Caphalor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (44, 2, D:1) a +0 ring mail (13, 11, D:1) a +0 short sword (12, 12, D:1) a cursed -2 mace (4, 14, D:1) a +0 club (-5, 25, D:1) 4 stones (50, 38, D:1) 30 stones (51, 43, D:1) a +0 club (39, 48, D:1) a +0 whip Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 short sword of the Pariah {freeze, rC++} (4990 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. the ring of Propriety {*Confuse +Fly rN+ Int-2 Stlth+} (2170 gold) [ring of flight] It affects your intelligence (-2). It protects you from negative energy. It lets you fly. It may confuse you when you take damage. It makes you more stealthy. the amulet of the Pure Blessings {Ward rN+ Str+5 Int+5} (4300 gold) [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your strength (+5). It affects your intelligence (+5). It protects you from negative energy. the cursed +1 leather armour of Awe {+Inv} (1800 gold) It lets you turn invisible. It has a curse placed upon it. (0, 0, D:2) 22 arrows (2, 1, D:2) 13 arrows of frost (0, 5, D:2) a +0 hand axe (-7, 7, D:2) a +0 dagger (-37, 9, D:2) a +0 mace (-21, 9, D:2) a +0 scimitar (-14, 16, D:2) a +2 mace of holy wrath (24, 17, D:2) a +0 dagger (-7, 26, D:2) a +0 leather armour (-15, 27, D:2) a +0 dagger (-35, 29, D:2) a cursed -1 whip (-34, 29, D:2) a +0 club (-24, 29, D:2) a +0 chain mail (6, 34, D:2) a +0 club (-11, 37, D:2) a +0 club (-15, 38, D:2) 15 poisoned needles (-2, 42, D:2) a giant gecko corpse (-41, 47, D:2) 22 arrows (-31, 48, D:2) a rat corpse (skeletalised by now) (2, 48, D:2) 23 bolts (-25, 49, D:2) a +0 whip (20, 51, D:2) a +0 long sword