Camlann Level 1 of the Dungeon (2, -11, D:1) 16 stones (5, -25, D:1) a +0 dagger (10, -8, D:1) a +0 robe (12, -23, D:1) a +0 dagger a stone a +0 club (12, 4, D:1) a +0 leather armour (13, -20, D:1) 4 stones (18, -19, D:1) 16 stones (20, -36, D:1) a +0 club (26, -21, D:1) a cursed -3 dagger (27, -23, D:1) a +0 dagger (29, -26, D:1) a +0 hand axe (29, 8, D:1) a +0 leather armour (30, -41, D:1) a +0 ring mail (31, -11, D:1) a +0 club (32, -6, D:1) a +0 club (33, -21, D:1) a +2 helmet (36, -6, D:1) a +0 ring mail (44, -15, D:1) 14 stones (51, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, 6, D:2) 17 poisoned needles (2, 18, D:2) a +0 club (6, 3, D:2) 2 curare-tipped needles (11, -2, D:2) 15 poisoned needles (14, 8, D:2) a +0 mace (14, 28, D:2) a -1 war axe (16, 0, D:2) a +0 dagger (18, -1, D:2) a +0 dagger (18, 25, D:2) 20 stones (20, 20, D:2) a +0 hand axe (26, 26, D:2) 20 stones (28, 10, D:2) a +0 dagger (36, 30, D:2) a +0 club (38, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a stone (0, 1, D:3) a stone (0, 14, D:3) 25 stones (4, 3, D:3) a +0 trident a +0 leather armour (5, 2, D:3) a +0 dagger (5, 3, D:3) a +0 dagger (6, 5, D:3) 44 stones (6, 6, D:3) a +0 club (6, 8, D:3) a +0 quarterstaff (7, 5, D:3) a +2 dagger of venom (7, 6, D:3) a +0 robe (9, 0, D:3) a stone (12, 2, D:3) a stone (24, 6, D:3) a +0 robe (27, 12, D:3) a +0 club (30, 21, D:3) 11 stones (33, 3, D:3) 6 needles of sleeping (34, 28, D:3) 15 sling bullets (36, 3, D:3) a +0 short sword a +0 leather armour (43, 30, D:3) 6 needles of sleeping (47, 36, D:3) a +0 whip Level 4 of the Dungeon [Shop] Dixo Nubo's Weapon Shop 24 arrows (57 gold) a +0 rapier (48 gold) the +9 falchion of Fear {venom, rN+} (717 gold) It poisons the flesh of those it strikes. It protects you from negative energy. 30 stones (36 gold) a +0 club (12 gold) a +0 shortbow (36 gold) 20 sling bullets (120 gold) a cursed -1 spear (1 gold) the +6 morningstar of Vengeance {antimagic, -Tele +Rage Dex+7} (739 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+7). It lets you go berserk. It prevents most forms of teleportation. (3, 4, D:4) a +0 giant club (11, -29, D:4) a +0 club (14, 2, D:4) 16 stones (18, -15, D:4) a +0 giant spiked club (20, -19, D:4) an uncursed staff of earth (41, -27, D:4) a +0 trident a +0 leather armour (42, -27, D:4) a +0 club (45, -28, D:4) a +0 club a +0 ring mail (46, -28, D:4) a +0 scythe a +0 robe Level 5 of the Dungeon [Shop] Fanuyc's Antique Weapon Boutique a +0 hand axe (81 gold) a +0 quarterstaff (108 gold) the +8 great sword of Bivofean {freeze, Int-2 Dex+3} (1641 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It affects your dexterity (+3). a +0 halberd (108 gold) a +0 club (27 gold) a +0 falchion (81 gold) a +0 falchion (81 gold) a +0 dagger (54 gold) a +0 hand axe (81 gold) a +0 whip (67 gold) a +1 war axe of electrocution (423 gold) [Shop] Wesirat's Weapon Emporium a +0 rapier (48 gold) a +1 rapier of venom (141 gold) a +2 flail of protection (194 gold) a +0 club (12 gold) 18 sling bullets (108 gold) a +0 rapier (48 gold) a +0 dagger (24 gold) a +4 rapier of draining (350 gold) a +0 rapier (48 gold) a +0 long sword (42 gold) a +0 rapier (48 gold) 26 sling bullets (156 gold) a +2 morningstar of draining (230 gold) a +0 hand axe (36 gold) [Shop] Hugeoz's Assorted Antiques a disc of storms (560 gold) a potion of curing (84 gold) a lamp of fire (1120 gold) a +0 ring mail (112 gold) a +0 mace (84 gold) a wand of teleportation (3/9) (588 gold) [Shop] Silostre's General Store 17 stones (22 gold) a bread ration (65 gold) a scroll of identify (26 gold) 2 potions of cancellation (208 gold) a +0 hand axe (39 gold) 4 fruits (78 gold) a scroll of immolation (45 gold) a beef jerky (19 gold) a +0 scimitar (52 gold) a +0 leather armour (26 gold) [Shop] Kopruz's Weapon Emporium 19 stones (20 gold) a +2 war axe of draining (201 gold) a +0 spear (33 gold) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} (834 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 club (11 gold) a +1 rapier of venom (129 gold) a +0 quarterstaff (44 gold) a +0 long sword (38 gold) 5 stones (5 gold) 15 arrows (33 gold) the +5 glaive of Uklikaul {drain, Int+4} (573 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). a +0 mace (33 gold) (0, 0, D:5) a potion of haste (1, 21, D:5) a +0 robe (7, 25, D:5) a +0 giant spiked club (12, 2, D:5) 13 bolts (14, -2, D:5) 18 bolts (18, 12, D:5) 21 poisoned needles (25, 10, D:5) a +0 flail (26, 11, D:5) a +0 hand axe a +0 leather armour (28, 15, D:5) a +0 war axe a +0 chain mail (32, 27, D:5) 5 needles of sleeping (35, 8, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour (1, 0, D:6) a +0 club (1, 1, D:6) a cursed +0 dagger a +0 robe (1, 2, D:6) a +0 hand axe a +0 chain mail (5, -8, D:6) a +2 war axe of freezing (6, -8, D:6) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (10, 21, D:6) a +0 club (16, 13, D:6) a +0 giant club (17, -3, D:6) a +0 halberd a +0 plate armour (18, -3, D:6) a +0 dagger (19, -3, D:6) a +0 dagger a +0 robe (21, -6, D:6) a +0 mace (22, 8, D:6) a +0 flail a cursed -2 plate armour (23, 8, D:6) a +0 flail (38, 12, D:6) 10 bolts (41, 18, D:6) a +0 robe the Ecumenical Temple