Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 15664149047109143749 157 Cape the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Feb 23, 2023. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:13:16 (4415 turns). Cape the Conjurer (Deep Elf Conjurer) Turns: 4415, Time: 00:13:16 Health: 0/28 AC: 3 Str: 4 XL: 5 Next: 15% Magic: 6/14 EV: 26 Int: 25 God: Gold: 198 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . SeeInvis . a - +2 short sword (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ d - amulet of the acrobat HPRegen 0.09/turn (no ring) MPRegen 0.14/turn (no ring) @: lethally poisoned (0 -> -11), acrobatic A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons a - a +2 short sword of flaming (weapon) b - a +0 sling Missiles r - 3 poisoned darts Armour h - a +0 leather armour (worn) o - a +0 robe Magical Staves p - a staff of death Jewellery d - an amulet of the acrobat (around neck) Scrolls e - 2 scrolls of identify {unknown} f - a scroll of blinking {unknown} g - 5 scrolls of teleportation {unknown} j - a scroll of vulnerability {unknown} m - 2 scrolls of enchant weapon {unknown} q - a scroll of magic mapping {unknown} Potions c - 2 potions of brilliance {unknown} i - a potion of heal wounds {unknown} k - 2 potions of magic l - a potion of curing {unknown} n - 2 potions of might {unknown} Skills: + Level 2.9 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.8 Conjurations * Level 0.9 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 21% 6-21 13% 3 Dazzling Flash Conj/Hex 42% N/A 13% 3 Ignite Poison Fire/Tmut/Pois 6% N/A 41% 3 Fulminant Prism Conj/Hex 10% 3d9 41% 4 Sticky Flame Conj/Fire 21% 2d4 41% 4 Irradiate Conj/Tmut 10% 3d15 77% 5 Blade Hands Tmut 3% N/A 99% 5 Dragon Form Tmut 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Okawaru Shops: D:3 ( Message History The scorpion stings you. There is a stone staircase leading up, spattered with blood here. The goblin barely misses you. The goblin closely misses you. The scorpion barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (76% to hit) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) The scorpion stings you. The goblin hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (76% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The scorpion stings you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (81% to hit) The searing ray hits the scorpion! The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion barely misses you. The searing ray misses the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion completely misses you. The searing ray hits the scorpion! The scorpion is almost dead. You die... ##...... ##....... #........ #........ #........ #.....<.. #........ ############# ##....... ########....)@)....# #........ ####...........s)...#.###........ .....######.........#...#........ ###### #...................... ###########..####^####........... .............#.......#........... #########....#.......#........... #####......#.......#........... ###.....##.#....._...^.#.##..#### You could see a scorpion. Vanquished Creatures 3 gnolls (D:2) 3 adders A worm (D:3) 2 dart slugs An orc (D:3) 9 ball pythons 6 bats 7 endoplasms 4 giant cockroaches 11 goblins 4 hobgoblins 2 jackals (D:1) 18 kobolds 3 quokkas 3 frilled lizards (D:1) 12 rats 2 bushes (D:2) 91 creatures vanquished. Vanquished Creatures (others) 7 plants (D:2) 7 creatures vanquished. Grand Total: 98 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cape the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 786 | D:1 | Found a faded altar of an unknown god. 959 | D:1 | Reached skill level 5 in Conjurations 959 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1411 | D:2 | Learned a level 2 spell: Searing Ray 1880 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 2508 | D:2 | Reached skill level 5 in Spellcasting 3485 | D:3 | Found Nah Tieh's Antique Weapon Boutique. 3532 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3561 | D:3 | Reached XP level 5. HP: 19/28 MP: 12/14 3713 | D:3 | Found an iron altar of Okawaru. 3920 | D:3 | Found a burning altar of Makhleb. 4415 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: layout_basic, minmay_misc_feat_roman, lexackson_kobold_supper D:3: layout_rooms, marbit_many_paths, lemuel_tele_altar, serial_shops, shop_fountains D:4: layout_rooms, kennysheep_mini, fedhas_altar_4, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.8 Dodging | | 2.9 Stealth | | 2.4 Translocations | | 0.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 7 | 254 || 261 Punch | | 5 || 5 Cast: Magic Dart | 80 | 60 || 140 Searing Ray | | 15 || 15 Armor: Leather armour | 3 | 4 || 7 Dodge: Dodged | 14 | 15 || 29