Ru. Slain by a death scarab (11 damage) ... summoned by a royal mummy ... while paralysed by a Zot trap ... on level 3 of the Tomb of the Ancients on Oct 31, 2021. The game lasted 14:30:59 (115931 turns). Caminho the Ninja (Vampire Enchanter) Turns: 115931, Time: 14:31:00 HP: -1/183 (201) AC: 23 Str: 10 XL: 27 MP: 21/39 EV: 2 Int: 26 (29) God: Ru [******] Gold: 2343 SH: 0 Dex: 14 (25) Spells: 6/50 levels left rFire + + + SeeInvis + b - +9 quick blade (elec) rCold + + + Faith . t - +5 kite shield rNeg + + + Spirit . e - +5 robe of Night {Dark Will+ SInv} rPois ∞ Reflect . p - +2 helmet {Int+3} rElec . Harm . y - +2 cloak {rCorr} rCorr + Rampage + k - +2 pair of gloves {Str+3} Will +++.. L - +2 pair of boots {Stlth+} Stlth **++++++++ S - amulet of Oqionig {Acrobat Rampage rF+} HPRegen 0.00/turn W - +6 ring of dexterity MPRegen 0.26/turn V - ring of Vuemydy {Contam rF+++ rC+ AC+4 SInv} @: paralysed, exhausted, marked, slightly contaminated, bloodless, inhibited regen, slowed, studying 5 skills, drained, invisible A: bloodless, fangs 3, see invisible, hated by all, inability to train armour, unskilled 2, missing an eye, vampiric 2, large bone plates 1, clever 1, clumsy 1, cold resistance 1, sense surroundings 1, robust 1 }: 14/15 runes: barnacled, slimy, silver, iron, obsidian, icy, bone, abyssal, demonic, glowing, magical, fiery, dark, gossamer a: Bat Form, Revivify, Renounce Religion, Draw Out Power, Power Leap, Apocalypse You were on level 3 of the Tomb of the Ancients. You worshipped Ru. Ru was exalted by your worship. You visited 18 branches of the dungeon, and saw 88 of its levels. You visited Pandemonium 3 times, and saw 25 of its levels. You visited the Abyss 4 times. You also visited: Trove, Ossuary, Bailey and Ice Cave. You collected 12902 gold pieces. You spent 10559 gold pieces at shops. Inventory: Hand Weapons a - a +9 dagger of electrocution b - a +9 quick blade of electrocution (weapon) f - the +1 long sword of the Saving Visionary {elec, +Blink rElec} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) It occasionally discharges a powerful burst of electricity upon striking a foe. rElec: It insulates you from electricity. +Blink: It lets you blink. G - a +4 dagger of distortion {!w} Missiles F - 3 curare-tipped darts J - 6 atropa-tipped darts (quivered) Armour d - a +2 pair of boots of flying e - the +5 robe of Night (worn) {Dark Will+ SInv} (You bought it in a shop on level 2 of the Orcish Mines) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. k - a +2 pair of gloves of strength (worn) p - a +2 helmet of intelligence (worn) s - a +1 pair of boots of rampaging t - a +5 kite shield (worn) y - a +2 cloak of preservation (worn) K - a +2 hat of willpower L - a +2 pair of boots of stealth (worn) R - the +4 moon troll leather armour {Spirit, Regen++ MP+5} (You took it off a deep elf sorcerer on level 4 of the Vaults) MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. Jewellery h - the amulet "Vaockiaja" {RegenMP *Corrode rElec rPois Int+4} (You found it in Pandemonium) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. m - the amulet "Rauqaregh" {Reflect rC+ rN+ SH+5} (You found it in a treasure