Caphalor Level 1 of the Dungeon (-27, 3, D:1) a +0 club (5, 7, D:1) a cursed -3 club (-13, 9, D:1) a +0 spear (-13, 10, D:1) a +0 spear (still there?) a +0 whip (still there?) (-13, 11, D:1) a +0 flail (still there?) a +0 halberd (still there?) (-13, 13, D:1) a +0 whip (unseen) (-28, 14, D:1) a +2 mace of venom (7, 15, D:1) a +0 club (-44, 26, D:1) 18 bolts (-18, 30, D:1) a cursed -2 club a stone (-17, 30, D:1) a +0 club (-16, 30, D:1) a stone (-13, 30, D:1) a stone (7, 33, D:1) a +0 club (9, 36, D:1) a +0 short sword (-21, 41, D:1) a stone (-12, 41, D:1) 13 arrows (-20, 43, D:1) a stone (-20, 44, D:1) a +0 club a +0 club Level 2 of the Dungeon (-10, 2, D:2) a +0 robe (-4, 3, D:2) 13 stones (23, 15, D:2) a +0 animal skin (24, 16, D:2) a +0 leather armour (-23, 23, D:2) a +0 short sword (-19, 24, D:2) a +0 shield (0, 25, D:2) a +0 robe (-6, 36, D:2) 17 stones (-8, 52, D:2) a +0 dagger (-1, 55, D:2) a +0 dagger (0, 55, D:2) a +0 short sword a stone Level 3 of the Dungeon (-40, 3, D:3) 26 arrows (-40, 4, D:3) a +0 hand axe (-47, 9, D:3) 11 poisoned needles (-12, 18, D:3) a +0 dagger (-33, 19, D:3) a +0 chain mail a +0 hand axe 4 tomahawks a +0 leather armour a +0 war axe (-33, 20, D:3) a +0 mace a +0 dagger (-33, 23, D:3) a +0 club (3, 23, D:3) a +0 robe (-21, 28, D:3) 9 poisoned needles (-46, 32, D:3) 20 stones (-22, 34, D:3) 5 sling bullets Level 4 of the Dungeon [Shop] Igyeghig's Jewellery Shoppe an uncursed ring of flight (227 gold) an uncursed ring of wizardry (390 gold) an uncursed amulet of the gourmand (390 gold) the ring "Taipn" {+/*Tele MP+9 Int+3} (400 gold) [ring of teleportation] It may teleport you next to monsters, and can be evoked to randomly teleport. It affects your intelligence (+3). It affects your magic capacity (+9). the amulet "Ulelu" {Ward *Contam rC+ rN+ MR+++ Str+2} (504 gold) [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your strength (+2). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a +4 ring of protection (468 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of poison resistance (260 gold) an uncursed amulet of resist corrosion (260 gold) a +4 ring of strength (351 gold) [Shop] Udghey Idyosi's Armour Boutique a +0 pair of boots (63 gold) a +0 scale mail (56 gold) a +0 shield (63 gold) a +0 robe (9 gold) a +0 ring mail of magic resistance (154 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +2 ring mail of fire resistance (294 gold) a +0 robe (9 gold) a +0 plate armour (322 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) [Shop] Daetih's Antique Weapon Emporium the cursed +0 great sword of Neurosis {freeze, +Fly Str+3 Dex+3} (230 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+3). It lets you fly. It has a curse placed upon it. a +0 war axe (70 gold) a +0 club (20 gold) a +7 vampiric eveningstar (300 gold) a +0 club (20 gold) a +0 falchion (60 gold) a +0 hand axe (60 gold) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} (964 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-3). a +0 flail (70 gold) a +0 quarterstaff (80 gold) a +3 hand crossbow of freezing (70 gold) [Shop] Zin's Purification Station a potion of cure mutation (1050 gold) [Shop] Guqeebru's Distillery a potion of curing (42 gold) a potion of agility (56 gold) a potion of cancellation (112 gold) a potion of berserk rage (70 gold) a potion of brilliance (56 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) 2 potions of lignification (84 gold) a potion of cure mutation (490 gold) 2 potions of agility (112 gold) a potion of lignification (42 gold) (0, 0, D:4) a +0 dagger (-6, 1, D:4) a +0 giant club (-2, 9, D:4) a +0 spear (20, 9, D:4) a +0 rapier (21, 15, D:4) a +0 mace (-15, 17, D:4) 20 bolts (-12, 21, D:4) a +0 club (-12, 22, D:4) a +0 war axe a +0 hand axe (2, 25, D:4) 15 stones (-2, 28, D:4) 24 stones (8, 31, D:4) a +0 dagger (-3, 32, D:4) 21 stones (-3, 34, D:4) a +0 hand axe a +0 leather armour (18, 35, D:4) a +0 leather armour (1, 38, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 6 tomahawks (-12, 11, D:5) a +0 flail an orc corpse (-12, 12, D:5) a +0 dagger an orc corpse (-12, 13, D:5) a +0 short sword a cursed +0 leather armour (-9, 14, D:5) 18 stones