CannotBeFrozen Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 18, D:1) a +0 short sword (8, -41, D:1) a +0 whip (24, -7, D:1) a +0 dagger (28, 9, D:1) a +0 helmet (36, -1, D:1) a +0 club (52, 13, D:1) a +0 dagger (54, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (7, 28, D:2) a +0 glaive (14, -5, D:2) a +0 scale mail (16, -26, D:2) a +0 short sword (18, 14, D:2) a +0 club (18, 15, D:2) a +0 ring mail a +0 dagger (19, 15, D:2) a potion of degeneration (26, 0, D:2) a +0 mace (28, -13, D:2) a +0 chain mail (29, -21, D:2) a +0 chain mail (32, -1, D:2) a +0 dagger (33, -23, D:2) a +0 club (40, 11, D:2) a +0 robe (40, 12, D:2) a +0 short sword (51, -7, D:2) a +0 ring mail (63, -16, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 flail (2, 0, D:3) a +0 ring mail (6, 7, D:3) a +0 club a +0 leather armour (8, 0, D:3) a +0 club (11, 1, D:3) a +0 leather armour a +0 club (14, 6, D:3) a +0 whip (16, 7, D:3) a +0 quarterstaff (29, 30, D:3) a +0 dagger (31, 21, D:3) a +0 dagger (31, 22, D:3) a +0 club Level 4 of the Dungeon [Shop] Wefetux's Book Emporium a book of Displacement (312 gold) a book of Flames (390 gold) a book of Frost (286 gold) a book of Blasting (416 gold) a Young Poisoner's Handbook (260 gold) a book of the Wilderness (494 gold) a book of Geomancy (234 gold) a manual of Shields (1040 gold) a book of Burglary (260 gold) [Shop] Wax Cou's Armour Boutique a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 plate armour (253 gold) [Shop] Marusowk's Antique Weapon Emporium a +5 bardiche of protection (1058 gold) a +0 flail (98 gold) a +0 club (28 gold) the +1 quarterstaff "Cubif" {spect, +Blink rElec} (1008 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rElec: It insulates you from electricity. +Blink: It lets you blink. a +0 club (28 gold) a +0 sling of freezing (131 gold) [Shop] Heoraria's Antique Armour Shop an orb of energy (432 gold) the +0 robe "Xiejok" {Contam rC++ Str+3 Archmagi} (1077 gold) Str: It affects your strength (+3). rC: It greatly protects you from cold. Contam: It causes magical contamination when unequipped. Archmagi: It increases the power of your magical spells. a +0 pair of gloves (121 gold) a +0 robe (18 gold) a +0 robe (18 gold) [Shop] Hyupruppyu's General Store a +2 robe of fire resistance (230 gold) the +7 mace of Focus {venom, rElec} (683 gold) It poisons the flesh of those it strikes. rElec: It insulates you from electricity. a Necronomicon (728 gold) 8 stones (10 gold) a scroll of enchant armour (97 gold) a scroll of blinking (97 gold) a +0 club (13 gold) [Shop] Birocu's Book Boutique a book of Party Tricks (208 gold) a book of Dreams (312 gold) a book of Displacement (312 gold) a book of Scorching (390 gold) a book of the Tundra (442 gold) a book of Spatial Translocations (338 gold) a book of Blasting (416 gold) a book of Lightning (468 gold) (0, 0, D:4) a +0 robe (6, 26, D:4) a +0 whip (13, 12, D:4) a +0 spear (14, 13, D:4) a +0 halberd (18, 19, D:4) a +0 dagger (19, 26, D:4) a +0 ring mail (26, 21, D:4) a potion of degeneration (30, 32, D:4) a +0 dagger (34, 18, D:4) the +3 dagger "Orchubaujo" {freeze, rC+ rN+ Int+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). rC: It protects you from cold. rN: It protects you from negative energy. (35, 19, D:4) a +0 pair of gloves (43, 5, D:4) a +0 dagger (47, 2, D:4) a +0 club (47, 32, D:4) a +0 club (48, 17, D:4) a +0 club a +0 flail (51, 8, D:4) a +0 club Level 5 of the Dungeon (2, -4, D:5) a +0 short sword a +0 leather armour a +0 club a +0 leather armour (3, -5, D:5) a +0 club (4, -5, D:5) a +0 halberd (5, -6, D:5) a +0 short sword a +0 leather armour a +0 flail a +0 flail (6, 27, D:5) a +0 robe (8, 10, D:5) a +0 giant club (10, 29, D:5) an amulet of guardian spirit (13, 10, D:5) a +0 club (13, 11, D:5) a +0 dagger (15, 13, D:5) a +0 war axe (21, 27, D:5) a +0 hand axe (26, 26, D:5) a +0 spear (28, 15, D:5) a +0 giant spiked club (42, -5, D:5) a +0 dagger (43, 14, D:5) a +0 long sword (48, -6, D:5) a +0 dagger a +0 robe (48, -5, D:5) a +0 club (49, -6, D:5) a +0 dagger (53, 14, D:5) a +0 spear (55, 13, D:5) a +0 halberd (61, 2, D:5) a +0 robe (62, -4, D:5) a +0 hand axe a +0 leather armour (65, 6, D:5) a +0 spear (66, 7, D:5) a +0 spear of pain a +0 ring mail a +0 hand axe Level 6 of the Dungeon [Shop] Etzuy's Weapon Boutique 6 stones (7 gold) a +1 rapier of venom (141 gold) 3 poisoned darts (14 gold) the +5 mace of Ynlol {vorpal, rElec rPois Str+8 Dex-2} (723 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+8). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 morningstar of protection (81 gold) a +0 demon whip of electrocution (474 gold) 4 stones (4 gold) a +0 quarterstaff (48 gold) a +0 shortbow (36 gold) (0, 0, D:6) a +0 club (7, 2, D:6) the +3 hand axe "Tuesy" {vorpal, rF+ Will- Str+4 Dex+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). rF: It protects you from fire. Will: It decreases your willpower. (12, -14, D:6) a +0 war axe (13, -15, D:6) a +0 hand axe (13, -14, D:6) a +0 club (17, -28, D:6) a +0 dagger (18, 1, D:6) the +10 short sword of Duicuag {vorpal, rN+ Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. (20, -4, D:6) a +0 giant club (22, 13, D:6) a +2 war axe a +0 robe (22, 14, D:6) a +0 giant spiked club (23, 13, D:6) a +0 battleaxe a +0 robe a +0 battleaxe a +0 robe (24, -15, D:6) a +0 quarterstaff (25, 2, D:6) a +0 whip (35, -18, D:6) a +0 whip (35, -5, D:6) a +5 trident a +0 robe (51, -13, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (23, 11, D:7) a +0 mace (41, -22, D:7) a +0 leather armour (47, 4, D:7) +0 steam dragon scales a +2 vorpal long sword (61, 17, D:7) a +0 morningstar a +0 dagger (62, 15, D:7) a +0 club a +0 leather armour (63, 15, D:7) a +0 short sword a +0 scale mail (66, 21, D:7) the +7 flail "Deled" {flame, rC+} It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. Level 8 of the Dungeon [Shop] Yjacemaer's Magic Scroll Shop a scroll of fear (52 gold) 3 scrolls of teleportation (117 gold) a scroll of amnesia (52 gold) a scroll of vulnerability (52 gold) a scroll of enchant armour (97 gold) a scroll of enchant weapon (97 gold) (0, 0, D:8) a +0 dagger (3, 14, D:8) a +0 kite shield (13, -10, D:8) a +0 dagger (14, 16, D:8) a +0 shortbow a +0 flail a +0 halberd of protection (14, 17, D:8) a +0 buckler a +0 ring mail a +0 vorpal trident (15, 17, D:8) a +0 whip (23, -10, D:8) a +0 whip (24, -11, D:8) a +0 dagger a +0 leather armour a +0 whip a +0 whip a +0 broad axe (24, -10, D:8) a +0 club (30, -2, D:8) a +0 club (30, -1, D:8) a +0 dagger a +0 dagger (30, 0, D:8) a +0 short sword a +0 dagger (32, 37, D:8) a +0 mace (33, 27, D:8) a +0 arbalest