Caphalor Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, -9, D:1) a +0 club (6, 4, D:1) a +0 dagger (17, 15, D:1) a +0 short sword (21, 2, D:1) 17 stones (22, 20, D:1) a +0 club (25, 24, D:1) a stone (39, -1, D:1) a +0 short sword (51, 24, D:1) 24 stones (55, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -14, D:2) 25 stones (2, -10, D:2) a +0 short sword (19, -24, D:2) a +0 leather armour (32, -44, D:2) a scroll of fog (43, -9, D:2) a stone (44, -10, D:2) a stone (48, -9, D:2) a stone (50, -9, D:2) a stone (55, -14, D:2) a +0 ring mail Level 3 of the Dungeon (7, -9, D:3) 20 sling bullets (12, -5, D:3) a +0 hunting sling (13, 6, D:3) a +0 spear (16, 6, D:3) 9 stones (25, -6, D:3) a +0 robe (30, 11, D:3) 14 poisoned needles (39, -35, D:3) a +0 dagger (39, -23, D:3) a +0 rapier (41, -3, D:3) 9 poisoned needles a +0 whip a +0 blowgun (42, -12, D:3) a +0 short sword (42, -8, D:3) a poisoned needle Level 4 of the Dungeon [Shop] Kuycvad's Armour Shop a +0 helmet (63 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +2 leather armour of poison resistance (224 gold) the +6 scale mail of Exclusion {rElec MR+} (750 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 chain mail (63 gold) a +2 chain mail of magic resistance (301 gold) the cursed +0 chain mail of Eternity {Str+3 Int+3} (295 gold) It affects your strength (+3). It affects your intelligence (+3). It has a curse placed upon it. (0, 0, D:4) a +0 spear (18, 13, D:4) a +0 spear a +0 chain mail (19, 19, D:4) 20 stones (31, 12, D:4) a +0 ring mail (32, -15, D:4) a +0 robe (33, -8, D:4) a +0 giant club (35, 7, D:4) a +0 leather armour (36, -10, D:4) 26 arrows Level 5 of the Dungeon (0, 0, D:5) 13 arrows (2, -1, D:5) 22 bolts (5, -3, D:5) 11 gold pieces (13, -5, D:5) a +0 short sword 2 stones a +0 short sword a +0 dagger a +0 dagger (14, -6, D:5) a +0 short sword 2 stones (14, -1, D:5) a +0 hand axe (15, -7, D:5) a +0 dagger a +0 short sword a +0 short sword a +0 dagger 8 stones a +0 dagger a cursed -3 dagger a +1 short sword of draining a +0 blowgun a cursed -3 dagger 9 poisoned needles (17, -8, D:5) a stone (18, -10, D:5) 7 stones (30, -14, D:5) 12 arrows (35, -9, D:5) a cursed -3 giant club (56, 21, D:5) 27 arrows (58, -1, D:5) a +0 hand axe (63, -8, D:5) a +0 hand axe Level 6 of the Dungeon (2, 10, D:6) a +0 dagger (11, -5, D:6) a +0 dagger (12, 3, D:6) a +0 leather armour (13, 2, D:6) a +0 mace a +0 ring mail (15, 2, D:6) a cursed -3 dagger a +0 robe (17, 10, D:6) a +0 hand axe (18, -17, D:6) a +0 trident (19, 10, D:6) a +0 giant spiked club (20, 12, D:6) a +0 dire flail (37, 3, D:6) a +0 dagger a +0 robe (37, 4, D:6) a +0 whip a +0 robe a +0 dagger a +0 leather armour a +0 war axe a +0 leather armour (43, 14, D:6) a +0 whip a +0 leather armour (44, 13, D:6) a +1 dagger of electrocution a +0 robe a cursed +0 hand axe (49, 23, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, -27, D:7) a +0 dagger (3, -36, D:7) a cursed +0 helmet (8, -18, D:7) 15 bolts (12, -23, D:7) 14 stones (14, -27, D:7) 18 stones (14, -7, D:7) 14 stones (27, -5, D:7) a +0 spear (32, -13, D:7) 15 sling bullets (32, -8, D:7) a cursed -2 giant