Cape Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 4, D:1) a +0 dagger (5, -7, D:1) a +0 dagger (7, -27, D:1) a book of Necromancy (10, -2, D:1) a +0 dagger (22, -4, D:1) a +0 short sword (30, 4, D:1) a +0 scale mail (37, -14, D:1) 5 stones (38, -23, D:1) 3 stones (39, -20, D:1) 3 stones (40, -20, D:1) 3 stones (40, -6, D:1) a +0 mace (49, -11, D:1) 2 stones (50, -13, D:1) 7 stones (53, -11, D:1) a +0 whip Level 2 of the Dungeon [Shop] Kargh's Book Emporium a book of Armaments (432 gold) a book of Dreams (288 gold) a book of Sloth (432 gold) a book of Burglary (240 gold) a book of Changes (216 gold) a manual of Translocations (960 gold) a There-And-Back Book (360 gold) a book of Misfortune (432 gold) a book of Touch (312 gold) (0, 0, D:2) 6 stones (0, 6, D:2) a +0 ring mail (0, 10, D:2) a +0 spear (11, 14, D:2) a +0 hand axe (13, 39, D:2) a +0 dagger (15, -1, D:2) 5 stones (20, -17, D:2) a +0 ring mail (23, -7, D:2) 8 stones (24, -8, D:2) a +0 dagger (24, 25, D:2) a +0 chain mail (25, -7, D:2) 4 stones (37, 21, D:2) a +0 short sword (39, 21, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) an Everburning Encyclopedia (1, -17, D:3) a +0 club (17, -6, D:3) a +0 ring mail (18, 2, D:3) a +0 dagger (22, 19, D:3) 6 stones (24, 11, D:3) a +0 dagger a +0 robe (25, 20, D:3) a +0 club (26, 20, D:3) a +0 flail a +0 leather armour a +0 whip a +0 chain mail (30, 5, D:3) the +1 scale mail of Ludghia {rC- Str+4 Dex+3} Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. (33, -14, D:3) a +0 club a +0 leather armour (34, -14, D:3) a +0 dagger a +0 ring mail a +0 whip a +0 short sword (37, -3, D:3) Great Wizards, Vol. VII (39, -13, D:3) a +0 short sword 2 stones (40, -12, D:3) a +0 short sword (40, 2, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 15, D:4) a +0 mace of protection (7, 29, D:4) a +0 dagger 5 stones (11, 8, D:4) 8 stones (11, 34, D:4) a +0 halberd of freezing (11, 35, D:4) a +2 vorpal spear a +0 spear (16, 35, D:4) a +0 club (16, 36, D:4) a +0 flail (37, 10, D:4) a +0 whip (44, 11, D:4) a +0 club (47, 5, D:4) a +0 whip Level 5 of the Dungeon [Shop] Bucofasm's Antique Weapon Emporium a +0 quarterstaff (92 gold) a +0 rapier (92 gold) a +0 short sword of holy wrath (170 gold) a +0 spear (69 gold) a +0 war axe (80 gold) the +2 long sword of Malaise {vorpal, Will+ Int+4} (832 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Will: It increases your willpower. a +0 trident (80 gold) a +0 scimitar (92 gold) (0, 0, D:5) a book of Flames (6, -25, D:5) an Inescapable Atlas (14, -19, D:5) Great Wizards, Vol. VII (16, -4, D:5) a +0 leather armour (20, -23, D:5) a +0 club (20, -4, D:5) a +0 halberd (34, -2, D:5) a +0 giant spiked club (37, -13, D:5) a +0 helmet (52, -27, D:5) a +0 plate armour (52, -12, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 club an orc corpse (skeletalised by now) (9, -8, D:6) a +0 club (9, -7, D:6) a +0 mace a +0 club a +0 ring mail an orc corpse (skeletalised by now) (10, -8, D:6) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (11, -11, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (23, -11, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now)