trove) [amulet of reflection] It reflects blocked missile attacks. rC: It protects you from cold. rN: It protects you from negative energy. SH: It affects your SH (+5). o - the ring of Foun {rPois Slay+6} (You found it in Pandemonium) [ring of poison resistance] Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rPois: It protects you from poison. q - a +6 ring of strength N - the amulet of Vitality {Regen+ HP+15} (You found it in a treasure trove) [amulet of regeneration] HP: It affects your health (+15). Regen: It increases your rate of health regeneration. S - the amulet of Oqionig (around neck) {Acrobat Rampage rF+} (You found it in Pandemonium) [amulet of the acrobat] It increases your evasion while moving and waiting. rF: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. V - the ring of Vuemydy (right hand) {Contam rF+++ rC+ AC+4 SInv} (You took it off a deep elf demonologist on level 3 of the Elven Halls) [ring of protection] AC: It affects your AC (+4). rF: It renders you almost immune to fire. rC: It protects you from cold. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. W - a +6 ring of dexterity (left hand) Wands z - a wand of mindburst (13) A - a wand of acid (8) D - a wand of digging (6) I - a wand of iceblast (15) P - a wand of paralysis (25) Scrolls g - 3 scrolls of silence {!r} j - 2 scrolls of vulnerability n - 7 scrolls of fog x - 4 scrolls of immolation B - 2 scrolls of blinking {!r@r3} M - a scroll of magic mapping T - 6 scrolls of teleportation {@r2} Potions i - 3 potions of resistance {@q5} l - 9 potions of flight r - 6 potions of mutation u - 4 potions of might {@q4} v - 2 potions of ambrosia w - 6 potions of brilliance E - a potion of magic H - 4 potions of haste {@q3} Q - 9 potions of curing {@q1} X - 4 potions of heal wounds {@q2} Miscellaneous c - a lightning rod (inert) O - a condenser vane (inert) U - a phial of floods Y - a tin of tremorstones (1/2) Skills: * Level 20.1 Fighting - Level 10.0 Short Blades - Level 14.0 Throwing O Level 27 Dodging O Level 27 Stealth - Level 11.0 Shields - Level 12.0 Spellcasting - Level 3.0 Conjurations - Level 23.0 Hexes - Level 11.0 Necromancy - Level 4.0 Translocations - Level 5.0 Transmutations - Level 1.0 Fire Magic - Level 2.0 Ice Magic - Level 6.0 Air Magic - Level 10.0 Earth Magic - Level 5.0 Poison Magic - Level 10.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 b - Swiftness Air 46% N/A 1% 3 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Borgnjor's Vile Clut Necr/Erth 31% N/A 2% 5 e - Blink Tloc 72% N/A 1% 2 f - Apportation Tloc 72% N/A 1% 1 g - Discord Hex 47% N/A 3% 8 i - Invisibility Hex 47% N/A 1% 6 m - Mephitic Cloud Conj/Pois/Air 39% N/A 2% 3 n - Passwall Tmut/Erth 44% N/A 1% 2 u - Dispel Undead Necr 64% 3d22 1% 4 x - Confusing Touch Hex 94% N/A 0% 3 B - Sublimation of Blood Necr 32% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 0% 1 Cause Fear Hex 47% N/A 0% 4 Beastly Appendage Tmut 82% N/A 1% 1 Magic Dart Conj 100% 1d8 1% 1 Pain Necr 100% 1d9 1% 1 Sandblast Erth 100% 2d20 1% 1 Shock Conj/Air 100% 1d9 1% 1 Sting Tmut/Pois 100% 1d8 1% 1 Corpse Rot Necr/Air 100% N/A 1% 2 Poisonous Vapours Pois/Air 88% N/A 1% 