club (40, -13, D:7) 16 stones (40, -4, D:7) a +0 giant spiked club (47, -8, D:7) 14 arrows (55, -24, D:7) a book of Conjurations (55, -23, D:7) a book of Battle Level 8 of the Dungeon (0, 0, D:8) 13 bolts (6, -10, D:8) 18 stones (10, 10, D:8) a +0 mace (12, 12, D:8) a +0 mace a +0 chain mail a +0 scimitar a +0 plate armour a +0 flail a +0 dagger a +0 robe a +0 dagger (14, 19, D:8) 6 needles of confusion (15, 7, D:8) a +0 rapier (15, 23, D:8) 27 stones (24, 3, D:8) 24 sling bullets (31, -4, D:8) the +10 long sword of Power {freeze, rElec rPois Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It insulates you from electricity. It protects you from poison. (32, 28, D:8) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +2 dagger of flaming a +0 robe a +0 mace a +0 scale mail a +0 mace a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 club (33, 27, D:8) 19 stones (41, 23, D:8) 12 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (4, 2, D:9) 15 arrows (7, 42, D:9) 4 tomahawks (10, 38, D:9) 17 sling bullets (12, 9, D:9) a +0 dagger a +0 ring mail (12, 19, D:9) a +0 robe a +0 dagger (12, 21, D:9) a +0 chain mail 5 tomahawks a +0 short sword (13, 9, D:9) 2 steel tomahawks 3 tomahawks (13, 11, D:9) a +0 dagger a cursed +0 chain mail (13, 12, D:9) a +0 dagger (13, 14, D:9) a +1 leather armour of poison resistance (13, 15, D:9) a +1 dagger of venom (13, 21, D:9) a +0 plate armour a cursed +0 short sword (14, 10, D:9) a +0 flail a tomahawk a cursed +0 leather armour (16, 7, D:9) a +0 club (17, 3, D:9) a tomahawk (18, 3, D:9) a tomahawk (21, 3, D:9) a tomahawk (22, 3, D:9) 2 tomahawks a +0 leather armour (23, 11, D:9) 24 stones (24, 18, D:9) an uncursed ring of loudness the +0 scale mail of Syecaz {rElec rF+ Stlth+} It protects you from fire. It insulates you from electricity. It makes you more stealthy. a +0 robe (26, 42, D:9) a +0 flail (27, -5, D:9) a cursed -1 flail (29, -11, D:9) a +0 hand axe a +0 plate armour a +0 battleaxe a +0 chain mail (30, -10, D:9) a +0 flail a tomahawk a +0 dire flail a +0 chain mail (31, -12, D:9) 2 tomahawks a +0 mace a +0 club a cursed -2 club a +2 mace of holy wrath a +0 hand axe a +0 battleaxe a +0 chain mail (31, -5, D:9) a +0 ring mail a +0 mace (32, -5, D:9) 2 tomahawks (33, -6, D:9) a +0 hand axe (33, -5, D:9) a cursed -2 club a +0 leather armour a +0 flail (34, -12, D:9) a +0 dagger a +0 leather armour of magic resistance a +0 flail (34, -7, D:9) a +0 chain mail a +0 trident (36, -13, D:9) a +0 leather armour (37, -1, D:9) a +0 ring mail a +0 flail (43, 11, D:9) a cursed +0 whip a +0 whip a +0 club a +0 leather armour a +0 dagger a +0 ring mail a +1 dagger of draining a +0 club (49, 1, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 mace (1, -5, D:10) a cursed -3 mace a +0 leather armour a +0 war axe a cursed -3 war axe a +0 dagger a +0 robe (6, 18, D:10) 16 arrows a +0 shortbow (7, -5, D:10) 13 arrows a +0 shortbow (7, 16, D:10) an arrow (7, 17, D:10) an arrow (8, 18, D:10) an arrow (9, -4, D:10) 2 arrows (13, 20, D:10) a stone (13, 25, D:10) 3 stones (13, 26, D:10) a +0 dagger 3 stones (15, 20, D:10) a stone (18, -3, D:10) a +0 giant