of flaming a +0 trident a +0 plate armour (34, 37, D:8) a +0 short sword a +0 club a +0 scale mail a +0 tower shield (34, 38, D:8) a +0 dagger a +0 robe (37, 22, D:8) a +0 dagger a +0 whip (38, 22, D:8) a +0 whip a +0 club (38, 23, D:8) a +0 trident (39, 17, D:8) the +8 chain mail of Napsonus {rElec Will- Str-5 Dex+9} Str: It affects your strength (-5). Dex: It affects your dexterity (+9). rElec: It insulates you from electricity. Will: It decreases your willpower. (39, 22, D:8) a +0 club (40, 21, D:8) a +0 flail (40, 26, D:8) a +0 club (42, 32, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 plate armour a +0 short sword (0, 1, D:9) a +0 ring mail a +0 mace a +0 dagger (12, -8, D:9) a +0 chain mail a +0 glaive (12, -7, D:9) a +0 leather armour a +0 falchion (12, -6, D:9) a +0 shortbow (14, 5, D:9) a +1 morningstar of freezing a +0 flail (15, -21, D:9) a +0 dagger a +0 plate armour a +0 scimitar (15, -20, D:9) a +0 robe a +0 dagger (16, -20, D:9) a +3 leather armour a +0 flail (17, -23, D:9) a +0 chain mail (17, 6, D:9) a +0 leather armour a +0 short sword (19, 12, D:9) a +0 leather armour (30, 14, D:9) a +0 morningstar (32, -21, D:9) a +0 war axe (34, -20, D:9) a +0 whip a +0 dagger (35, -20, D:9) a +0 short sword (35, -18, D:9) a +0 war axe a +0 dagger (36, -18, D:9) a +0 dagger (48, -14, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) an amulet of faith (5, 22, D:10) a +0 pair of boots (14, 18, D:10) a +0 leather armour (20, 22, D:10) 4 large rocks (26, 4, D:10) a +0 great sword (34, 13, D:10) a +2 dagger of chaos a +0 robe (35, 12, D:10) a +0 robe a +0 scimitar of flaming (38, 23, D:10) a +0 whip (41, -3, D:10) 13 gold pieces (45, 26, D:10) a +0 shortbow (45, 31, D:10) a +0 dagger of distortion (47, 24, D:10) a +0 scale mail (49, 28, D:10) a +0 leather armour (54, 11, D:10) a +0 short sword a +0 falchion (54, 12, D:10) a +0 hand axe a +0 chain mail (54, 13, D:10) a +0 whip a +0 ring mail (55, 11, D:10) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail of poison resistance (16, 23, Lair:1) a +0 robe (36, 21, Lair:1) a +0 flail (37, -3, Lair:1) a +0 scale mail (37, 9, Lair:1) a potion of brilliance (37, 10, Lair:1) a +0 scale mail of poison resistance (unseen) (39, 11, Lair:1) 20 gold pieces (39, 18, Lair:1) a scroll of noise (42, -17, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (7, -9, Lair:2) a +0 arbalest (10, 3, Lair:2) a ring of positive energy (14, -18, Lair:2) a +0 broad axe (23, -29, Lair:2) a scroll of noise (43, 11, Lair:2) a +1 hat (44, 7, Lair:2) a tin of tremorstones (2/2) (48, -23, Lair:2) a +0 dagger (54, -32, Lair:2) a +0 scale mail (56, 2, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (5, 0, Lair:3) a yak corpse (8, 7, Lair:3) a +0 chain mail (11, 7, Lair:3) a poisoned dart (11, 8, Lair:3) a poisoned dart (13, -2, Lair:3) a yak corpse a yak corpse (15, 5, Lair:3) 17 gold pieces (16, 7, Lair:3) a wand of roots (7) (19, -7, Lair:3) a water moccasin skeleton (21, 9, Lair:3) 10 gold pieces (30, -4, Lair:3) a komodo dragon corpse (skeletalised by now) (30, -3, Lair:3) a water moccasin corpse (skeletalised by now) (30, -2, Lair:3) a cane toad skeleton (36, 1, Lair:3) a poisoned dart (43, -25, Lair:3) a +0 shortbow a +0 shortbow (44, -25, Lair:3) a +0 shortbow (46, -21, Lair:3) 5 atropa-tipped darts {=f=F}