2 Static Discharge Conj/Air 39% N/A 1% 2 Wereblood Tmut 41% N/A 1% 2 Inner Flame Hex/Fire 67% N/A 1% 3 Portal Projectile Hex/Tloc 100% N/A 1% 3 Stone Arrow Conj/Erth 98% 3d13 1% 3 Vampiric Draining Necr 32% 2d10 1% 3 Fulminant Prism Conj/Hex 35% 3d18 1% 4 Leda's Liquefaction Hex/Erth 39% N/A 1% 4 Agony Necr 64% N/A 1% 5 Excruciating Wounds Necr 32% N/A 1% 5 Metabolic Englaciation Hex/Ice 34% N/A 1% 5 Silence Hex/Air 37% N/A 1% 5 Yara's Violent Unravell Hex/Tmut 36% 3d15 1% 5 Foxfire Conj/Fire 100% 2x1d9 2% 1 Freeze Ice 100% 1d11 2% 1 Spider Form Tmut/Pois 20% N/A 2% 3 Petrify Tmut/Erth 53% N/A 2% 4 Lee's Rapid Deconstruct Erth 30% 3d17* 2% 5 Gell's Gravitas Tloc 18% N/A 3% 3 Lesser Beckoning Tloc 36% N/A 3% 3 Teleport Other Tloc 36% N/A 3% 3 Ignite Poison Fire/Tmut/Pois 34% N/A 4% 3 Airstrike Air 23% N/A 5% 4 Scorch Fire 40% 2d7 6% 2 Olgreb's Toxic Radiance Pois 41% N/A 8% 4 Conjure Flame Conj/Fire 26% 6-21 9% 3 Frozen Ramparts Ice 52% 1d7 9% 3 Ozocubu's Armour Ice 26% N/A 9% 3 Ice Form Ice/Tmut 33% N/A 14% 4 Hailstorm Conj/Ice 28% 3d8 22% 4 Alistair's Intoxication Tmut/Pois 27% N/A 22% 5 Blade Hands Tmut 20% N/A 22% 5 Flame Wave Conj/Fire 26% 3d6 26% 4 Sticky Flame Conj/Fire 26% 2d5 26% 4 Lightning Bolt Conj/Air 19% 1d34 26% 5 Manifold Assault Tloc 36% N/A 32% 5 Freezing Cloud Conj/Ice/Air 17% 6-21 36% 5 Statue Form Tmut/Erth 35% N/A 41% 6 Iskenderun's Battlesphe Conj 31% 2d8 45% 5 Iron Shot Conj/Erth 24% 9d5 54% 6 Fireball Conj/Fire 13% 3d7 58% 5 Eringya's Noxious Bog Tmut/Pois 20% N/A 77% 6 Conjure Ball Lightning Conj/Air 19% 3x3d6 83% 6 Dispersal Tloc 18% N/A 88% 6 Starburst Conj/Fire 13% 6d5 99% 6 Storm Form Tmut/Air 22% N/A 99% 7 Dragon Form Tmut 20% N/A 100% 7 Orb of Destruction Conj 15% 9d7 100% 7 Ozocubu's Refrigeration Ice 13% 4d7 100% 7 Disjunction Tloc 18% N/A 100% 8 Ignition Fire 10% 3d5 100% 8 Lehudib's Crystal Spear Conj/Erth 24% 10d7 100% 8 Maxwell's Capacitive Co Air 23% ∞ 100% 8 Chain Lightning Conj/Air 19% 3d26 100% 9 Fire Storm Conj/Fire 13% 8d3 100% 9 Polar Vortex Ice 13% N/A 100% 9 Shatter Erth 30% 3d25* 100% 9 Tukima's Dance Hex Unusable N/A N/A 3 Animate Skeleton Necr Unusable N/A N/A 1 Summon Guardian Golem Hex/Summ Unusable N/A N/A 3 Animate Dead Necr Unusable N/A N/A 4 Summon Small Mammal Summ Unusable N/A N/A 1 Animate Armour Summ/Erth Unusable N/A N/A 4 Call Imp Summ Unusable N/A N/A 2 Call Canine Familiar Summ Unusable N/A N/A 3 Simulacrum Ice/Necr Unusable N/A N/A 6 Summon Cactus Giant Summ Unusable N/A N/A 6 Haunt Necr/Summ Unusable N/A N/A 7 Summon Hydra Summ Unusable N/A N/A 7 Death's Door Necr Unusable N/A N/A 9 Dragon's Call Summ Unusable N/A N/A 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (6/6) D:8 Shoals (4/4) Lair:3 Spider (4/4) Lair:2 Slime (5/5) Lair:5 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (3/3) Vaults:2 Tomb (3/3) Crypt:3 Depths (4/4) D:15 Hell (visited) Dis (7/7) Hell Geh (7/7) Hell Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) Depths:4 Ossuary (visited) Bailey (visited) IceCv (visited) Altars: Dithmenos Elyvilon Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom The Shining One Beogh Jiyva Shops: D:11 = Orc:1 ? Orc:2 *?:[ Elf:1 *:[=(*( Shoals:1 [**( Shoals:3 :*:( Vaults:3 ( Vaults:4 = Depths:1 * Depths:4 ( Portals: Hell: Lair:6 Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Pandemonium: Depths:2 Ziggurat: Depths:2 Annotations: D:2 exclusion: adder D:4 exclusion: scorpion D:5 exclusions: orc and orc wizard D:12 exclusion: great orb of eyes D:15 1 runed translucent door Lair:5 stash Tomb:1 exclusion: door Tomb:3 2 exclusions Depths:4 1 exclusion Dis:1 exclusion: Hell Sentinel Dis:4 exclusions: 2 caustic shrikes and door Dis:7 Dispater Zot:3 exclusions: 3 doors, red draconian and yellow draconian Zot:5 1 exclusion Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are hated by all. You cannot train Armour skill. You are unskilled. (-2 Apt) You are missing an eye, making it more difficult to aim. You are afflicted with vampirism and can become a bat while bloodless. You are partially covered in large bone plates. (SH +4) Your mind is acute. (Int +2) You are clumsy. (Dex -2) Your flesh is cold resistant. (rC+) You passively map a small area around you. You are robust. (+10% HP) Message History The death scarab is stunned by your conviction and fails to attack. The death scarab is stunned by your conviction and fails to attack. The death scarab bites you! x2; The death scarab drains your vigour! You feel as though you will be slow longer. You hear a loud "Zot"! The death scarab bites you! x2; The death scarab drains your vigour! You feel as though you will be slow longer. The death scarab bites you! The death scarab drains your vigour! You feel as though you will be slow longer. The death scarab bites you!! The death scarab drains your vigour! You feel as though you will be slow longer. You redirect the death scarab's attack! The death scarab bites itself but does no damage. The royal mummy gestures wildly while chanting. The death scarab bites you but does no damage. You redirect the death scarab's attack! The death scarab barely misses the death scarab. The death scarab bites you!! * * * LOW HITPOINT WARNING * * * You focus your inner power and paralyse the death scarab in retribution! The mummy hits you but does no damage. The death scarab bites you! * * * LOW HITPOINT WARNING * * * The death scarab drains your vigour! You feel as though you will be slow longer. The death scarab disappears in a puff of smoke! The death scarab is stunned by your conviction and fails to attack. The death scarab bites you. * * * LOW HITPOINT WARNING * * * The death scarab drains your vigour! You feel as though you will be slow longer. The death scarab bites you. * * * LOW HITPOINT WARNING * * * The death scarab drains your vigour! You feel as though you will be slow longer. The death scarab bites you. * * * LOW HITPOINT WARNING * * * The death scarab drains your vigour! You feel as though you will be slow longer. The death scarab bites you! You die... **,,,$$...*#..[...#*,,,,, **,,,$$$.B.##......#*,,,,, **,,$!)$.....#(M.M..#,,,,,, **,,,$$:$$...☼#○..)^.#,,,,,, **,,,,$$$$.....○.[s...'9,,,,, *,,,,,$$$......#B.4...#...... *,,,,,$$...MBMM#......#9..... *,,,,,$$..BBBB##^.....##9$... *,,,,,....BM@M##9.....*#....) *,,,,,....MBs##,.M.M.,,*#..z. **,,,,.....B##,,,,,,,,,,*#