club (36, -10, D:10) 2 curare-tipped needles (37, -10, D:10) a cursed -2 blowgun a +0 short sword of venom 2 sling bullets (37, -9, D:10) a curare-tipped needle (38, -11, D:10) a sling bullet (38, -9, D:10) a curare-tipped needle (39, -12, D:10) a sling bullet (42, -12, D:10) a +0 dire flail a +0 giant club (45, -12, D:10) 15 poisoned needles (46, 13, D:10) a +0 trident (46, 14, D:10) a +0 whip of draining a +0 trident (46, 15, D:10) a +0 flail (46, 16, D:10) a +0 dagger a +0 robe (48, 33, D:10) a +0 ring mail (49, -11, D:10) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 ring mail (49, -1, D:10) 30 sling bullets (50, 7, D:10) a +0 leather armour (54, -13, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) 16 sling bullets (3, 33, D:11) a +0 war axe (11, -18, D:11) a +0 rapier (16, -3, D:11) a +1 flail of crushing (17, 14, D:11) 19 bolts (19, 22, D:11) a +0 buckler (31, -4, D:11) 7 poisoned tomahawks (43, 19, D:11) a +0 robe (54, -12, D:11) 19 sling bullets (61, -15, D:11) a potion of degeneration (61, -8, D:11) a +0 ring mail (71, -12, D:11) a +0 ring mail Level 12 of the Dungeon [Shop] Ikuweatu's Book Boutique a book of Unlife (1170 gold) the Catalogue of the Burning Oath (1558 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Silence Hexes/Air 5 c - Ring of Flames Charms/Fire 7 a Fen Folio (1350 gold) a book of Power (810 gold) the Almanac of Earthen Transmutation (914 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Iron Shot Conjuration/Earth 6 a book of Clouds (810 gold) a book of Geomancy (630 gold) Bedanwopn's Catalogue of Aerial Sinister Rituals (1485 gold) Spells Type Level a - Corpse Rot Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Silence Hexes/Air 5 d - Dispel Undead Necromancy 5 a book of Misfortune (360 gold) the Guide on Virous Weightlessness (1056 gold) Spells Type Level a - Cure Poison Poison 2 b - Spider Form Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 5 d - Deflect Missiles Charms/Air 6 a book of Cantrips (360 gold) (0, 0, D:12) a +0 war axe a +0 dagger of venom a +0 robe a +0 war axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger (0, 1, D:12) a killer bee corpse (4, -6, D:12) 16 stones (15, 4, D:12) 11 stones (26, -20, D:12) 15 bolts (26, 27, D:12) a giant frog corpse (skeletalised by now) (31, 5, D:12) a +0 mace a +0 leather armour (33, 17, D:12) a yak corpse (skeletalised by now) (39, -17, D:12) a throwing net (39, -15, D:12) a +3 amulet of reflection an uncursed ring of protection from fire a +0 pair of boots (42, -17, D:12) a throwing net (42, 17, D:12) 23 stones (42, 25, D:12) a +0 dagger (44, -19, D:12) a +0 hand axe a +0 ring mail (44, 3, D:12) a +0 shortbow a +0 giant club a +0 robe 2 arrows (45, 3, D:12) 2 arrows (46, 3, D:12) 7 arrows (46, 17, D:12) 3 tomahawks (51, 15, D:12) a +0 quarterstaff the Ecumenical Temple (8, -8, Temple) a +0 trident a +0 chain mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 dire flail (1, 20, Orc:1) a +0 giant spiked club (5, -3, Orc:1) a +0 chain mail a +0 flail (12, 1, Orc:1) 2 tomahawks (14, -2, Orc:1) a large rock (14, -1, Orc:1) a +0 war axe a +0 plate armour 2 large rocks