Cape Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 29, D:1) a +0 short sword (5, 18, D:1) a +0 short sword (13, -10, D:1) a +0 robe (21, -1, D:1) a +0 hand axe (27, -6, D:1) a +0 club (37, 8, D:1) a +1 dagger of speed (37, 24, D:1) a +0 short sword (38, 3, D:1) a +0 animal skin (38, 10, D:1) a +0 dagger a +0 short sword (39, 8, D:1) a +0 dagger (41, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (22, -9, D:2) a +0 robe (23, 19, D:2) a +0 leather armour (25, -4, D:2) a +0 scale mail (25, -2, D:2) a +0 mace (29, 24, D:2) a staff of fire (39, 13, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (5, 5, D:3) a +0 dagger a kobold corpse (skeletalised by now) (15, -5, D:3) 4 javelins (16, -1, D:3) a bat corpse (skeletalised by now) (19, 10, D:3) a +0 falchion a +0 club a kobold corpse (skeletalised by now) (26, 22, D:3) a +0 mace (29, -5, D:3) a frilled lizard corpse (skeletalised by now) (32, -2, D:3) a ring of wizardry (33, -12, D:3) a +0 club a goblin corpse (36, -17, D:3) a +1 mace of holy wrath (38, 20, D:3) a +0 whip (46, -10, D:3) a +0 dagger of flaming (46, -8, D:3) a +0 sling