Caphalor Level 1 of the Dungeon (0, 0, D:1) 31 sling bullets (2, 27, D:1) a +0 dagger (4, 2, D:1) a +0 short sword (6, -15, D:1) 16 sling bullets (13, 6, D:1) a +0 leather armour (14, 6, D:1) a +0 short sword (14, 9, D:1) a +0 club (21, 17, D:1) 12 bolts (23, 3, D:1) a stone (23, 14, D:1) a +0 club (24, 3, D:1) a stone (25, 2, D:1) a stone (26, 1, D:1) a cursed +0 club (33, -18, D:1) 20 stones (33, 28, D:1) 2 stones (34, -19, D:1) 4 stones (37, -21, D:1) a +0 leather armour (38, 28, D:1) a +0 dagger 3 stones (39, 25, D:1) a +0 ring mail (45, -12, D:1) a +0 club (48, -2, D:1) a +0 robe (48, 2, D:1) 24 stones (54, 0, D:1) a stone (57, -4, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, 25, D:2) a +0 hand axe (6, 8, D:2) 15 stones (21, 10, D:2) a +0 club (21, 23, D:2) a +0 great sword (22, 15, D:2) a cursed +0 animal skin a +0 club (24, 16, D:2) a +0 club (24, 42, D:2) 25 arrows (25, 37, D:2) a +0 dagger (32, 3, D:2) a +0 short sword (37, 23, D:2) a +0 club (49, 48, D:2) 2 stones Level 3 of the Dungeon (16, 2, D:3) a +0 dagger a +0 robe (16, 22, D:3) a +0 dagger (19, 33, D:3) a +0 club (21, 2, D:3) a +0 short sword (22, 2, D:3) a +0 mace (24, 25, D:3) a +0 morningstar a +0 ring mail (30, -6, D:3) a +0 club (34, 25, D:3) a +0 hunting sling 20 stones (35, 12, D:3) 22 stones (36, 25, D:3) 2 stones (38, 20, D:3) a stone (38, 21, D:3) a stone (38, 25, D:3) 2 stones (42, 13, D:3) a +0 spear (42, 15, D:3) a +0 flail a +0 dagger (45, 14, D:3) a +0 robe (48, -5, D:3) 26 bolts (54, -3, D:3) a tomahawk (54, 0, D:3) a tomahawk (54, 4, D:3) a +0 falchion a tomahawk a +0 leather armour Level 4 of the Dungeon [Shop] Luorar's Weapon Shoppe 21 arrows (50 gold) a +0 lajatang (180 gold) a +0 longbow (54 gold) the +8 broad axe "Naqoddyb" {flame, MP+9 Str+2 Int+3 Dex-2} (726 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (-2). It affects your magic capacity (+9). a +1 mace of protection (127 gold) 22 stones (26 gold) a +0 flail (42 gold) a +0 dagger (24 gold) a +0 long sword (42 gold) a +0 hand axe (36 gold) (0, 0, D:4) 24 stones (4, 1, D:4) a +0 dagger a +0 robe (4, 8, D:4) a +0 dagger a +0 robe (8, -1, D:4) 6 curare-tipped needles